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Real-Time Thermal Imaging Using Augmented Reality and Accelerated 3D Models

Jalal, Bawar; Greedy, Steve; Evans, Paul

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Authors

Bawar Jalal

PAUL EVANS paul.evans@nottingham.ac.uk
Associate Professor



Abstract

We present an innovative method to allow real-time visualisation of temperature fields on power electronic circuits using augmented reality. A real-time time-domain simulation incorporating the Block Arnoldi model order reduction techniques is implemented in the Unity game engine. Traditional methods run too slowly whereas the developed system allows an example model with 9232 thermal nodes to be dynamically simulated in real-time at a speed fast enough to allow for a smooth augmented reality visualisation. The aim is to show the feasibility of the technology and that it could be applied to visualising electromagnetic fields in future work.

Citation

Jalal, B., Greedy, S., & Evans, P. (2020). Real-Time Thermal Imaging Using Augmented Reality and Accelerated 3D Models. . https://doi.org/10.1109/compel49091.2020.9265658

Presentation Conference Type Edited Proceedings
Conference Name 2020 IEEE 21st Workshop on Control and Modeling for Power Electronics (COMPEL)
Start Date Nov 9, 2020
End Date Nov 12, 2020
Acceptance Date Aug 1, 2021
Online Publication Date Nov 30, 2020
Publication Date Nov 9, 2020
Deposit Date Aug 12, 2021
Publicly Available Date Aug 12, 2021
Publisher Institute of Electrical and Electronics Engineers
Series Title Workshop on Control and Modeling for Power Electronics
Series Number 21
Series ISSN 2151-1004
ISBN 9781728171609
DOI https://doi.org/10.1109/compel49091.2020.9265658
Public URL https://nottingham-repository.worktribe.com/output/6014056
Publisher URL https://ieeexplore.ieee.org/abstract/document/9265658
Additional Information © 2020 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.

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