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Professor Andy Crabtree's Outputs (41)

Designing Prosocial More-Than-Human Rhetoric within Experiential Futures (2024)
Presentation / Conference Contribution
Coulton, P., Stead, M., Pilling, M., Crabtree, A., Chamberlain, A., & Sailaja, N. (2024, October). Designing Prosocial More-Than-Human Rhetoric within Experiential Futures. Presented at Mindtrek 2024, Tampere, Finland

While prosocial behaviour is often described as behaviour intended to help and benefit others, it is primarily considered through an anthropocentric lens in that the others in question are principally humans. In this research, we consider designed sy... Read More about Designing Prosocial More-Than-Human Rhetoric within Experiential Futures.

Responsibility and Regulation: Exploring Social Measures of Trust in Medical AI (2024)
Presentation / Conference Contribution
McGarry, G., Crabtree, A., Chamberlain, A., & Urquhart, L. D. (2024, September). Responsibility and Regulation: Exploring Social Measures of Trust in Medical AI. Presented at TAS '24: Proceedings of the Second International Symposium on Trustworthy Autonomous Systems, Austin, Texas, USA

This paper explores expert accounts of autonomous systems (AS) development in the medical device domain (MD) involving applications of artificial intelligence (AI), machine learning (ML), and other algorithmic and mathematical modelling techniques. W... Read More about Responsibility and Regulation: Exploring Social Measures of Trust in Medical AI.

Making of an Adaptive Podcast that Engenders Trust through Data Negotiability (2024)
Presentation / Conference Contribution
Sailaja, N., Crabtree, A., Lodge, T., Chamberlain, A., Coulton, P., Pilling, M., & Forrester, I. (2024, June). Making of an Adaptive Podcast that Engenders Trust through Data Negotiability. Presented at IMX 2024 - Proceedings of the 2024 ACM International Conference on Interactive Media Experiences, Stockholm, Sweden

As novel media experiences turn towards audience personal data for enhancement, a range of socio-technical challenges that confront their adoption into the everyday lives of audiences are simultaneously surfaced. Podcasts, being the latest member of... Read More about Making of an Adaptive Podcast that Engenders Trust through Data Negotiability.

Legal Provocations for HCI in the Design and Development of Trustworthy Autonomous Systems (2022)
Presentation / Conference Contribution
Urquhart, L. D., McGarry, G., & Crabtree, A. (2022, October). Legal Provocations for HCI in the Design and Development of Trustworthy Autonomous Systems. Presented at NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark

We propose a series of legal provocations emerging from the proposed European Union Artificial Intelligence Act 2021 (AIA) and explore how they open up new possibilities for HCI in the design and development of trustworthy autonomous systems. The AIA... Read More about Legal Provocations for HCI in the Design and Development of Trustworthy Autonomous Systems.

Experiencing mundane AI futures (2022)
Presentation / Conference Contribution
Pilling, M., Coulton, P., Lodge, T., Crabtreeb, A., & Chamberlain, A. (2022, June). Experiencing mundane AI futures. Presented at DRS2022, Bilbao, Spain

Whilst popular visions of Artificial Intelligence (AI) are often presented through the lens of sentient machines, our lived experience of AI is more mundane and exemplified by so-called ‘smart’ products and services. Whilst this mundane reality is of... Read More about Experiencing mundane AI futures.

The Meaning in "the Mix": Using Ethnography to Inform the Design of Intelligent Tools in the Context of Music Production (2021)
Presentation / Conference Contribution
McGarry, G., Chamberlain, A., Crabtree, A., & Greenhalgh, C. (2021, September). The Meaning in "the Mix": Using Ethnography to Inform the Design of Intelligent Tools in the Context of Music Production. Presented at Audio Mostly 2021, Trento University, Italy

In this paper we report on two ethnographic studies of professional music producers at work in their respective studio settings, to underpin the design of intelligent tools and platforms in this domain. The studies are part of a body of work that exp... Read More about The Meaning in "the Mix": Using Ethnography to Inform the Design of Intelligent Tools in the Context of Music Production.

