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All Outputs (8)

Inner disturbance: towards understanding the design of vertigo games through a novel balancing game (2016)
Conference Proceeding

The design space of vertigo games is under-explored, despite vertigo underlying many unique body based game experiences, such as rock climbing and dancing. In this paper we articulate the design and evaluation of a novel vertigo experience, Inner Dis... Read More about Inner disturbance: towards understanding the design of vertigo games through a novel balancing game.

Jogging at CHI (2016)
Conference Proceeding

HCI is increasingly paying attention to sports, and more and more CHI attendees are aiming to maintain being physically active while attending CHI. In response, we offer a SIG on the topic of sports-HCI and conduct it in a sportive way: we will go ou... Read More about Jogging at CHI.

Interpersonal touch as a game interaction method (2016)
Conference Proceeding

Interpersonal touch is a key element of social behaviour, yet is largely ignored in HCI. In this paper, we describe two games which explore two extremes of interpersonal touch, and discuss key research questions relating to them.

Expanding exertion gaming (2016)
Journal Article

While exertion games - digital games where the outcome is determined by physical exertion - are of growing interest in HCI, we believe the current health and fitness focus in the research of exertion games limits the opportunities this field has to o... Read More about Expanding exertion gaming.