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All Outputs (13)

FUTURE MACHINE: Making Myths & Designing Technology for a Responsible Future: Making Myths and Entanglement: Community engagement at the edge of participatory design and user experience (2023)
Conference Proceeding
Jacobs, R., Spence, J., Abbott, F., Chamberlain, A., Heim, W., Yemaoua Dayo, A., …King, J. (2023). FUTURE MACHINE: Making Myths & Designing Technology for a Responsible Future: Making Myths and Entanglement: Community engagement at the edge of participatory design and user experience. . https://doi.org/10.1145/3616961.3616979

This paper explores the unique methods and strategies employed by a team of artists, in collaboration with engineers, programmers, a climate scientist, researchers and members of the public, who have come together to create the Future Machine, with t... Read More about FUTURE MACHINE: Making Myths & Designing Technology for a Responsible Future: Making Myths and Entanglement: Community engagement at the edge of participatory design and user experience.

“They’re not going to do all the tasks we do”: Understanding Trust and Reassurance towards a UV-C Disinfection Robot (2023)
Conference Proceeding
Trigo, M. J. G., Reyes-Cruz, G., Maior, H. A., Pepper, C., Price, D., Leonard, P., …Fischer, J. E. (2023). “They’re not going to do all the tasks we do”: Understanding Trust and Reassurance towards a UV-C Disinfection Robot. In 2023 32nd IEEE International Conference on Robot and Human Interactive Communication (RO-MAN). https://doi.org/10.1109/RO-MAN57019.2023.10309364

Increasingly, robots are adopted for routine tasks such as cleaning and disinfection of public spaces, raising questions about attitudes and trust of professional cleaners who might in future have robots as teammates, and whether the general public f... Read More about “They’re not going to do all the tasks we do”: Understanding Trust and Reassurance towards a UV-C Disinfection Robot.

Digital twins for human-assistive robot teams in ambient assisted living (2023)
Conference Proceeding
Chen, J., Clos, J., Price, D., & Caleb-Solly, P. (2023). Digital twins for human-assistive robot teams in ambient assisted living. In TAS '23: Proceedings of the First International Symposium on Trustworthy Autonomous Systems. https://doi.org/10.1145/3597512.3597520

Digital twins are virtual replicas of physical systems that simulate real-world scenarios to optimize system performance, reduce physical losses, and ensure user safety. Although digital twins have been widely adopted in industrial settings, there is... Read More about Digital twins for human-assistive robot teams in ambient assisted living.

Augmented Robotic Telepresence (ART): A Prototype for Enhancing Remote Interaction and Participation (2023)
Conference Proceeding
Reyes-Cruz, G., Phypers, I., Boudouraki, A., Price, D., Fischer, J., Reeves, S., …Maior, H. (2023). Augmented Robotic Telepresence (ART): A Prototype for Enhancing Remote Interaction and Participation. In TAS '23: Proceedings of the First International Symposium on Trustworthy Autonomous Systems (1-6). https://doi.org/10.1145/3597512.3597532

Mobile robotic telepresence (MRP) allows remote users' access and mobility in a range of local environments. MRP devices have been adopted in societally significant domains such as workplaces, museums, commerce, education, and healthcare, especially... Read More about Augmented Robotic Telepresence (ART): A Prototype for Enhancing Remote Interaction and Participation.

Somabotics Toolkit for Rapid Prototyping Human-Robot Interaction Experiences using Wearable Haptics (2023)
Presentation / Conference
Zhou, F., Price, D., Pacchierotti, C., & Kucukyilmaz, A. (2023, July). Somabotics Toolkit for Rapid Prototyping Human-Robot Interaction Experiences using Wearable Haptics. Poster presented at IEEE World Haptics Conference, Delft, Netherlands

This work-in-progress paper presents a prototyping toolkit developed to design haptic interaction experiences. With developments in wearable and sensor technologies, new opportunities arise everyday to create rich haptic interaction experiences actin... Read More about Somabotics Toolkit for Rapid Prototyping Human-Robot Interaction Experiences using Wearable Haptics.

“It’s not just for the Past but it’s for the Here and Now”: Gift-Giver Perspectives on the Memory Machine to Gift Digital Memories (2023)
Conference Proceeding
Gibson, R., Babbage, C. M., Wagner, H. G., Price, D. J., Martindale, S., Chadborn, N. H., …Perez Vallejos, E. (2023). “It’s not just for the Past but it’s for the Here and Now”: Gift-Giver Perspectives on the Memory Machine to Gift Digital Memories. In DIS '23: Proceedings of the 2023 ACM Designing Interactive Systems Conference (987-1001). https://doi.org/10.1145/3563657.3595962

We present the design of the Memory Machine (MeMa), a technology probe that can store, contextualise, and document media to represent memories. We accumulate vast physical and digital possessions throughout our lives, making it difficult to distingui... Read More about “It’s not just for the Past but it’s for the Here and Now”: Gift-Giver Perspectives on the Memory Machine to Gift Digital Memories.

