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Outputs (2145)

Perceptions on the Ethical and Legal Principles that Influence Global Brain Data Governance (2024)
Journal Article
Ochang, P., Eke, D., & Stahl, B. C. (2024). Perceptions on the Ethical and Legal Principles that Influence Global Brain Data Governance. Neuroethics, 17(2), Article 23. https://doi.org/10.1007/s12152-024-09558-1

Advances in neuroscience and other disciplines are producing large-scale brain data consisting of datasets from multiple organisms, disciplines, and jurisdictions in different formats. However, due to the lack of an international data governance fram... Read More about Perceptions on the Ethical and Legal Principles that Influence Global Brain Data Governance.

Building an Embodied Musicking Dataset for co-creative music-making (2024)
Presentation / Conference Contribution
Vear, C., Poltronieri, F., DiDonato, B., Zhang, Y., Benerradi, J., Hutchinson, S., Turowski, P., Shell, J., & Malekmohamadi, H. (2024, April). Building an Embodied Musicking Dataset for co-creative music-making. Presented at 13th International Conference on Artificial Intelligence in Music, Sound, Art and Design (EvoMUSART) 2024, Aberystwyth University, Wales

In this paper, we present our findings of the design, development and deployment of a proof-of-concept dataset that captures some of the physiological, musicological, and psychological aspects of embodied musicking. After outlining the conceptual ele... Read More about Building an Embodied Musicking Dataset for co-creative music-making.

How Personal Value Orientations Influence Behaviors in Digital Citizen Science (2024)
Journal Article
Jeong, E., Jackson, C., Dowthwaite, L., Johnson, C., & Trouille, L. (2024). How Personal Value Orientations Influence Behaviors in Digital Citizen Science. Proceedings of the ACM on Human-Computer Interaction, 8(CSCW1), 1-25. https://doi.org/10.1145/3637341

While much research has examined motivations for contributing to citizen science projects, few studies have considered the role of personal values in directing citizen scientists' interactions and contribution patterns. We investigated whether person... Read More about How Personal Value Orientations Influence Behaviors in Digital Citizen Science.

Constructing selection hyper-heuristics for open vehicle routing with time delay neural networks using multiple experts (2024)
Journal Article
Tyasnurita, R., Özcan, E., Drake, J. H., & Asta, S. (2024). Constructing selection hyper-heuristics for open vehicle routing with time delay neural networks using multiple experts. Knowledge-Based Systems, 295, Article 111731. https://doi.org/10.1016/j.knosys.2024.111731

Hyper-heuristics are general purpose search methods for solving computationally difficult problems. A selection hyper-heuristic is composed of two key components: a heuristic selection method and move acceptance criterion. Under an iterative single-p... Read More about Constructing selection hyper-heuristics for open vehicle routing with time delay neural networks using multiple experts.

Global oceanic mesoscale eddies trajectories prediction with knowledge-fused neural network (2024)
Journal Article
Zhang, X., Huang, B., Chen, G., Ge, L., Radenkovic, M., & Hou, G. (2024). Global oceanic mesoscale eddies trajectories prediction with knowledge-fused neural network. IEEE Transactions on Geoscience and Remote Sensing, 62, Article 4205214. https://doi.org/10.1109/tgrs.2024.3388040

Efficient eddy trajectory prediction driven by multiinformation fusion can facilitate the scientific research of oceanography, while the complicated dynamics mechanism makes this issue challenging. Benefiting from ocean observing technology, the eddy... Read More about Global oceanic mesoscale eddies trajectories prediction with knowledge-fused neural network.

brainlife.io: a decentralized and open-source cloud platform to support neuroscience research (2024)
Journal Article
Hayashi, S., Caron, B. A., Heinsfeld, A. S., Vinci-Booher, S., McPherson, B., Bullock, D. N., Bertò, G., Niso, G., Hanekamp, S., Levitas, D., Ray, K., MacKenzie, A., Avesani, P., Kitchell, L., Leong, J. K., Nascimento-Silva, F., Koudoro, S., Willis, H., Jolly, J. K., Pisner, D., …Pestilli, F. (2024). brainlife.io: a decentralized and open-source cloud platform to support neuroscience research. Nature Methods, 21, 809-813. https://doi.org/10.1038/s41592-024-02237-2

Neuroscience is advancing standardization and tool development to support rigor and transparency. Consequently, data pipeline complexity has increased, hindering FAIR (findable, accessible, interoperable and reusable) access. brainlife.io was develop... Read More about brainlife.io: a decentralized and open-source cloud platform to support neuroscience research.

Improving immersive consumption contexts using virtual & mixed reality (2024)
Journal Article
Barker, I., Yang, Q., Flintham, M., Ankeny, R., & Ford, R. (2024). Improving immersive consumption contexts using virtual & mixed reality. Science Talks, 10, Article 100346. https://doi.org/10.1016/j.sctalk.2024.100346

Immersive technologies, such as Virtual Reality (VR), provide a great opportunity to create relevant contexts in consumer studies. However, challenges persist in consuming food and drink during immersion and ensuring effective data collection. This s... Read More about Improving immersive consumption contexts using virtual & mixed reality.

Adaptive XAI: Towards Intelligent Interfaces for Tailored AI Explanations (2024)
Presentation / Conference Contribution
Turchi, T., Malizia, A., Paternò, F., Borsci, S., & Chamberlain, A. (2024, March). Adaptive XAI: Towards Intelligent Interfaces for Tailored AI Explanations. Presented at 29th International Conference on Intelligent User Interfaces, Greenville, South Carolina, USA

As the integration of Artificial Intelligence into daily decision-making processes intensifies, the need for clear communication between humans and AI systems becomes crucial. The Adaptive XAI (AXAI) workshop focuses on the design and development of... Read More about Adaptive XAI: Towards Intelligent Interfaces for Tailored AI Explanations.

Precision computerised cognitive behavioural therapy (cCBT) for adolescents with depression: a pilot and feasibility randomised controlled trial protocol for SPARX-UK (2024)
Journal Article
Khan, K., Hall, C. L., Babbage, C., Dodzo, S., Greenhalgh, C., Lucassen, M., Merry, S., Sayal, K., Sprange, K., Stasiak, K., Tench, C. R., Townsend, E., Stallard, P., & Hollis, C. (2024). Precision computerised cognitive behavioural therapy (cCBT) for adolescents with depression: a pilot and feasibility randomised controlled trial protocol for SPARX-UK. Pilot and Feasibility Studies, 10(1), Article 53. https://doi.org/10.1186/s40814-024-01475-7

Background : A serious game called SPARX (Smart, Positive, Active, Realistic, X-factor thoughts), originally developed in New Zealand and incorporating cognitive behavioural therapy (CBT) principles, has been shown to help reduce symptoms of depressi... Read More about Precision computerised cognitive behavioural therapy (cCBT) for adolescents with depression: a pilot and feasibility randomised controlled trial protocol for SPARX-UK.