Jonathan Green
Camping in the digital wilderness: Tents and flashlights as interfaces to virtual worlds
Authors
Holger
BORIANA KOLEVA B.Koleva@nottingham.ac.uk
Professor of Computer Science
STEVE BENFORD steve.benford@nottingham.ac.uk
Dunford Chair in Computer Science
TONY PRIDMORE tony.pridmore@nottingham.ac.uk
Professor of Computer Science
Karen Medina
Eric Harris
Hilary Smith
Abstract
A projection screen in the shape of a tent provides children with a shared immersive experience of a virtual world based on the metaphor of camping. RFID aerials at its entrances sense tagged children and objects as they enter and leave. Video tracking allows multiple flashlights to be used as pointing devices. The tent is an example of a traversable interface, designed for deployment in public spaces such as museums, galleries and classrooms.
Citation
Green, J., Schnädelbach, H., Koleva, B., Benford, S., Pridmore, T., Medina, K., …Smith, H. (2001, April). Camping in the digital wilderness: Tents and flashlights as interfaces to virtual worlds. Paper presented at Conference on Human Factors in Computing Systems - Proceedings
Presentation Conference Type | Conference Paper (unpublished) |
---|---|
Conference Name | Conference on Human Factors in Computing Systems - Proceedings |
Start Date | Apr 1, 2001 |
Publication Date | Dec 1, 2002 |
Deposit Date | Jan 17, 2020 |
DOI | https://doi.org/10.1145/506443.506594 |
Public URL | https://nottingham-repository.worktribe.com/output/1301272 |
Publisher URL | https://dl.acm.org/doi/10.1145/506443.506594 |
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