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Materialising contexts: virtual soundscapes for real-world exploration

Cliffe, Laurence; Mansell, James; Greenhalgh, Chris; Hazzard, Adrian

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Authors

Laurence Cliffe



Abstract

© 2020, The Author(s). This article presents the results of a study based on a group of participants’ interactions with an experimental sound installation at the National Science and Media Museum in Bradford, UK. The installation used audio augmented reality to attach virtual sound sources to a vintage radio receiver from the museum’s collection, with a view to understanding the potentials of this technology for promoting exploration and engagement within museums and galleries. We employ a practice-based design ethnography, including a thematic analysis of our participants’ interactions with spatialised interactive audio, and present an identified sequence of interactional phases. We discuss how audio augmented artefacts can communicate and engage visitors beyond their traditional confines of line-of-sight, and how visitors can be drawn to engage further, beyond the realm of their original encounter. Finally, we provide evidence of how contextualised and embodied interactions, along with authentic audio reproduction, evoked personal memories associated with our museum artefact, and how this can promote interest in the acquisition of declarative knowledge. Additionally, through the adoption of a functional and theoretical aura-based model, we present ways in which this could be achieved, and, overall, we demonstrate a material object’s potential role as an interface for engaging users with, and contextualising, immaterial digital audio archival content.

Citation

Cliffe, L., Mansell, J., Greenhalgh, C., & Hazzard, A. (2020). Materialising contexts: virtual soundscapes for real-world exploration. Personal and Ubiquitous Computing, https://doi.org/10.1007/s00779-020-01405-3

Journal Article Type Article
Acceptance Date Apr 3, 2020
Online Publication Date Apr 25, 2020
Publication Date Apr 25, 2020
Deposit Date May 6, 2020
Publicly Available Date Mar 29, 2024
Journal Personal and Ubiquitous Computing
Print ISSN 1617-4909
Electronic ISSN 1617-4917
Publisher Springer Verlag
Peer Reviewed Peer Reviewed
DOI https://doi.org/10.1007/s00779-020-01405-3
Public URL https://nottingham-repository.worktribe.com/output/4383984
Publisher URL https://link.springer.com/article/10.1007/s00779-020-01405-3
Additional Information Cliffe, L., Mansell, J., Greenhalgh, C. et al. Materialising contexts: virtual soundscapes for real-world exploration. Pers Ubiquit Comput (2020). https://doi.org/10.1007/s00779-020-01405-3

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