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All Outputs (102)

Fuzzy Recognition of Cricket Batting Strokes Based on Sequences of Body and Bat Postures (2003)
Presentation / Conference Contribution
Kelly, M., Curtis, K. M., & Craven, M. (2003). Fuzzy Recognition of Cricket Batting Strokes Based on Sequences of Body and Bat Postures. In Proceedings. IEEE SoutheastCon, 2003 - Bridging the digital divide. https://doi.org/10.1109/SECON.2003.1268444

A mathematical classification of two cricket batting strokes, using fuzzy set theory, is presented. A system is proposed within this paper, to capture the motion of a batsman/batswoman whilst playing a stroke. This is then compared to known strokes,... Read More about Fuzzy Recognition of Cricket Batting Strokes Based on Sequences of Body and Bat Postures.

Design of an electromechanical pump system for training in beating heart cardiac surgery (2002)
Presentation / Conference Contribution
Craven, M., Ramphal, P., Coore, D., Silvera, B., Fletcher, M., & Newman, S. (2002). Design of an electromechanical pump system for training in beating heart cardiac surgery. In Proceedings IEEE SoutheastCon 2002: April 5 - 7,2002 Embassy Suites Hotel Columbia, South Carolina USA. https://doi.org/10.1109/SECON.2002.995584

Heart surgeons and trainees benefit greatly from continuous practice of bypass surgery and other cardiac operations. This is true of beating heart surgery where, unlike traditional methods, the heart is not arrested during the operation. At the Dept.... Read More about Design of an electromechanical pump system for training in beating heart cardiac surgery.

Applications of temporal links: recording and replaying virtual environments (2002)
Presentation / Conference Contribution
Greenhalgh, C., Flintham, M., Purbrick, J., Benford, S., & Craven, M. (2002). Applications of temporal links: recording and replaying virtual environments. In Proceedings IEEE Virtual Reality 2002 (101-108). https://doi.org/10.1109/VR.2002.996512

Temporal links allow recordings of multi-user sessions to be dynamically inserted into current virtual worlds in a flexible and principled way. We explore key applications of temporal links, showing how they can add new content to virtual worlds, sup... Read More about Applications of temporal links: recording and replaying virtual environments.

Patterns of Network and User Activity in an Inhabited Television Event (2001)
Journal Article
Greenhalgh, C., Benford, S., & Craven, M. (2001). Patterns of Network and User Activity in an Inhabited Television Event. Presence: Teleoperators and Virtual Environments, 10(1), 35-50. https://doi.org/10.1162/105474601750182306

Inhabited television takes traditional broadcast television and combines it with multiuser virtual reality to give new possibilities for interaction and participation in and around shows or channels. Out of This World was an experimental inhabited TV... Read More about Patterns of Network and User Activity in an Inhabited Television Event.

Broadcasting On-Line Social Interaction as Inhabited Television (1999)
Presentation / Conference Contribution
Benford, S., Greenhalgh, C., Craven, M., Walker, G., Regan, T., Morphett, J., …Bowers, J. (1999). Broadcasting On-Line Social Interaction as Inhabited Television. In S. Bødker, M. Kyng, & K. Schmidt (Eds.), ECSCW ’99: Proceedings of the Sixth European Conference on Computer Supported Cooperative Work 12–16 September 1999, Copenhagen, Denmark (179-198). https://doi.org/10.1007/978-94-011-4441-4_10

Inhabited TV combines collaborative virtual environments (CVEs) with broadcast TV so that on-line audiences can participate in TV shows within shared virtual worlds. Three early experiments with inhabited TV raised fundamental questions concerning th... Read More about Broadcasting On-Line Social Interaction as Inhabited Television.

Patterns of network and user activity in an inhabited television event (1999)
Presentation / Conference Contribution
Greenhalgh, C., Benford, S., & Craven, M. (1999). Patterns of network and user activity in an inhabited television event. In VRST '99: Proceedings of the ACM symposium on Virtual reality software and technology. https://doi.org/10.1145/323663.323668

Inhabited Television takes traditional broadcast television and combines it with multiuser virtual reality, to give new possibilities for interaction and participation in and around shows or channels. 'Out Of This World' was an experimental inhabited... Read More about Patterns of network and user activity in an inhabited television event.

Three dimensional visualization of the World Wide Web (1999)
Journal Article
Benford, S., Taylor, I., Brailsford, D. F., Koleva, B., Craven, M. P., Fraser, M., …Greenhalgh, C. (1999). Three dimensional visualization of the World Wide Web. ACM Computing Surveys, 31(4es),

Although large-scale public hypermedia structures such as the World Wide Web are popularly referred to as "cyberspace", the extent to which they constitute a space in the everyday sense of the word is questionable. This paper reviews recent work in t... Read More about Three dimensional visualization of the World Wide Web.

