Skip to main content

Research Repository

Advanced Search

Grand Push Auto: a car based exertion game

Marshall, Joe; Loesche, Frank; Linehan, Conor; Johnson, Daniel; Martelli, Bruno

Authors

Frank Loesche

Conor Linehan

Daniel Johnson

Bruno Martelli



Abstract

Grand Push Auto is an exertion game in which players aim to push a full sized car to ever increasing speeds. The re-appropriation of a car as essentially a large weight allows us to create a highly portable and distributable exertion game in which the main game element has a weight of over 1000 kilograms.
In this paper we discuss initial experiences with GPA, and present 3 questions for ongoing study which have been identified from our early testing:
How might we appropriate existing objects in exertion game design, and does appropriation change how we think about these objects in different contexts, for example environmental awareness?
How does this relate to more traditional sled based weight training?
How can we create exertion games that allow truly brutal levels of force?

Citation

Marshall, J., Loesche, F., Linehan, C., Johnson, D., & Martelli, B. (2015). Grand Push Auto: a car based exertion game.

Conference Name ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2015)
End Date Oct 7, 2015
Publication Date Jan 1, 2015
Deposit Date Sep 17, 2015
Publicly Available Date Sep 17, 2015
Peer Reviewed Peer Reviewed
Public URL https://nottingham-repository.worktribe.com/output/992551
Related Public URLs http://chiplay.org/
Additional Information CHI PLAY '15. ACM 9781450334662/15/10.
http://dx.doi.org/10.1145/2793107.281

Files




You might also like



Downloadable Citations