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All Outputs (33)

Bread stories: understanding the drivers of bread consumption for digital food customisation (2017)
Presentation / Conference Contribution
Pantidi, N., Selinas, P., Flintham, M., Baurley, S., & Rodden, T. (2017). Bread stories: understanding the drivers of bread consumption for digital food customisation.

Consumer demand for food that satisfies specific needs rather than generic mass produced food is growing. In response, the food industry is actively investigating techniques for efficient and comprehensive food customisation. Digital approaches to fo... Read More about Bread stories: understanding the drivers of bread consumption for digital food customisation.

In-the-loop or on-the-loop? Interactional arrangements to support team coordination with a planning agent (2017)
Journal Article
Fischer, J. E., Greenhalgh, C., Jiang, W., Ramchurn, S. D., Wu, F., & Rodden, T. (2017). In-the-loop or on-the-loop? Interactional arrangements to support team coordination with a planning agent. Concurrency and Computation: Practice and Experience, Article e4082. https://doi.org/10.1002/cpe.4082

In this paper we present the study of interactional arrangements that support the collaboration of headquarters (HQ), field responders and a computational planning agent in a time-critical task setting created by a mixed-reality game. Interactional a... Read More about In-the-loop or on-the-loop? Interactional arrangements to support team coordination with a planning agent.

A disaster response system based on human-agent collectives (2016)
Journal Article
Ramchurn, S. D., Huynh, T. D., Wu, F., Ikuno, Y., Flann, J., Moreau, L., …Jennings, N. R. (2016). A disaster response system based on human-agent collectives. Journal of Artificial Intelligence Research, 57, 661-708. https://doi.org/10.1613/jair.5098

Major natural or man-made disasters such as Hurricane Katrina or the 9/11 terror attacks pose significant challenges for emergency responders. First, they have to develop an understanding of the unfolding event either using their own resources or thr... Read More about A disaster response system based on human-agent collectives.

Designing touch screen user interfaces for future flight deck operations (2016)
Presentation / Conference Contribution
Avsar, H., Fischer, J. E., & Rodden, T. (2016). Designing touch screen user interfaces for future flight deck operations.

Many interactional issues with Flight Management Systems (FMS) in modern flight decks have been reported. Avionics designers are seeking for ways to reduce cognitive load of pilots with the aim to reduce the potential for human error. Academic resear... Read More about Designing touch screen user interfaces for future flight deck operations.

Mixed method approach in designing flight decks with touch screens: a framework (2016)
Presentation / Conference Contribution
Avsar, H., Fischer, J. E., & Rodden, T. (2016). Mixed method approach in designing flight decks with touch screens: a framework.

Touch screen technology’s first public appearance was in the early 2000s. Touch screens became a part of the daily life with the invention of smartphones and tablets. Now, this technology has the potential to be the next big change in flight deck des... Read More about Mixed method approach in designing flight decks with touch screens: a framework.

Tariff agent: interacting with a future smart energy system at home (2016)
Journal Article
Alan, A. T., Costanza, E., Ramchurn, S. D., Fischer, J. E., Rodden, T., & Jennings, N. R. (2016). Tariff agent: interacting with a future smart energy system at home. ACM Transactions on Computer-Human Interaction, 23(4), https://doi.org/10.1145/2943770

Smart systems are becoming increasingly ubiquitous and consequently transforming our lives. The level of system autonomy plays a vital role in the development of smart systems as it profoundly affects how people and these systems interact with each o... Read More about Tariff agent: interacting with a future smart energy system at home.

On Lions, Impala, and Bigraphs: Modelling Interactions in Physical/Virtual Spaces (2016)
Journal Article
Benford, S., Calder, M., Rodden, T., & Sevegnani, M. (2016). On Lions, Impala, and Bigraphs: Modelling Interactions in Physical/Virtual Spaces. ACM Transactions on Computer-Human Interaction, 23(2), Article 9. https://doi.org/10.1145/2882784

© 2016 ACM. While HCI has a long tradition of formally modelling task-based interactions with graphical user interfaces, there has been less progress in modelling emerging ubiquitous computing systems due in large part to their highly contextual natu... Read More about On Lions, Impala, and Bigraphs: Modelling Interactions in Physical/Virtual Spaces.

