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Families and mobile devices in museums: designing for integrated experiences (2016)
Journal Article
Rennick-Egglestone, S., Brundell, P., Koleva, B., Roussou, M., Chaffardon, C., & Benford, S. (2016). Families and mobile devices in museums: designing for integrated experiences. Journal on Computing and Cultural Heritage, 9(2), doi:10.1145/2891416. ISSN 1556-4673

This paper presents an observational study of eight families engaging with a bespoke tablet experience produced for a space science centre. It documents the various ways in which family members orientate themselves to the usage of technology in this... Read More

From front-end to back-end and everything in-between: work practice in game development (2015)
Conference Proceeding
Koleva, B., Tolmie, P., Brundell, P., Benford, S., & Rennick-Egglestone, S. (2015). From front-end to back-end and everything in-between: work practice in game development

This paper addresses a paucity in the literature of studies of actual game development. It presents the initial findings from a questionnaire addressed to game development companies together with an ethnographic case study that drills into how resour... Read More

House rules: the collaborative nature of policy in domestic networks (2015)
Journal Article
Crabtree, A., Rodden, T., Tolmie, P., Mortier, R., Lodge, T., Brundell, P., & Pantidi, N. (2015). House rules: the collaborative nature of policy in domestic networks. Personal and Ubiquitous Computing, 19(1), doi:10.1007/s00779-014-0771-6. ISSN 1617-4909

We draw on ethnographic studies to understand the collaborative nature of network policies or rules in domestic settings. We outline the technical nature of network policy in enterprise domains and how this contrasts with the social or collaborative... Read More

Indoors and outdoors: designing mobile experiences for Cité de l’espace (2013)
Book
Rennick-Egglestone, S., Roussou, M., Brundell, P., Chaffardon, C., Kourtis, V., Koleva, B., & Benford, S. (2013). Indoors and outdoors: designing mobile experiences for Cité de l’espace. In Proceedings of NODEM 2013NODEM

The CHESS project has been working with Cité de l’espace, a space technology centre, to explore the use of tablets and mobile phones to deliver visitor experiences that integrate across multiple experiences. In this paper, we articulate three key cha... Read More