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Outputs (2361)

An Animation System for Fracturing of Rigid Objects (2005)
Presentation / Conference Contribution
Kucukyilmaz, A., & Ozguc, B. (2005, October). An Animation System for Fracturing of Rigid Objects. Presented at 20th International Symposium, Istanbul, Turkey

This paper describes a system for the animation of fracturing brittle objects. The system combines rigid body simulation methods with a constraint-based model to animate fracturing of arbitrary polyhedral shaped objects under impact. The objects are... Read More about An Animation System for Fracturing of Rigid Objects.

Hybrid Variable Neighborhood HyperHeuristicsfor Exam Timetabling Problems (2005)
Presentation / Conference Contribution
Qu, R., & Burke, E. (2005, August). Hybrid Variable Neighborhood HyperHeuristicsfor Exam Timetabling Problems. Paper presented at The Sixth Metaheuristics International Conference 2005, Vienna, Austria

This paper presents our work on analysing the high level search within a graph based hyperheuristic. The graph based hyperheuristic solves the problem at a higher level by searching through permutations of graph heuristics rather than the actual solu... Read More about Hybrid Variable Neighborhood HyperHeuristicsfor Exam Timetabling Problems.

Report on BCTCS 2005 (2005)
Journal Article
Hutton, G. (2005). Report on BCTCS 2005

This report contains edited abstracts from BCTCS 2005, which was held on 22nd to 24th March 2005 in Nottingham, England.

Expected, sensed, and desired: A framework for designing sensing-based interaction (2005)
Journal Article
Benford, S., Schnädelbach, H., Koleva, B., Anastasi, R., Greenhalgh, C., Rodden, T., Green, J., Ghali, A., Pridmore, T., Gaver, B., Boucher, A., Walker, B., Pennington, S., Schmidt, A., Gellersen, H., & Steed, A. (2005). Expected, sensed, and desired: A framework for designing sensing-based interaction. ACM Transactions on Computer-Human Interaction, 12(1), 3-30. https://doi.org/10.1145/1057237.1057239

Movements of interfaces can be analyzed in terms of whether they are expected, sensed, and desired. Expected movements are those that users naturally perform; sensed are those that can be measured by a computer; and desired movements are those that a... Read More about Expected, sensed, and desired: A framework for designing sensing-based interaction.

The multimedia challenges raised by pervasive games (2005)
Presentation / Conference Contribution
Capra, M., Radenkovic, M., Benford, S., Oppermann, L., Drozd, A., & Flintham, M. The multimedia challenges raised by pervasive games. Presented at 13th Annual ACM International Conference on Multimedia (MULTIMEDIA '05)

Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devices, positioning systems and other multimedia sensors, combined with wir... Read More about The multimedia challenges raised by pervasive games.

Artificial immune systems (2005)
Book Chapter
Aickelin, U., & Dasgupta, D. (2005). Artificial immune systems. In E. K. Burke, & G. Kendall (Eds.), Search Methodologies : Introductory Tutorials in Optimisation, Decision Support Techniques. Springer. https://doi.org/10.1007/0-387-28356-0

The biological immune system is a robust, complex, adaptive system that defends the body from foreign pathogens. It is able to categorize all cells (or molecules) within the body as self-cells or non-self cells. It does this with the help of a distri... Read More about Artificial immune systems.

A Recommender System based on Idiotypic Artificial Immune Networks (2005)
Journal Article
Cayzer, S., & Aickelin, U. (2005). A Recommender System based on Idiotypic Artificial Immune Networks. https://doi.org/10.1007/s10852-004-5336-7

The immune system is a complex biological system with a highly distributed, adaptive and self-organising nature. This paper presents an Artificial Immune System (AIS) that exploits some of these characteristics and is applied to the task of film reco... Read More about A Recommender System based on Idiotypic Artificial Immune Networks.

'Cooperative Automated worm Response and Detection ImmuNe ALgorithm (CARDINAL) inspired by T-cell Immunity and Tolerance' (2005)
Presentation / Conference Contribution
Kim, J., Wilson, W., Aickelin, U., & McLeod, J. 'Cooperative Automated worm Response and Detection ImmuNe ALgorithm (CARDINAL) inspired by T-cell Immunity and Tolerance'. Presented at ICARIS-2005, 4th International Conference on Artificial Immune Systems, LNCS 3627

The role of T-cells within the immune system is to confirm and assess anomalous situations and then either respond to or tolerate the source of the effect. To illustrate how these mechanisms can be harnessed to solve real-world problems, we present t... Read More about 'Cooperative Automated worm Response and Detection ImmuNe ALgorithm (CARDINAL) inspired by T-cell Immunity and Tolerance'.

Strategic Alert Throttling for Intrusion Detection Systems (2005)
Presentation / Conference Contribution
Tedesco, G., & Aickelin, U. Strategic Alert Throttling for Intrusion Detection Systems. Presented at 4th WSEAS International Conference on Information Security

Network intrusion detection systems are themselves becoming targets of attackers. Alert flood attacks may be used to conceal malicious activity by hiding it among a deluge of false alerts sent by the attacker. Although these types of attacks are ver... Read More about Strategic Alert Throttling for Intrusion Detection Systems.