“Just whack it on until it gets hot”: working with IoT data in the home (2016)
Presentation / Conference Contribution
Fischer, J. E., Crabtree, A., Rodden, T., Colley, J. A., Costanza, E., Jewell, M. O., & Ramchurn, S. D. (2016). “Just whack it on until it gets hot”: working with IoT data in the home.

This paper presents findings from a co-design project that aims to augment the practices of professional energy advisors with environmental data from sensors deployed in clients’ homes. Premised on prior ethnographic observations we prototyped a sens... Read More about “Just whack it on until it gets hot”: working with IoT data in the home.

Target size guidelines for interactive displays on the flight deck (2015)
Presentation / Conference Contribution
Avsar, H., Fischer, J. E., & Rodden, T. (2015). Target size guidelines for interactive displays on the flight deck.

The avionics industry is seeking to understand the challenges and benefits of touchscreens on flight decks. This paper presents an investigation of interactive displays on the flight deck focusing on the impact of target size, placement and vibration... Read More about Target size guidelines for interactive displays on the flight deck.

Human–agent collaboration for disaster response (2015)
Journal Article
Ramchurn, S. D., Wu, F., Jiang, W., Fischer, J. E., Reece, S., Roberts, S., …Jennings, N. R. (2016). Human–agent collaboration for disaster response. Autonomous Agents and Multi-Agent Systems, 30(1), 82-111. https://doi.org/10.1007/s10458-015-9286-4

In the aftermath of major disasters, first responders are typically overwhelmed with large numbers of, spatially distributed, search and rescue tasks, each with their own requirements. Moreover, responders have to operate in highly uncertain and dyna... Read More about Human–agent collaboration for disaster response.

House rules: the collaborative nature of policy in domestic networks (2015)
Journal Article
Crabtree, A., Rodden, T., Tolmie, P., Mortier, R., Lodge, T., Brundell, P., & Pantidi, N. (2015). House rules: the collaborative nature of policy in domestic networks. Personal and Ubiquitous Computing, 19(1), https://doi.org/10.1007/s00779-014-0771-6

We draw on ethnographic studies to understand the collaborative nature of network policies or rules in domestic settings. We outline the technical nature of network policy in enterprise domains and how this contrasts with the social or collaborative... Read More about House rules: the collaborative nature of policy in domestic networks.

Building a birds eye view: collaborative work in disaster response (2015)
Presentation / Conference Contribution
Fischer, J., Reeves, S., Rodden, T., Reece, S., Ramchurn, S., & Jones, D. (2015). Building a birds eye view: collaborative work in disaster response.

Command and control environments ranging from transport control rooms to disaster response have long been of interest to HCI and CSCW as rich sites of interactive technology use embedded in work practice. Drawing on our engagement with disaster respo... Read More about Building a birds eye view: collaborative work in disaster response.

Supporting team coordination on the ground: requirements from a mixed reality game (2014)
Presentation / Conference Contribution
Fischer, J. E., Jiang, W., Kerne, A., Greenhalgh, C., Ramchurn, S. D., Reece, S., …Rodden, T. (2014). Supporting team coordination on the ground: requirements from a mixed reality game.

We generate requirements for time-critical distributed team support relevant for domains such as disaster response. We present the Radiation Response Game to investigate socio-technical issues regarding team coordination. Field responders in this mix... Read More about Supporting team coordination on the ground: requirements from a mixed reality game.

Smart grids, smart users? The role of the user in demand side management (2014)
Journal Article
Goulden, M., Bedwell, B., RODDEN, T., Rennick-Egglestone, S., & Spence, A. (2014). Smart grids, smart users? The role of the user in demand side management. Energy Research and Social Science, 2, 21-29. https://doi.org/10.1016/j.erss.2014.04.008

Smart grids are a key feature of future energy scenarios, with the overarching goal of better aligning energy generation and demand. The work presented here considers the role of the user in such systems, and the contexts in which such roles might em... Read More about Smart grids, smart users? The role of the user in demand side management.

