Skip to main content

Research Repository

Advanced Search

Mr ADRIAN HAZZARD's Outputs (43)

Augmenting musical instruments with digital identities (2024)
Journal Article
Benford, S., McGarry, G., Hazzard, A., Chamberlain, A., Gibson, R., & Avila, J. P. M. (2024). Augmenting musical instruments with digital identities. Journal of New Music Research, https://doi.org/10.1080/09298215.2024.2423613

We explore how augmenting musical instruments with digital identities can enhance their provenance, utility during creative practice, and personal meaning. A literature review reveals the importance of object identities in general and instrument iden... Read More about Augmenting musical instruments with digital identities.

Jess+: AI and robotics with inclusive music-making (2024)
Presentation / Conference Contribution
Vear, C., Hazzard, A., Moroz, S., & Benerradi, J. (2024, May). Jess+: AI and robotics with inclusive music-making. Presented at CHI '24: Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems, Honalulu, Hawaii

This paper discusses the findings from a cross-sector research project investigating how a digital score created using AI and robotics might stimulate new creative opportunities and relationships within the practices of an inclusive music ensemble. T... Read More about Jess+: AI and robotics with inclusive music-making.

The Stretchy Strap: supporting encumbered interaction with guitars (2023)
Journal Article
Martinez Avila, J., Hazzard, A., Greenhalgh, C., Benford, S., & McPherson, A. (2023). The Stretchy Strap: supporting encumbered interaction with guitars. Journal of New Music Research, 52(1), 19-40. https://doi.org/10.1080/09298215.2023.2274832

Guitarists struggle to play their instruments while simultaneously using additional computing devices (i.e., encumbered interaction). We explored designs with guitarists through co-design and somaesthetic design workshops, learning that they (unsurpr... Read More about The Stretchy Strap: supporting encumbered interaction with guitars.

Five Provocations for a More Creative TAS (2023)
Presentation / Conference Contribution
Benford, S., Hazzard, A., Vear, C., Webb, H., Chamberlain, A., Greenhalgh, C., Ramchurn, R., & Marshall, J. (2023, July). Five Provocations for a More Creative TAS. Presented at First International Symposium on Trustworthy Autonomous Systems (TAS 23), Edinburgh, UK

Conventional wisdom has it that trustworthy autonomous systems (AS) should be explainable, dependable, controllable and safe tools for humans to use. Reflecting on a portfolio of artistic applications of TAS leads us adopt an alternative stance and t... Read More about Five Provocations for a More Creative TAS.

Infrastructures for Virtual Volunteering at Online Music Festivals (2023)
Journal Article
Benford, S., Manninen, K., Martindale, S., Hazzard, A., Avila, J. P. M., Tennent, P., Spence, J., Castle-Green, T., Brundell, P., Barnard, P., & Darzentas, D. P. (2023). Infrastructures for Virtual Volunteering at Online Music Festivals. Proceedings of the ACM on Human-Computer Interaction, 7(CSCW1), 1-26. https://doi.org/10.1145/3579498

Volunteering benefits recipients, volunteers, communities, and society, while digital technologies establish new opportunities for virtual volunteering. We describe how volunteers transitioned the UK's long-established Oxjam grassroots music festival... Read More about Infrastructures for Virtual Volunteering at Online Music Festivals.

Crafting Trajectories of Smart Phone Use at the Opera (2022)
Journal Article
Greenhalgh, C., Hazzard, A., Benford, S., Cliffe, L., & Kelly, E. (2022). Crafting Trajectories of Smart Phone Use at the Opera. ACM Transactions on Computer-Human Interaction, 29(6), 1-37. https://doi.org/10.1145/3531007

Losing Her Voice is a new opera which highlights the challenges of subtly interweaving digital technologies into established cultural forms. Audience members were encouraged to use their own mobile phones to interact with on-stage projections before,... Read More about Crafting Trajectories of Smart Phone Use at the Opera.

Designing an Adaptive Embodied Conversational Agent for Health Literacy: a User Study (2021)
Presentation / Conference Contribution
Egede, J., Galvez Trigo, M. J., Hazzard, A., Porcheron, M., Bodiaj, E., Fischer, J. E., Greenhalgh, C., & Valstar, M. (2021, September). Designing an Adaptive Embodied Conversational Agent for Health Literacy: a User Study. Presented at 21st ACM International Conference on Intelligent Virtual Agents (IVA ’21), Virtual Event, Kyoto, Japan

Access to healthcare advice is crucial to promote healthy societies. Many factors shape how access might be constrained, such as economic status, education or, as the COVID-19 pandemic has shown, remote consultations with health practitioners. Our wo... Read More about Designing an Adaptive Embodied Conversational Agent for Health Literacy: a User Study.

