Exploiting Interactivity, Influence, Space and Time to Explore Non-linear Drama in Virtual Worlds
(2001)
Conference Proceeding
All Outputs (3)
Camping in the digital wilderness: Tents and flashlights as interfaces to virtual worlds (2001)
Presentation / Conference
A projection screen in the shape of a tent provides children with a shared immersive experience of a virtual world based on the metaphor of camping. RFID aerials at its entrances sense tagged children and objects as they enter and leave. Video tracki... Read More about Camping in the digital wilderness: Tents and flashlights as interfaces to virtual worlds.
Patterns of Network and User Activity in an Inhabited Television Event (2001)
Journal Article
Inhabited television takes traditional broadcast television and combines it with multiuser virtual reality to give new possibilities for interaction and participation in and around shows or channels. Out of This World was an experimental inhabited TV... Read More about Patterns of Network and User Activity in an Inhabited Television Event.