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From front-end to back-end and everything in-between: work practice in game development

Koleva, Boriana; Tolmie, Peter; Brundell, Patrick; Benford, Steve; Rennick-Egglestone, Stefan

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Authors

Peter Tolmie

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STEVE BENFORD steve.benford@nottingham.ac.uk
Dunford Chair in Computer Science



Abstract

This paper addresses a paucity in the literature of studies of actual game development. It presents the initial findings from a questionnaire addressed to game development companies together with an ethnographic case study that drills into how resources are actually used and how the workflow and coordination are actually accomplished. It finds a number of challenges that can be seen to confront the development of new game authoring tools, centred around the intensely co-present character of design-related interaction and collaboration in this domain. These findings are used to articulate a range of potential requirements.

Citation

Koleva, B., Tolmie, P., Brundell, P., Benford, S., & Rennick-Egglestone, S. (2015). From front-end to back-end and everything in-between: work practice in game development.

Conference Name Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play (CHI PLAY '15)
End Date Oct 7, 2015
Publication Date Oct 6, 2015
Deposit Date Nov 20, 2015
Publicly Available Date Nov 20, 2015
Journal Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play (CHI PLAY '15)
Electronic ISSN 978-1-4503-3466-2
Peer Reviewed Peer Reviewed
Keywords Game Development; Work Practices; Ethnography;
Questionnaires; Collaboration
Public URL https://nottingham-repository.worktribe.com/output/764525
Publisher URL http://dl.acm.org/citation.cfm?id=2793131

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