Placing AI in the Creative Industries: The Case for Intelligent Music Production (2021)
Presentation / Conference Contribution
McGarry, G., Chamberlain, A., Crabtree, A., & Greenhalgh, C. (2021, July). Placing AI in the Creative Industries: The Case for Intelligent Music Production. Presented at 23rd HCI International Conference, HCII 2021, Proceedings, Part I, Virtual Event

The digital transformation of the recording industry is one of the most well-known in recent times, with the Digital Audio Workstation (DAW) making new methods of music production available to amateurs and professionals in almost any setting beyond t... Read More about Placing AI in the Creative Industries: The Case for Intelligent Music Production.

Visions, Values, and Videos: Revisiting Envisionings in Service of UbiComp Design for the Home (2020)
Presentation / Conference Contribution
Nilsson, T., Fischer, J. E., Crabtree, A., Goulden, M., Spence, J., & Costanza, E. (2020, July). Visions, Values, and Videos: Revisiting Envisionings in Service of UbiComp Design for the Home. Presented at DIS '20: Designing Interactive Systems Conference 2020, Eindhoven Netherlands

UbiComp has been envisioned to bring about a future dominated by calm computing technologies making our everyday lives ever more convenient. Yet the same vision has also attracted criticism for encouraging a solitary and passive lifestyle. The aim of... Read More about Visions, Values, and Videos: Revisiting Envisionings in Service of UbiComp Design for the Home.

The Living Room of the Future (2019)
Presentation / Conference Contribution
Sailaja, N., Colley, J., Crabtree, A., Gradinar, A., Coulton, P., Forrester, I., Kerlin, L., & Stenton, P. (2019, June). The Living Room of the Future. Presented at 2019 ACM International Conference on Interactive Experiences for TV and Online Video (TVX 19), Salford, Manchester, United Kingdom

Emergent media services are turning towards the use of audience data to deliver more personalised and immersive experiences. We present the Living Room of The Future (LRoTF), an embodied design fiction built to both showcase future adaptive physicall... Read More about The Living Room of the Future.

Zest: REST over ZeroMQ (2019)
Presentation / Conference Contribution
Moore, J., Arcia-Moret, A., Yadav, P., Mortier, R., Brown, A., McAuley, D., Crabtree, A., Greenhalgh, C., Haddadi, H., & Amar, Y. (2019, March). Zest: REST over ZeroMQ. Presented at 2019 IEEE International Conference on Pervasive Computing and Communications Workshops (PerCom Workshops), Kyoto, Japan

© 2019 IEEE. In this paper we introduce, Zest (REST over ZeroMQ), a middleware technology in support of an Internet of Things (IoT). Our work is influenced by the Constrained Application Protocol (CoAP) but emphasises systems that can support fine-gr... Read More about Zest: REST over ZeroMQ.

Experiencing the Future Mundane (2019)
Presentation / Conference Contribution
Coulton, P., Lindley, J., Gradinar, A., Colley, J., Sailaja, N., Crabtree, A., Forrester, I., & Kerlin, L. (2019, March). Experiencing the Future Mundane. Presented at RTD 2019 Research Through Design, Delft-Rotterdam, The Netherlands

Through the design, development and implementation of the Living Room of the Future (LRoTF), we build upon existing work to progress two strands of research. The first explores how media broadcasters may utilise Object-Based Media (OBM) to provide mo... Read More about Experiencing the Future Mundane.

Providing occupancy as a service with databox (2018)
Presentation / Conference Contribution
Yadav, P., Moore, J., Li, Q., Mortier, R., Brown, A., Crabtree, A., Greenhalgh, C., McAuley, D., Amar, Y., Shamsabadi, A. S., & Haddadi, H. (2018, November). Providing occupancy as a service with databox. Presented at CitiFog'18 1st ACM International Workshop, Shenzhen, China

© 2018 Association for Computing Machinery. Occupancy modelling for efficient energy management of indoor spaces has gained significant recent attention. Unfortunately, many such models rely on copying sensor data to the cloud for third-party service... Read More about Providing occupancy as a service with databox.

IoT app development: Supporting data protection by design and default (2018)
Presentation / Conference Contribution
Lodge, T., Crabtree, A., & Brown, A. (2018, October). IoT app development: Supporting data protection by design and default. Presented at UbiComp/ISWC 2018 - Adjunct Proceedings of the 2018 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2018 ACM International Symposium on Wearable Computers, Singapore

In the domestic IoT domain, data is often collected by physical sensors and actuators embedded in the household and used to provide contextually relevant services to end users. Given that this data is often personal, the EU's General Data Protection... Read More about IoT app development: Supporting data protection by design and default.