Feasibility and acceptability of an Internet of Things-enabled sedentary behavior intervention: mixed-methods study (2023)
Journal Article
Huang, Y., Benford, S., Price, D., Li, B., & Blake, H. (2023). Feasibility and acceptability of an Internet of Things-enabled sedentary behavior intervention: mixed-methods study. Journal of Medical Internet Research, 25, Article e43502. https://doi.org/10.2196/43502

Background: Encouraging office workers to break up prolonged sedentary behavior (SB) at work with regular micro-breaks can be beneficial yet challenging. Internet of Things (IoT) offers great promise for delivering more subtle and hence acceptable... Read More about Feasibility and acceptability of an Internet of Things-enabled sedentary behavior intervention: mixed-methods study.

Feasibility and Acceptability of an Internet of Things–Enabled Sedentary Behavior Intervention: Mixed Methods Study (Preprint) (2022)
Working Paper
Huang, Y., Benford, S., Li, B., Price, D., & Blake, H. Feasibility and Acceptability of an Internet of Things–Enabled Sedentary Behavior Intervention: Mixed Methods Study (Preprint)

Background: Encouraging office workers to break up prolonged sedentary behavior (SB) at work with regular micro-breaks can be beneficial yet challenging. Internet of Things (IoT) offers great promise for delivering more subtle and hence acceptable b... Read More about Feasibility and Acceptability of an Internet of Things–Enabled Sedentary Behavior Intervention: Mixed Methods Study (Preprint).

Design and Evaluation of Virtual Human Mediated Tasks for Assessment of Depression and Anxiety (2021)
Conference Proceeding
Egede, J. O., Jaiswal, S., Galvez Trigo, M. J., Price, D., Elliot, N., Nixon, N., …Valstar, M. (2021). Design and Evaluation of Virtual Human Mediated Tasks for Assessment of Depression and Anxiety. In IVA '21: Proceedings of the 21st ACM International Conference on Intelligent Virtual Agents (52-59). https://doi.org/10.1145/3472306.3478361

Virtual human technologies are now being widely explored as therapy tools for mental health disorders including depression and anxiety. These technologies leverage the ability of the virtual agents to engage in naturalistic social interactions with a... Read More about Design and Evaluation of Virtual Human Mediated Tasks for Assessment of Depression and Anxiety.

Crowdsourcing Formulaic Phrases: towards a new type of spoken corpus (2020)
Journal Article
Adolphs, S., Knight, D., Smith, C., & Price, D. (2020). Crowdsourcing Formulaic Phrases: towards a new type of spoken corpus. Corpora, 15(2), 141-168. https://doi.org/10.3366/cor.2020.0192

Corpora have revolutionised the way we describe and analyse language in use. The sheer scale of collections of texts, along with the appropriate software for structuring and analysing this data, has led to a fuller understanding of the characteristic... Read More about Crowdsourcing Formulaic Phrases: towards a new type of spoken corpus.

Using Internet of Things to Reduce Office Workers’ Sedentary Behavior: Intervention Development Applying the Behavior Change Wheel and Human-Centered Design Approach (2020)
Journal Article
Huang, Y., Benford, S., Price, D., Patel, R., Li, B., Ivanov, A., & Blake, H. (2020). Using Internet of Things to Reduce Office Workers’ Sedentary Behavior: Intervention Development Applying the Behavior Change Wheel and Human-Centered Design Approach. JMIR mHealth and uHealth, 8(7), Article e17914. https://doi.org/10.2196/17914

Background: Sedentary behavior (SB) is associated with various adverse health outcomes. The prevalence of prolonged sitting at work among office workers makes a case for SB interventions to target this setting and population. Everyday mundane objects... Read More about Using Internet of Things to Reduce Office Workers’ Sedentary Behavior: Intervention Development Applying the Behavior Change Wheel and Human-Centered Design Approach.

Using digitally augmented objects to reduce sedentary behavior in office workers: design and development of the WorkMyWay intervention (2020)
Working Paper
Huang, Y., Price, D., Benford, S., Patel, R., & Blake, H. Using digitally augmented objects to reduce sedentary behavior in office workers: design and development of the WorkMyWay intervention

Background: Sedentary behavior (SB) is associated with various adverse health outcomes. The prevalence of prolonged sitting at work among office workers makes a case for SB interventions to target this setting and population. Everyday mundane obje... Read More about Using digitally augmented objects to reduce sedentary behavior in office workers: design and development of the WorkMyWay intervention.

MeMa: Designing the Memory Machine (2019)
Conference Proceeding
Price, D., Jacobs, R., Darzentas, D., Perez Vallejos, E., Chadborn, N., Martindale, S., & Urquhart, L. (2019). MeMa: Designing the Memory Machine. In Companion Publication of the 2019 on Designing Interactive Systems Conference 2019 Companion (271--276). https://doi.org/10.1145/3301019.3323882

The Memory Machine is an ambitious project that aims to develop a device to capture people's memories to create a blend of personal and factual data that builds identities, and contextualizes personal recollections. The Memory Machine has been guided... Read More about MeMa: Designing the Memory Machine.