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All Outputs (51)

Exploring the Impact of Verbal-Imagery Cognitive Style on Web Search Behaviour and Mental Workload (2024)
Presentation / Conference Contribution
Tang, H., Benerradi, J., Maior, H. A., Pike, M., Landowska, A., & Wilson, M. L. (2024, March). Exploring the Impact of Verbal-Imagery Cognitive Style on Web Search Behaviour and Mental Workload. Presented at CHIIR '24: Proceedings of the 2024 ACM SIGIR Conference on Human Information Interaction and Retrieval, Sheffield, UK

Cognitive style has been shown to influence users’ interaction with search interfaces. However, as a fundamental dimension of cognitive styles, the relationship between the Verbal-Imagery (VI) cognitive style dimension and search behaviour has not be... Read More about Exploring the Impact of Verbal-Imagery Cognitive Style on Web Search Behaviour and Mental Workload.

Adaptative computerized cognitive training decreases mental workload during working memory precision task - A preliminary fNIRS study (2024)
Journal Article
Landowska, A., Wilson, M. L., Craven, M. P., & Harrington, K. (2024). Adaptative computerized cognitive training decreases mental workload during working memory precision task - A preliminary fNIRS study. International Journal of Human-Computer Studies, 184, Article 103206. https://doi.org/10.1016/j.ijhcs.2023.103206

With the growing concern for the health of ageing populations, much research continues to look at the impact of cognitive training, particularly in relation to cognitive decline. We sought to use novel techniques, including augmented reality and port... Read More about Adaptative computerized cognitive training decreases mental workload during working memory precision task - A preliminary fNIRS study.

Designing Apps to Track Mental Workload (2023)
Presentation / Conference Contribution
Wilson, M., Shaban, J., Ma, X., Shalliker, M., Midha, S., & Sharples, S. (2023, September). Designing Apps to Track Mental Workload. Paper presented at The Future of Cognitive Personal Informatics, Athens, Greece and online

Brain-related wearables are now freely available on the market, and with even wrist-worn devices making estimates about cognitive activity, understanding Cognitive Personal Informatics (CogPI) has become a pressing issue. In this paper, we present a... Read More about Designing Apps to Track Mental Workload.

When High Mental Workload is Good and Low Mental Workload is Bad (2023)
Presentation / Conference Contribution
Shaban, J., Roy, M., Stephens-Marsh, M., Wilson, M. L., & Sharples, S. (2023, September). When High Mental Workload is Good and Low Mental Workload is Bad. Paper presented at The Future of Cognitive Personal Informatics, Athens, Greece and online

Brain-related wearables are now freely available on the market, and with even wrist-worn devices making estimates about cognitive activity, understanding cognitive personal informatics has become a pressing issue. Mental Workload is an emotionally ag... Read More about When High Mental Workload is Good and Low Mental Workload is Bad.

Designing for Reflection on our Daily Mental Workload (2023)
Presentation / Conference Contribution
Shaban, J., Wilson, M. L., & Sharples, S. (2023). Designing for Reflection on our Daily Mental Workload.

This paper presents a research plan, at the outset of new doctoral research, designing for reflection on cognitive personal informatics and self-tracking of Mental Workload. The research will build upon the Mental Workload cycle, considering how peop... Read More about Designing for Reflection on our Daily Mental Workload.

CHI2023 Course on How to Peer Review for CHI (and Beyond) (2023)
Presentation / Conference Contribution
Wilson, M. L. (2023). CHI2023 Course on How to Peer Review for CHI (and Beyond). In CHI EA '23: Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems. https://doi.org/10.1145/3544549.3574183

A key challenge for people that are new to reviewing is pitching the review at the right level, and getting the tone and structure of a review right. This course aims to help participants understand a) the different expectations of different venues a... Read More about CHI2023 Course on How to Peer Review for CHI (and Beyond).

Ethical Concerns and Perceptions of Consumer Neurotechnology from Lived Experiences of Mental Workload Tracking (2022)
Presentation / Conference Contribution
Midha, S., Wilson, M. L., & Sharples, S. (2022). Ethical Concerns and Perceptions of Consumer Neurotechnology from Lived Experiences of Mental Workload Tracking. In FAccT '22: 2022 ACM Conference on Fairness, Accountability, and Transparency (564-573). https://doi.org/10.1145/3531146.3533119

With rapid growth in the development of consumer neurotechnology, it is imperative to consider the ethical implications that this might have in order to minimise consumer harm. Whilst ethical and legal guidelines for commercialisation have previously... Read More about Ethical Concerns and Perceptions of Consumer Neurotechnology from Lived Experiences of Mental Workload Tracking.

