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Outputs (119)

ArtMaps: Interpreting the spatial footprints of artworks
Presentation / Conference Contribution
Coughlan, T., Carletti, L., Giannachi, G., Benford, S., McAuley, D., Price, D., Locatelli, C., Sinker, R., & Stack, J. (2015, April). ArtMaps: Interpreting the spatial footprints of artworks. Presented at Conference on Human Factors in Computing Systems - Proceedings, Seoul, Rebublic of Korea

© Copyright 2015 ACM. Creating and utilizing simple links between items and locations in map-based systems has become a mainstream component of modern computing. In this paper, we explore support for 'art mapping', an activity that requires considera... Read More about ArtMaps: Interpreting the spatial footprints of artworks.

Towards an extended festival viewing experience
Presentation / Conference Contribution
Velt, R., Benford, S., Reeves, S., Evans, M., Glancy, M., & Stenton, P. (2015, June). Towards an extended festival viewing experience. Presented at TVX'15 ACM International Conference on Interactive Experiences for TV and Online Video

Media coverage of large-scale live events is becoming increasingly complex, with technologies enabling the delivery of a broader range of content as well as complex viewing patterns across devices and services. This paper presents a study aimed at un... Read More about Towards an extended festival viewing experience.

Designing for exploratory play with a hackable digital musical instrument
Presentation / Conference Contribution
McPherson, A. P., Chamberlain, A., Hazzard, A., McGrath, S., & Benford, S. (2016, June). Designing for exploratory play with a hackable digital musical instrument. Presented at ACM Conference on Designing Interactive Systems (DIS 2016), Brisbane, QLD, Australia

This paper explores the design of digital musical instruments (DMIs) for exploratory play. Based on Gaver's principles of ludic design, we examine the ways in which people come to terms with an unfamiliar musical interface. We describe two workshops... Read More about Designing for exploratory play with a hackable digital musical instrument.

"It's not yet a gift": Understanding digital gifting
Presentation / Conference Contribution
Kwon, H., Koleva, B., Schnädelbach, H., & Benford, S. (2017, February). "It's not yet a gift": Understanding digital gifting. Presented at 20th ACM Conference on Computer-Supported Cooperative Work and Social Computing (CSCW 2017), Portland, Oregon, USA

A myriad of digital artifacts are routinely exchanged online. While previous studies suggest that these are sometimes considered to be gifts, CSCW has largely overlooked explicit digital gifting where people deliberately choose to give digital media... Read More about "It's not yet a gift": Understanding digital gifting.

"They're all going out to something weird": Workflow, legacy and metadata in the music production process
Presentation / Conference Contribution
McGarry, G., Tolmie, P., Benford, S., Greenhalgh, C., & Chamberlain, A. (2017, February). "They're all going out to something weird": Workflow, legacy and metadata in the music production process. Presented at 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing (CSCW'17), Portland, Oregon, USA

In this paper we use results from two ethnographic studies of the music production process to examine some key issues regarding how work is currently accomplished in studio production environments. These issues relate in particular to workflows and h... Read More about "They're all going out to something weird": Workflow, legacy and metadata in the music production process.

A survey of the trajectories conceptual framework: Investigating theory use in HCI
Presentation / Conference Contribution
Velt, R., Benford, S., & Reeves, S. (2017, May). A survey of the trajectories conceptual framework: Investigating theory use in HCI. Presented at ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), Denver, Colorado, USA

We present a case study of how Human-Computer Interaction (HCI) theory is reused within the field. We analyze the HCI literature in order to reveal the impact of one particular theory, the trajectories framework that has been cited as an example of b... Read More about A survey of the trajectories conceptual framework: Investigating theory use in HCI.

The Rough Mile: Testing a Framework of Immersive Practice
Presentation / Conference Contribution
Spence, J., Hazzard, A., McGrath, S., Greenhalgh, C., & Benford, S. (2017, June). The Rough Mile: Testing a Framework of Immersive Practice. Presented at DIS 2017, Conference on Designing Interactive Systems, Edinburgh, UK

We present our case study on gifting digital music, The Rough Mile, as an example of a Framework of Immersive Practice, intended for researchers and practitioners in HCI and interaction design. Although immersion is a frequently used term in the HCI... Read More about The Rough Mile: Testing a Framework of Immersive Practice.

Recognizing the Presence of Hidden Visual Markers in Digital Images
Presentation / Conference Contribution
Xu, L., French, A. P., Towey, D., & Benford, S. (2017, October). Recognizing the Presence of Hidden Visual Markers in Digital Images. Presented at Thematic Workshops of ACM Multimedia 2017, Mountain View, California, USA

As the promise of Virtual and Augmented Reality (VR and AR) becomes more realistic, an interesting aspect of our enhanced living environment includes the availability — indeed the potential ubiquity — of scannable markers. Such markers could represen... Read More about Recognizing the Presence of Hidden Visual Markers in Digital Images.

Customizing hybrid products
Presentation / Conference Contribution
Benford, S., Koleva, B., Preston, W., Angus, A., Thorn, E.-C., & Glover, K. (2018, April). Customizing hybrid products. Presented at CHI 2018: Conference on Human Factors in Computing Systems, Montreal, QC, Canada

We explore how the convergence of the digital and physical into hybrid products leads to new possibilities for customization. We report on a technology probe, a hybrid advent calendar with both paper form and digital layers of content, both of which... Read More about Customizing hybrid products.

Designing the Audience Journey through Repeated Experiences
Presentation / Conference Contribution
Benford, S., Greenhalgh, C., Hazzard, A., Chamberlain, A., Kallionpää, M., Weigl, D. M., Page, K. R., & Lin, M. (2018, April). Designing the Audience Journey through Repeated Experiences. Presented at CHI '18: CHI Conference on Human Factors in Computing Systems, Montreal, QC, Canada

We report on the design, premiere and public evaluation of a multifaceted audience interface for a complex non-linear musical performance called Climb! which is particularly suited to being experienced more than once. This interface is designed to en... Read More about Designing the Audience Journey through Repeated Experiences.