ALTCAI: Enabling the Use of Embodied Conversational Agents to Deliver Informal Health Advice during Wizard of Oz Studies (2021)
Presentation / Conference Contribution
Galvez Trigo, M. J., Porcheron, M., Egede, J., Fischer, J. E., Hazzard, A., Greenhalgh, C., Bodiaj, E., & Valstar, M. (2021, July). ALTCAI: Enabling the Use of Embodied Conversational Agents to Deliver Informal Health Advice during Wizard of Oz Studies. Presented at CUI 2021 : Third Conference on Conversational User Interfaces, Bilbao (online), Spain

We present ALTCAI, a Wizard of Oz Embodied Conversational Agent that has been developed to explore the use of interactive agents as an effective and engaging tool for delivering health and well-being advice to expectant and nursing mothers in Nigeria... Read More about ALTCAI: Enabling the Use of Embodied Conversational Agents to Deliver Informal Health Advice during Wizard of Oz Studies.

From AI, creativity and music to IoT, HCI, musical instrument design and audio interaction: a journey in sound (2021)
Journal Article
Chamberlain, A., Hazzard, A., Kelly, E., Bødker, M., & Kallionpää, M. (2021). From AI, creativity and music to IoT, HCI, musical instrument design and audio interaction: a journey in sound. Personal and Ubiquitous Computing, 25(4), 617-620. https://doi.org/10.1007/s00779-021-01554-z

This introduction brings together a range of research, a majority of which was presented at the Audio Mostly conference hosted at the University of Nottingham. The conference brings together a range of researchers, industry, designers and educators t... Read More about From AI, creativity and music to IoT, HCI, musical instrument design and audio interaction: a journey in sound.

Contesting control: journeys through surrender, self-awareness and looseness of control in embodied interaction (2020)
Journal Article
Benford, S., Ramchurn, R., Marshall, J., Wilson, M. L., Pike, M., Martindale, S., Hazzard, A., Greenhalgh, C., Kallionpää, M., Tennent, P., & Walker, B. (2021). Contesting control: journeys through surrender, self-awareness and looseness of control in embodied interaction. Human-Computer Interaction, 36(5-6), 361-389. https://doi.org/10.1080/07370024.2020.1754214

As Human-Computer Interaction (HCI) engages with technologies that sense and actuate the body, there is a need to reconsider the human bodily experience. We present three case studies that each involve different forms of bodily experience: a breath-c... Read More about Contesting control: journeys through surrender, self-awareness and looseness of control in embodied interaction.

Following the journey of scores through a complex musical work (2020)
Presentation / Conference Contribution
Hazzard, A., Greenhalgh, C., & Kallionpää, M. (2020, September). Following the journey of scores through a complex musical work. Presented at AM'20: Audio Mostly 2020, Graz Austria

We chart the composition and technical development of a non-linear, interactive work for pianist, Disklavier piano and interactive system called Climb!. Collaborating with a composer and performers we focus on the journey of score representations thr... Read More about Following the journey of scores through a complex musical work.

Designing Hybrid Gifts (2020)
Journal Article
Koleva, B., Spence, J., Benford, S., Kwon, H., Schnädelbach, H., Thorn, E., Preston, W., Hazzard, A., Greenhalgh, C., Adams, M., Row Farr, J., Tandavanitj, N., Angus, A., & Lane, G. (2020). Designing Hybrid Gifts. ACM Transactions on Computer-Human Interaction, 27(5), 1–33. https://doi.org/10.1145/3398193

Hybrid gifting combines physical artefacts and experiences with digital interactivity to generate new kinds of gifts. Our review details how gifting is a complex social phenomenon and how digital gifting is less engaging than physical gifting for bot... Read More about Designing Hybrid Gifts.

Materialising contexts: virtual soundscapes for real-world exploration (2020)
Journal Article
Cliffe, L., Mansell, J., Greenhalgh, C., & Hazzard, A. (2021). Materialising contexts: virtual soundscapes for real-world exploration. Personal and Ubiquitous Computing, 25(4), 623-636. https://doi.org/10.1007/s00779-020-01405-3

© 2020, The Author(s). This article presents the results of a study based on a group of participants’ interactions with an experimental sound installation at the National Science and Media Museum in Bradford, UK. The installation used audio augmented... Read More about Materialising contexts: virtual soundscapes for real-world exploration.