Perceptions of Cognitive Training Games and Assessment Technologies for Dementia: Acceptability Study with Patient and Public Involvement Workshops (2022)
Journal Article
Harrington, K., Craven, M. P., Wilson, M. L., & Landowska, A. (2022). Perceptions of Cognitive Training Games and Assessment Technologies for Dementia: Acceptability Study with Patient and Public Involvement Workshops. JMIR Serious Games, 10(2), Article e32489. https://doi.org/10.2196/32489

Background: Cognitive training and assessment technologies offer the promise of dementia risk reduction and a more timely diagnosis of dementia, respectively. Cognitive training games may help reduce the lifetime risk of dementia by helping to build... Read More about Perceptions of Cognitive Training Games and Assessment Technologies for Dementia: Acceptability Study with Patient and Public Involvement Workshops.

Lived Experiences of Mental Workload in Everyday Life (2022)
Presentation / Conference Contribution
Midha, S., Wilson, M. L., & Sharples, S. (2022). Lived Experiences of Mental Workload in Everyday Life. In CHI '22 CHI Conference on Human Factors in Computing Systems (1-16). https://doi.org/10.1145/3491102.3517690

We can now buy consumer brain-computer interface devices to help us meditate and focus, but what are we aiming to achieve? Mental workload (MWL) is an established concept, and as a form of personal data could be useful for making positive life change... Read More about Lived Experiences of Mental Workload in Everyday Life.

The Impact of Motion Scaling and Haptic Guidance on Operators’ Workload and Performance in Teleoperation (2022)
Presentation / Conference Contribution
Parsa, S., Maior, H. A., Thumwood, A. R. E., Wilson, M. L., Hanheide, M., & Esfahani, A. G. (2022). The Impact of Motion Scaling and Haptic Guidance on Operators’ Workload and Performance in Teleoperation. In CHI EA '22: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems (Article No.: 253). https://doi.org/10.1145/3491101.3519814

The use of human operator managed robotics, especially for safety critical work, includes a shift from physically demanding to mentally challenging work, and new techniques for Human-Robot Interaction are being developed to make teleoperation easier... Read More about The Impact of Motion Scaling and Haptic Guidance on Operators’ Workload and Performance in Teleoperation.

Workplace 4.0: Exploring the Implications of Technology Adoption in Digital Manufacturing on a Sustainable Workforce (2022)
Journal Article
Leesakul, N., Oostveen, A.-M., Eimontaite, I., Wilson, M. L., & Hyde, R. (2022). Workplace 4.0: Exploring the Implications of Technology Adoption in Digital Manufacturing on a Sustainable Workforce. Sustainability, 14(6), Article 3311. https://doi.org/10.3390/su14063311

As part of the Industry 4.0 movement, the introduction of digital manufacturing technologies (DMTs) poses various concerns, particularly the impact of technology adoption on the workforce. In consideration of adoption challenges and implications, var... Read More about Workplace 4.0: Exploring the Implications of Technology Adoption in Digital Manufacturing on a Sustainable Workforce.

Using Patient and Public Involvement to Elicit Opinion on Cognitive Training Games and Assessment Technologies for Dementia (2022)
Preprint / Working Paper
Harrington, K., Craven, M. P., Wilson, M. L., & Landowska, A. Using Patient and Public Involvement to Elicit Opinion on Cognitive Training Games and Assessment Technologies for Dementia

Background:

Cognitive training and assessment technologies offer the promise of dementia risk reduction and more timely diagnosis of dementia respectively. Cognitive training technologies may help to reduce the lifetime risk of dementia by helping... Read More about Using Patient and Public Involvement to Elicit Opinion on Cognitive Training Games and Assessment Technologies for Dementia.

Exploring User Opinion on the Benefits of Cognitive Games Through an Online Walkthrough and Interview (2021)
Book Chapter
Harrington, K., Craven, M. P., Wilson, M. L., & Landowska, A. (2021). Exploring User Opinion on the Benefits of Cognitive Games Through an Online Walkthrough and Interview. In Human Aspects of IT for the Aged Population. Technology Design and Acceptance (21-32). Switzerland: Springer Nature. https://doi.org/10.1007/978-3-030-78108-8_2

Online walkthrough interviews were conducted via internet video-calling, which formed part of wider Patient and Public Involvement activities investigating perceptions of digital and gamified cognitive assessment and training/coaching applications. P... Read More about Exploring User Opinion on the Benefits of Cognitive Games Through an Online Walkthrough and Interview.

