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All Outputs (6)

A proposed learner activity taxonomy and a framework for analysing learner engagement versus performance using big educational data (2017)
Journal Article

The inclusion of information and communication technologies in Healthcare and Medical Education is a fact nowadays. Furthermore numerous virtual learning environments have been established in order to host both educational material and learner’s onli... Read More about A proposed learner activity taxonomy and a framework for analysing learner engagement versus performance using big educational data.

Semantic web, reusable learning objects, personal learning networks in health: key pieces for digital health literacy (2017)
Journal Article

The knowledge existing in the World Wide Web is exponentially expanding, while continuous advancements in health sciences contribute to the creation of new knowledge. There are a lot of efforts trying to identify how the social connectivity can endor... Read More about Semantic web, reusable learning objects, personal learning networks in health: key pieces for digital health literacy.

User-Centered Design of Serious Games for Older Adults Following 3 Years of Experience With Exergames for Seniors: A Study Design (2017)
Journal Article

Background: Seniors need sufficient balance and strength to manage in daily life, and sufficient physical activity is required to achieve and maintain these abilities. This can be a challenge, but fun and motivational exergames can be of help. Howeve... Read More about User-Centered Design of Serious Games for Older Adults Following 3 Years of Experience With Exergames for Seniors: A Study Design.