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Grand Push Auto: a car based exertion game

Marshall, Joe; Loesche, Frank; Linehan, Conor; Johnson, Daniel; Martelli, Bruno

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Authors

Frank Loesche

Conor Linehan

Daniel Johnson

Bruno Martelli



Abstract

Grand Push Auto is an exertion game in which players aim to push a full sized car to ever increasing speeds. The re-appropriation of a car as essentially a large weight allows us to create a highly portable and distributable exertion game in which the main game element has a weight of over 1000 kilograms. In this paper we discuss initial experiences with GPA, and present 3 questions for ongoing study which have been identified from our early testing: How might we appropriate existing objects in exertion game design, and does appropriation change how we think about these objects in different contexts, for example environmental awareness? How does this relate to more traditional sled based weight training? How can we create exertion games that allow truly brutal levels of force?

Citation

Marshall, J., Loesche, F., Linehan, C., Johnson, D., & Martelli, B. (2015, October). Grand Push Auto: a car based exertion game. Presented at CHI PLAY '15: The annual symposium on Computer-Human Interaction in Play, London United Kingdom

Presentation Conference Type Conference Paper (published)
Conference Name CHI PLAY '15: The annual symposium on Computer-Human Interaction in Play
Start Date Oct 5, 2015
End Date Oct 7, 2015
Publication Date Oct 5, 2015
Deposit Date Sep 17, 2015
Publicly Available Date Oct 5, 2015
Peer Reviewed Peer Reviewed
Pages 631 - 636
Book Title CHI PLAY '15: Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play
ISBN 9781450334662
DOI https://doi.org/10.1145/2793107.281031
Public URL https://nottingham-repository.worktribe.com/output/992551
Publisher URL https://dl.acm.org/doi/10.1145/2793107.2810314
Related Public URLs http://chiplay.org/
Additional Information CHI PLAY '15. ACM 9781450334662/15/10.
http://dx.doi.org/10.1145/2793107.281

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