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All Outputs (5)

Feasibility and Acceptance of Virtual Reality Reusable e- Resources Embedded in Healthcare Curricula (2022)
Conference Proceeding
Pears, M., Henderson, J., Antoniou, P. E., Ntakakis, G., Nikolaidou, M., Bamidis, P. D., …Konstantinidis, S. T. (2022). Feasibility and Acceptance of Virtual Reality Reusable e- Resources Embedded in Healthcare Curricula. In 2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET) : proceedings. https://doi.org/10.1109/imet54801.2022.9929810

The use of Virtual Reality in healthcare education is still uncommon. Measuring the feasibility of such resources into formal training is critical for quality, satisfaction, and ultimately improved efficacy over other methods. The Co-creation of Virt... Read More about Feasibility and Acceptance of Virtual Reality Reusable e- Resources Embedded in Healthcare Curricula.

Development of a Bespoke Chatbot Design Tool to Facilitate a Crowd-based Co-creation Process (2022)
Conference Proceeding
Henderson, J., Pears, M., Bamidis, P. D., Tsoupouroglou, I., Schiza, E., Pattichis, C. S., …Konstantinidis, S. T. (2022). Development of a Bespoke Chatbot Design Tool to Facilitate a Crowd-based Co-creation Process. In 2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET) : proceedings. https://doi.org/10.1109/imet54801.2022.9929752

Developing an effective educational chatbot is a challenging and time-consuming process. One of the main challenges in a co-creation process, is ensuring multiple stakeholders, as professionals in a variety of roles such as academics, learners, resea... Read More about Development of a Bespoke Chatbot Design Tool to Facilitate a Crowd-based Co-creation Process.

Immerse Yourself in ASPIRE - Adding Persuasive Technology Methodology to the ASPIRE Framework (2022)
Conference Proceeding
Taylor, M., Wharrad, H., & Konstantinidis, S. (2022). Immerse Yourself in ASPIRE - Adding Persuasive Technology Methodology to the ASPIRE Framework. In Mobility for Smart Cities and Regional Development - Challenges for Higher Education: Proceedings of the 24th International Conference on Interactive Collaborative Learning (ICL2021), Volume 2 (1106-1117). https://doi.org/10.1007/978-3-030-93907-6_116

With their ability to captivate learners and simulate real world scenarios it is little wonder that healthcare education is experiencing rapid growth in the use of Immersive technologies such as Augmented Reality (AR), Virtual Reality (VR) and Extend... Read More about Immerse Yourself in ASPIRE - Adding Persuasive Technology Methodology to the ASPIRE Framework.

Digital Soft Skills of Healthcare Workforce – Identification, Prioritization and Digital Training (2022)
Conference Proceeding
Konstantinidis, S., Leonardini, L., Stura, C., Richter, P., Tessari, P., Winters, M., …Wharrad, H. (2022). Digital Soft Skills of Healthcare Workforce – Identification, Prioritization and Digital Training. In Mobility for Smart Cities and Regional Development - Challenges for Higher Education Proceedings of the 24th International Conference on Interactive Collaborative Learning (ICL2021), Volume 2 (1118-1129). https://doi.org/10.1007/978-3-030-93907-6_117

Digital technologies are increasingly embedded into healthcare aiming to improve quality of patient care, enhance patients’ safety and cut down economical costs. Healthcare professionals’ digital skills are indeed need enhancement with policies and i... Read More about Digital Soft Skills of Healthcare Workforce – Identification, Prioritization and Digital Training.

Repurposing a Reusable Learning Object on Effective Communication with Adolescents to an Interactive 360° Immersive Environment by Adapting the ASPIRE Framework (2022)
Conference Proceeding
Pears, M., Henderson, J., & Konstantinidis, S. (2022). Repurposing a Reusable Learning Object on Effective Communication with Adolescents to an Interactive 360° Immersive Environment by Adapting the ASPIRE Framework. In Mobility for Smart Cities and Regional Development - Challenges for Higher Education: Proceedings of the 24th International Conference on Interactive Collaborative Learning (ICL2021), Volume 2 (1096-1105). https://doi.org/10.1007/978-3-030-93907-6_115

The efficacy of home visiting of adolescent who are at risk of self-harm has a great dependency on the communication between the patient and the healthcare professional. Face-to-face encounters with health care professional and patients have heighten... Read More about Repurposing a Reusable Learning Object on Effective Communication with Adolescents to an Interactive 360° Immersive Environment by Adapting the ASPIRE Framework.