Social implications of agent-based planning support for human teams (2014)
Presentation / Conference Contribution
Jiang, W., Fischer, J. E., Greenhalgh, C., Ramchurn, S. D., Wu, F., Jennings, N. R., & Rodden, T. (2014). Social implications of agent-based planning support for human teams.

We present a field trial of how instructions from an intelligent planning agent are dealt with by distributed human teams, in a time-critical task setting created through a mixed-reality game. We conduct interaction analysis to examine video recorded... Read More about Social implications of agent-based planning support for human teams.

Listening to the forest and its curators: lessons learnt from a bioacoustic smartphone application deployment (2014)
Presentation / Conference Contribution
Moran, S., Pantidi, N., Rodden, T., Chamberlain, A., Griffiths, C., Zilli, D., & Merrett, G. (2014). Listening to the forest and its curators: lessons learnt from a bioacoustic smartphone application deployment. . https://doi.org/10.1145/2556288.2557022

Our natural environment is complex and sensitive, and is home to a number of species on the verge of extinction. Surveying is one approach to their preservation, and can be supported by technology. This paper presents the deployment of a smartphone-b... Read More about Listening to the forest and its curators: lessons learnt from a bioacoustic smartphone application deployment.

Locating experience: touring a pervasive performance (2011)
Journal Article
Chamberlain, A., Oppermann, L., Flintham, M., Benford, S., Tolmie, P., Adams, M., Row Farr, J., Tandavanitj, N., Marshall, J., & Rodden, T. (2011). Locating experience: touring a pervasive performance. Personal and Ubiquitous Computing, 15, 717–730. https://doi.org/10.1007/s00779-010-0351-3

Touring location-based experiences is chal- lenging, as both content and underlying location services must be adapted to each new setting. A study of a touring performance called Rider Spoke as it visited three different cities reveals how profession... Read More about Locating experience: touring a pervasive performance.

Motivating mobility: designing for lived motivation in stroke rehabilitation (2011)
Book Chapter
Balaam, M., Rennick Egglestone, S., Fitzpatrick, G., Rodden, T., Hughes, A., Wilkinson, A., …Burridge, J. (2011). Motivating mobility: designing for lived motivation in stroke rehabilitation. In D. Tan, B. Begole, & W. Kellog (Eds.), CHI 2011: conference proceedings and extended abstracts: 29th Annual Conference on Human Factors in Computing Systems, Vancouver, British Columbia, Canada, May 7-12, 2011. ACM Press. https://doi.org/10.1145/1978942.1979397

How to motivate and support behaviour change through design is becoming of increasing interest to the CHI community. In this paper, we present our experiences of building systems that motivate people to engage in upper limb rehabilitation exercise af... Read More about Motivating mobility: designing for lived motivation in stroke rehabilitation.

Supporting the design of network-spanning applications (2009)
Book Chapter
Rennick Egglestone, S., Boucher, A., Rodden, T., Law, A., Humble, J., Greenhalgh, C., & Greenberg, S. (2009). Supporting the design of network-spanning applications. In D. R. Olsen, K. Hinckley, M. R. Morris, & S. Hudson (Eds.), CHI EA '09: proceedings of the 27th international conference extended abstracts on human factors in computing systems. ACM Press. https://doi.org/10.1145/1520340.1520426

In this case study, we describe our use of ECT, a tool
intended to simplify the design and development of
network-spanning applications. We have used ECT
throughout the course of a two-year collaboration,
which has involved individuals with exper... Read More about Supporting the design of network-spanning applications.

Expected, sensed, and desired: A framework for designing sensing-based interaction (2005)
Journal Article
Benford, S., Schnädelbach, H., Koleva, B., Anastasi, R., Greenhalgh, C., Rodden, T., …Steed, A. (2005). Expected, sensed, and desired: A framework for designing sensing-based interaction. ACM Transactions on Computer-Human Interaction, 12(1), 3-30. https://doi.org/10.1145/1057237.1057239

Movements of interfaces can be analyzed in terms of whether they are expected, sensed, and desired. Expected movements are those that users naturally perform; sensed are those that can be measured by a computer; and desired movements are those that a... Read More about Expected, sensed, and desired: A framework for designing sensing-based interaction.