A faster learning neural network classifier using selective backpropagation (1997)
Presentation / Conference Contribution
Craven, M. P. (1997). A faster learning neural network classifier using selective backpropagation.

The problem of saturation in neural network classification problems is discussed. The listprop algorithm is presented which reduces saturation and dramatically increases the rate of convergence. The technique uses selective application of the bac... Read More about A faster learning neural network classifier using selective backpropagation.

Shape recognition using a novel fractal technique (1996)
Presentation / Conference Contribution
Neil, G., Curtis, K. M., & Craven, M. (1996). Shape recognition using a novel fractal technique. In Proceedings of Third International Conference on Electronics, Circuits, and Systems. https://doi.org/10.1109/ICECS.1996.584464

Fractal transformations are an exciting new scale invariant shape recognition technique developed by the authors. They have been successfully used for spatially invariant shape recognition using a cumbersome rotational invariance algorithm. Within th... Read More about Shape recognition using a novel fractal technique.

Consideration of multiplexing in neural network hardware (1994)
Journal Article
Craven, M., Curtis, K., & Hayes-Gill, B. (1994). Consideration of multiplexing in neural network hardware. IEE Proceedings Circuits Devices and Systems, 141(3), 237-240. https://doi.org/10.1049/ip-cds%3A19941103

This paper presents the results of research into a scheme for overcoming the communications 'bottleneck' within hardware neural networks, utilising frequency division multiplexing of amplitude modulated neural signals. The introduction explains the p... Read More about Consideration of multiplexing in neural network hardware.

Two quadrant analogue squarer circuit based on MOS square-law characteristic (1991)
Journal Article
Craven, M., & Hayes-Gill, B. (1991). Two quadrant analogue squarer circuit based on MOS square-law characteristic. Electronics Letters, 27(25), 2307–2308. https://doi.org/10.1049/el%3A19911429

A novel analogue CMOS circuit is presented which performs the arithmetical squaring of a voltage, using the square-law characteristic of the MOS transistor in saturation. The core circuit is constructed from four identical building blocks, which are... Read More about Two quadrant analogue squarer circuit based on MOS square-law characteristic.

Frequency division multiplexing in analogue neural network (1991)
Journal Article
Hayes-Gill, B., & Craven, M. (1991). Frequency division multiplexing in analogue neural network. Electronics Letters, 27(11), 918-920. https://doi.org/10.1049/el%3A19910575

Frequency division multiplexing has been studied as a means of communication between neural layers in an analogue multilayered perceptron neural network architecture, trained using the back-propagation learning algorithm. Simulation results on networ... Read More about Frequency division multiplexing in analogue neural network.

From SnappyApp to Screens in the Wild: gamifying an Attention Hyperactivity Deficit Disorder continuous performance test for public engagement and awareness
Book Chapter
Craven, M. P., Young, Z., Simons, L., Schnädelbach, H., & Gillott, A. From SnappyApp to Screens in the Wild: gamifying an Attention Hyperactivity Deficit Disorder continuous performance test for public engagement and awareness. In 2014 International Conference on Interactive Technologies and Games, ITAG 2014: 16-17 October 2014, Nottingham, Nottinghamshire, United Kingdom. IEEE. https://doi.org/10.1109/iTAG.2014.12

Attention Deficit Hyperactivity Disorder (ADHD) is a neurodevelopmental condition that is characterised by three core behaviours: inattention, hyperactivity and impulsivity. It is typically thought that around 3-5% of school aged children have ADHD,... Read More about From SnappyApp to Screens in the Wild: gamifying an Attention Hyperactivity Deficit Disorder continuous performance test for public engagement and awareness.

Factors influencing wider acceptance of Computer Assisted Orthopaedic Surgery (CAOS) technologies for Total Joint Arthroplasty
Report
Craven, M. P., Davey, S. M., & Martin, J. L. Factors influencing wider acceptance of Computer Assisted Orthopaedic Surgery (CAOS) technologies for Total Joint Arthroplasty

Computer-assisted orthopaedic surgery (CAOS) promises to improve outcomes of joint arthroplasty through better alignment and orientation of implants, but take up has so far been modest. Following an overview of CAOS technologies covering image-guided... Read More about Factors influencing wider acceptance of Computer Assisted Orthopaedic Surgery (CAOS) technologies for Total Joint Arthroplasty.

How does the healthcare industry involve users in medical device development? Pointers for UbiHealth
Presentation / Conference Contribution
Craven, M. P., & Martin, J. L. How does the healthcare industry involve users in medical device development? Pointers for UbiHealth.

This paper introduces the Multidisciplinary Assessment of Technology Centre for Healthcare (MATCH) and outlines the problem of integrating a user-centred approach for development of medical devices together with the information and communication tech... Read More about How does the healthcare industry involve users in medical device development? Pointers for UbiHealth.