Developing GDPR Compliant Apps For The Edge (2018)
Presentation / Conference Contribution
Lodge, T., Brown, A., & Crabtree, A. (2018, September). Developing GDPR Compliant Apps For The Edge. Presented at ESORICS International Workshop on Data Privacy Management, Cryptocurrencies and Blockchain Technology, Barcelona, Spain

We present an overview of the Databox application devel- opment environment or SDK as a means of enabling trusted IoT app development at the network edge. The Databox platform is a dedicated domestic platform that stores IoT, mobile and cloud data an... Read More about Developing GDPR Compliant Apps For The Edge.

Explicating the challenges of providing novel media experiences driven by user personal data (2018)
Presentation / Conference Contribution
Sailaja, N., Crabtree, A., McAuley, D., & Stenton, P. (2018, June). Explicating the challenges of providing novel media experiences driven by user personal data. Presented at ACM International Conference on Interactive Experiences for Television and Online Video, Seoul, Republic of Korea

The turn towards personal data to drive novel media experiences has resulted in a shift in the priorities and challenges associated with media creation and dissemination. This paper takes up the challenge of explicating this novel and dynamic scenari... Read More about Explicating the challenges of providing novel media experiences driven by user personal data.

Object Based Media, the IoT and Databox (2018)
Presentation / Conference Contribution
Colley, J. A., & Crabtree, A. (2018, March). Object Based Media, the IoT and Databox. Presented at Living in the Internet of Things: Cybersecurity of the IoT - 2018, London, UK

All rights reserved. In this paper, we report on the potential for the Internet of Things (IoT) to drive new immersive media experiences. We introduce Object Based Media (OBM) and the Databox platform as a means of driving this turn to the IoT and ne... Read More about Object Based Media, the IoT and Databox.

Learning from the Veg Box: Designing Unpredictability in Agency Delegation (2018)
Presentation / Conference Contribution
Verame, J. K. M., Costanza, E., Fischer, J. E., Crabtree, A., Ramchurn, S. D., Rodden, T., & Jennings, N. R. (2018, April). Learning from the Veg Box: Designing Unpredictability in Agency Delegation. Presented at CHI '18: CHI Conference on Human Factors in Computing Systems, Montreal QC Canada

The Internet of Things (IoT) promises to enable applications that foster a more efficient, sustainable, and healthy way of life. If end-users are to take full advantage of these developments we foresee the need for future IoT systems and services to... Read More about Learning from the Veg Box: Designing Unpredictability in Agency Delegation.

The ludic takes work (2017)
Presentation / Conference Contribution
Koutsouras, P., Martindale, S., & Crabtree, A. (2017, August). The ludic takes work. Presented at The 15th European Conference on Computer-Supported Cooperative Work

Games that revolve around user-generated content have been explored mainly from a ludic perspective, leaving the work practices that are entailed in content production underexplored. What we argue in this paper is that there is an underlying economy... Read More about The ludic takes work.

Accountable Internet of things?: outline of the IoT Databox model (2017)
Presentation / Conference Contribution
Crabtree, A., Lodge, T., Colley, J., Greenhalgh, C., & Mortier, R. Accountable Internet of things?: outline of the IoT Databox model. Presented at Sixth IEEE WoWMoM Workshop on the Internet of Things: Smart Objects and Services (IoT-SoS 2017)

This paper outlines the IoT Databox model as a means of making the Internet of Things (IoT) accountable to individuals. Accountability is a key to building consumer trust and mandated in data protection legislation. We briefly outline the ‘external’... Read More about Accountable Internet of things?: outline of the IoT Databox model.

Challenges of using personal data to drive personalised electronic programme guides (2017)
Presentation / Conference Contribution
Sailaja, N., Crabtree, A., & Stenton, P. Challenges of using personal data to drive personalised electronic programme guides. Presented at 2017 CHI Conference on Human Factors in Computing Systems

Media researchers are adopting personalisation in diverse ways to deliver increasingly context-sensitive and customised media experiences. This paper explores user attitudes towards a personalised Electronic Programme Guide which tailors media recomm... Read More about Challenges of using personal data to drive personalised electronic programme guides.