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All Outputs (6)

Human behaviour in emergency situations: Comparisons between aviation and rail domains (2017)
Journal Article
Stedmon, A., Lawson, G., Lewis, L., Richards, D., & Grant, R. (2017). Human behaviour in emergency situations: Comparisons between aviation and rail domains. Security Journal, 30(3), 963-978. https://doi.org/10.1057/sj.2015.34

This article presents a comparative review of the knowledge base regarding human behaviour in emergencies for both aviation and rail domains. Generic models of human behaviour in emergency situations are introduced and specific attention is then focu... Read More about Human behaviour in emergency situations: Comparisons between aviation and rail domains.

Future directions for the development of Virtual Reality within an automotive manufacturer (2016)
Journal Article
Lawson, G., Salanitri, D., & Waterfield, B. (2016). Future directions for the development of Virtual Reality within an automotive manufacturer. Applied Ergonomics, 53(B), https://doi.org/10.1016/j.apergo.2015.06.024

Virtual Reality (VR) can reduce time and costs, and lead to increases in quality, in the development of a product. Given the pressure on car companies to reduce time-to-market and to continually improve quality, the automotive industry has championed... Read More about Future directions for the development of Virtual Reality within an automotive manufacturer.

Effectiveness of a multi-device 3D virtual environment application to train car service maintenance procedures (2016)
Journal Article
Borsci, S., Lawson, G., Jha, B., Burgess, M., & Salanitri, D. (2016). Effectiveness of a multi-device 3D virtual environment application to train car service maintenance procedures. Virtual Reality, 2016(20), 41-55. https://doi.org/10.1007/s10055-015-0281-5

This paper reports a study which demonstrates the advantages of using virtual-reality based systems for training automotive assembly tasks. Sixty participants were randomly assigned to one of the following three training experience to learn a car ser... Read More about Effectiveness of a multi-device 3D virtual environment application to train car service maintenance procedures.

A systematic review of dementia focused assistive technology (2015)
Journal Article
Evans, J., Brown, M., Coughlan, T., Lawson, G., & Craven, M. P. (2015). A systematic review of dementia focused assistive technology. Lecture Notes in Artificial Intelligence, 9170, https://doi.org/10.1007/978-3-319-20916-6_38

This paper presents a systematic review which explores the nature of assistive technologies currently being designed, developed and evaluated for dementia sufferers and their carers. A search through four large databases, followed by filtering by rel... Read More about A systematic review of dementia focused assistive technology.

Empirical evidence, evaluation criteria and challenges for the effectiveness of virtual and mixed reality tools for training operators of car service maintenance (2015)
Journal Article
Borsci, S., Lawson, G., & Broome, S. (2015). Empirical evidence, evaluation criteria and challenges for the effectiveness of virtual and mixed reality tools for training operators of car service maintenance. Computers in Industry, 67, https://doi.org/10.1016/j.compind.2014.12.002

The debate on effectiveness of virtual and mixed reality (VR/MR) tools for training professionals and operators is long-running with prominent contributions arguing that there are several shortfalls of experimental approaches and assessment criteria... Read More about Empirical evidence, evaluation criteria and challenges for the effectiveness of virtual and mixed reality tools for training operators of car service maintenance.

The use of virtual reality and physical tools in the development and validation of ease of entry and exit in passenger vehicles (2015)
Journal Article
Lawson, G., Herriotts, P., Malcolm, L., Gabrecht, K., & Hermawati, S. (2015). The use of virtual reality and physical tools in the development and validation of ease of entry and exit in passenger vehicles. Applied Ergonomics, 48, https://doi.org/10.1016/j.apergo.2014.12.007

Ease of entry and exit is important for creating a positive first impression of a car and to increase customer satisfaction. Several methods are used within vehicle development to optimise ease of entry and exit, including CAD reviews, benchmarking... Read More about The use of virtual reality and physical tools in the development and validation of ease of entry and exit in passenger vehicles.