The Audible Artefact: Promoting Cultural Exploration and Engagement with Audio Augmented Reality (2019)
Presentation / Conference Contribution
Cliffe, L., Mansell, J., Cormac, J., Greenhalgh, C., & Hazzard, A. (2019, September). The Audible Artefact: Promoting Cultural Exploration and Engagement with Audio Augmented Reality. Presented at Audio Mostly 2019, Nottingham, UK

This paper introduces two ongoing projects where audio augmented reality is implemented as a means of engaging museum and gallery visitors with audio archive material and associated objects, artworks and artefacts. It outlines some of the issues surr... Read More about The Audible Artefact: Promoting Cultural Exploration and Engagement with Audio Augmented Reality.

Adaptive Musical Soundtracks: from in-game to on the street (2019)
Presentation / Conference Contribution
Hazzard, A., & Greenhalgh, C. (2019, September). Adaptive Musical Soundtracks: from in-game to on the street. Presented at Audio Mostly 2019, Nottingham, United kingdom

We describe the challenges of creating location-based adaptive musical soundtracks, which we try to address via the iterative development of daoplayer, a tool to create such media experiences. Daoplayer is broadly modelled on the functionality of com... Read More about Adaptive Musical Soundtracks: from in-game to on the street.

Augmenting Guitars for Performance Preparation (2019)
Presentation / Conference Contribution
Martinez Avila, J. P. M., Hazzard, A., Greenhalgh, C., & Benford, S. (2019, September). Augmenting Guitars for Performance Preparation. Presented at AM'19: Audio Mostly Conference, Nottingham, UK

A substantial number of Digital Musical Instruments (DMIs) are built upon existing musical instruments by digitally and physi- cally intervening in their design and functionality to augment their sonic and expressive capabilities. These are commonly... Read More about Augmenting Guitars for Performance Preparation.

Failing with Style: Designing for Aesthetic Failure in Interactive Performance (2019)
Presentation / Conference Contribution
Hazzard, A., Greenhalgh, C., Kallionpää, M., Benford, S., Veinberg, A., Kanga, Z., & McPherson, A. (2019, May). Failing with Style: Designing for Aesthetic Failure in Interactive Performance. Presented at CHI '19: CHI Conference on Human Factors in Computing Systems, Glasgow, Scotland, UK

Failure is a common artefact of challenging experiences, a fact of life for interactive systems but also a resource for aesthetic and improvisational performance. We present a study of how three professional pianists performed an interactive piano co... Read More about Failing with Style: Designing for Aesthetic Failure in Interactive Performance.

Encumbered Interaction: a Study of Musicians Preparing to Perform (2019)
Presentation / Conference Contribution
Martinez Avila, J. P., Greenhalgh, C., Hazzard, A., Benford, S., & Chamberlain, A. (2019, May). Encumbered Interaction: a Study of Musicians Preparing to Perform. Presented at CHI '19: CHI Conference on Human Factors in Computing Systems, Glasgow, Scotland, UK

Guitars are physical tools (for making music) that require skillful two-handed use. Their use is also supported by diverse digital and physical resources, such as videos and chord charts. To understand the challenges of interacting with supporting r... Read More about Encumbered Interaction: a Study of Musicians Preparing to Perform.

Losing Her Voice : an opera in two acts for four singers, chorus, mixed septet and audience mobile phone interaction (2019)
Other
KELLY, E. (2019). Losing Her Voice : an opera in two acts for four singers, chorus, mixed septet and audience mobile phone interaction. Nottingham Lakeside Arts Djanogly Theatre, Nottingham, NG7 2RD

A new interactive opera inspired by America’s first true superstar – Geraldine Farrar, will let the audience be part of the performance, thanks to the collaborative efforts of experts in music and computer science from the University of Nottingham an... Read More about Losing Her Voice : an opera in two acts for four singers, chorus, mixed septet and audience mobile phone interaction.

An AI-based design framework to support musicians' practices (2018)
Presentation / Conference Contribution
Martinez-Avila, J., Hazzard, A., Chamberlain, A., Greenhalgh, C., & Benford, S. (2018, September). An AI-based design framework to support musicians' practices. Presented at Audio Mostly 2018: Sound in Immersion and Emotion, Wrexham, UK

The practice of working musicians extends beyond the act of performing musical works at a concert. Rather, a significant degree of individual and collaborative preparation is necessitated prior to the moment of presentation to an audience. Increasing... Read More about An AI-based design framework to support musicians' practices.