Measuring Mental Workload Variations in Office Work Tasks using fNIRS (2020)
Journal Article
Midha, S., Maior, H. A., Wilson, M. L., & Sharples, S. (2021). Measuring Mental Workload Variations in Office Work Tasks using fNIRS. International Journal of Human-Computer Studies, 147, Article 102580. https://doi.org/10.1016/j.ijhcs.2020.102580

The motivation behind using physiological measures to estimate cognitive activity is typically to build technology that can help people to understand themselves and their work, or indeed for systems to do so and adapt. While functional Near Infrared... Read More about Measuring Mental Workload Variations in Office Work Tasks using fNIRS.

Contesting control: journeys through surrender, self-awareness and looseness of control in embodied interaction (2020)
Journal Article
Benford, S., Ramchurn, R., Marshall, J., Wilson, M. L., Pike, M., Martindale, S., …Walker, B. (2021). Contesting control: journeys through surrender, self-awareness and looseness of control in embodied interaction. Human-Computer Interaction, 36(5-6), 361-389. https://doi.org/10.1080/07370024.2020.1754214

As Human-Computer Interaction (HCI) engages with technologies that sense and actuate the body, there is a need to reconsider the human bodily experience. We present three case studies that each involve different forms of bodily experience: a breath-c... Read More about Contesting control: journeys through surrender, self-awareness and looseness of control in embodied interaction.

Physiological Indicators of Task Demand, Fatigue, and Cognition in Future Digital Manufacturing Environments (2020)
Journal Article
Argyle, E. M., Marinescu, A., Wilson, M. L., Lawson, G., & Sharples, S. (2021). Physiological Indicators of Task Demand, Fatigue, and Cognition in Future Digital Manufacturing Environments. International Journal of Human-Computer Studies, 145, Article 102522. https://doi.org/10.1016/j.ijhcs.2020.102522

As Digital Manufacturing transforms traditionally physical work into more system-monitoring tasks, new methods are required for understanding people's mental workload and prolonged capacity for focused attention.

Many physiological measures have... Read More about Physiological Indicators of Task Demand, Fatigue, and Cognition in Future Digital Manufacturing Environments.

Exploring User Expectations of Brain-Training and Coaching Technologies for Cognitive Health (2020)
Book Chapter
Harrington, K., Craven, M. P., Wilson, M. L., & Landowska, A. (2020). Exploring User Expectations of Brain-Training and Coaching Technologies for Cognitive Health. . Springer Verlag. https://doi.org/10.1007/978-3-030-49065-2_4

User-centred evaluation of brain-training and coaching applications is discussed, with a focus on dementia. A brief outline of outcomes measures used for cognitive training is presented. The design of a set of four patient and public involvement work... Read More about Exploring User Expectations of Brain-Training and Coaching Technologies for Cognitive Health.

Alzheimer's Disease (AD) Detect & Prevent -presymptomatic AD detection and prevention (2019)
Presentation / Conference Contribution
Dong, M., Husain, M., Brooks, D., Wilson, M., Craven, M., Destrebecq, F., …Baden-Kristensen, K. (2019). Alzheimer's Disease (AD) Detect & Prevent -presymptomatic AD detection and prevention. In K. Niedderrer, G. Ludden, R. Cain, & C. Wölfel (Eds.), International MinD Conference 2019 - Designing with and for People with Dementia: Well-being, Empowerment and Happiness (151-154)

Alzheimer's disease (AD) is a major cause of the rapidly growing and crushing aging challenge that threatens to economically undermine today's healthcare system. AD prevalence will grow to over 100 million cases in 2050. AD is incurable but can be pr... Read More about Alzheimer's Disease (AD) Detect & Prevent -presymptomatic AD detection and prevention.

Improvising a Live Score to an Interactive Brain-Controlled Film (2019)
Presentation / Conference Contribution
Ramchurn, R., Martinez-Avila, J., Martindale, S., Chamberlain, A., Wilson, M. L., & Benford, S. (2019). Improvising a Live Score to an Interactive Brain-Controlled Film.

We report on the design and deployment of systems for the performance of live score accompaniment to an interactive movie by a Networked Musical Ensemble. In this case, the audiovisual content of the movie is selected in real time based on user input... Read More about Improvising a Live Score to an Interactive Brain-Controlled Film.