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Exploiting interactivity, influence, space and time to explore non-linear drama in virtual worlds

Craven, Mike; Taylor, Ian; Drozd, Adam; Purbrick, Jim; Greenhalgh, Chris; Benford, Steve; Fraser, Mike; Bowers, John; Jää-Aro, Kai Mikael; Lintermann, Bernd; Hoch, Michael

Authors

Ian Taylor

Adam Drozd

Jim Purbrick

Mike Fraser

John Bowers

Kai Mikael Jää-Aro

Bernd Lintermann

Michael Hoch



Abstract

We present four contrasting interfaces to allow multiple viewers to explore 3D recordings of dramas in on-line virtual worlds. The first is an on-line promenade performance to an audience of avatars. The second is a form of immersive cinema, with multiple simultaneous viewpoints. The third is a tabletop projection surface that allows viewers to select detailed views from a bird's-eye overview. The fourth is a linear television broadcast created by a director or editor. A comparison of these examples shows how a viewing audience can exploit four general resources - interactivity, influence, space, and time - to make sense of complex, non-linear virtual drama. These resources provide interaction designers with a general framework for defining the relationship between the audience and the 3D content.

Citation

Craven, M., Taylor, I., Drozd, A., Purbrick, J., Greenhalgh, C., Benford, S., Fraser, M., Bowers, J., Jää-Aro, K. M., Lintermann, B., & Hoch, M. (2001, March). Exploiting interactivity, influence, space and time to explore non-linear drama in virtual worlds. Presented at CHI01: Human Factors in Computing Systems, Seattle, Washington, USA

Presentation Conference Type Edited Proceedings
Conference Name CHI01: Human Factors in Computing Systems
Start Date Mar 31, 2001
End Date Apr 5, 2001
Publication Date Mar 1, 2001
Deposit Date Nov 27, 2018
Publisher Association for Computing Machinery (ACM)
Peer Reviewed Peer Reviewed
Pages 30-37
Book Title CHI '01: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ISBN 978-1-58113-327-1
DOI https://doi.org/10.1145/365024.365032
Keywords enterainment applications, virtual reality
Public URL https://nottingham-repository.worktribe.com/output/1283295
Publisher URL https://dl.acm.org/citation.cfm?doid=365024.365032