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Improving immersive consumption contexts using virtual & mixed reality

Barker, Imogen; Yang, Qian; Flintham, Martin; Ankeny, Rachel; Ford, Rebecca

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Authors

Imogen Barker

Rachel Ankeny



Abstract

Immersive technologies, such as Virtual Reality (VR), provide a great opportunity to create relevant contexts in consumer studies. However, challenges persist in consuming food and drink during immersion and ensuring effective data collection. This study addressed these challenges using an innovative approach incorporating Mixed Reality (MR), embedding virtual questionnaires responsive to hand gestures and using custom-made wine glasses. Two virtual contexts were created – a sensory booth and a wine bar with integrated audio and avatars. The purpose of this study was to investigate the effect of context elements on participant experiences. Thirteen participants consumed two different rosé wines (40mls each) in the two different virtual contexts, Participant insights regarding their immersive experience were collected using a structured questionnaire. Results showed participants effectively used hand gestures to respond to various questionnaires, whilst zones of real-world visibility enabled wine glass interactions. Audio and avatars played pivotal roles in creating a realistic and immersive virtual bar environment. Using MR, custom glassware, hand gesture recognition, embedded questionnaires and wireless headsets proved to be an effective approach for collecting data from multiple fully immersed participants, simultaneously. This innovative approach demonstrated sensory evaluations can be undertaken entirely within virtual environments, eliminating the need to break immersion. This advancement could yield more valuable consumer insights, enhancing understanding of consumer preferences and experiences.

Citation

Barker, I., Yang, Q., Flintham, M., Ankeny, R., & Ford, R. (2024). Improving immersive consumption contexts using virtual & mixed reality. Science Talks, 10, Article 100346. https://doi.org/10.1016/j.sctalk.2024.100346

Journal Article Type Article
Acceptance Date Mar 30, 2024
Online Publication Date Apr 2, 2024
Publication Date 2024-06
Deposit Date Apr 24, 2024
Publicly Available Date Apr 25, 2024
Publisher Elsevier
Peer Reviewed Peer Reviewed
Volume 10
Article Number 100346
DOI https://doi.org/10.1016/j.sctalk.2024.100346
Keywords Virtual reality, Mixed reality, Immersive experiences, Wine, Sensory evaluation
Public URL https://nottingham-repository.worktribe.com/output/34102096
Publisher URL https://www.sciencetalks-journal.com/article/S2772-5693(24)00054-9/fulltext
Additional Information Video article

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