Skip to main content

Research Repository

Advanced Search

All Outputs (11)

Adaptative computerized cognitive training decreases mental workload during working memory precision task - A preliminary fNIRS study (2024)
Journal Article
Landowska, A., Wilson, M. L., Craven, M. P., & Harrington, K. (2024). Adaptative computerized cognitive training decreases mental workload during working memory precision task - A preliminary fNIRS study. International Journal of Human-Computer Studies, 184, Article 103206. https://doi.org/10.1016/j.ijhcs.2023.103206

With the growing concern for the health of ageing populations, much research continues to look at the impact of cognitive training, particularly in relation to cognitive decline. We sought to use novel techniques, including augmented reality and port... Read More about Adaptative computerized cognitive training decreases mental workload during working memory precision task - A preliminary fNIRS study.

Perceptions of Cognitive Training Games and Assessment Technologies for Dementia: Acceptability Study with Patient and Public Involvement Workshops (2022)
Journal Article
Harrington, K., Craven, M. P., Wilson, M. L., & Landowska, A. (2022). Perceptions of Cognitive Training Games and Assessment Technologies for Dementia: Acceptability Study with Patient and Public Involvement Workshops. JMIR Serious Games, 10(2), Article e32489. https://doi.org/10.2196/32489

Background: Cognitive training and assessment technologies offer the promise of dementia risk reduction and a more timely diagnosis of dementia, respectively. Cognitive training games may help reduce the lifetime risk of dementia by helping to build... Read More about Perceptions of Cognitive Training Games and Assessment Technologies for Dementia: Acceptability Study with Patient and Public Involvement Workshops.

Using Patient and Public Involvement to Elicit Opinion on Cognitive Training Games and Assessment Technologies for Dementia (2022)
Preprint / Working Paper
Harrington, K., Craven, M. P., Wilson, M. L., & Landowska, A. Using Patient and Public Involvement to Elicit Opinion on Cognitive Training Games and Assessment Technologies for Dementia

Background:

Cognitive training and assessment technologies offer the promise of dementia risk reduction and more timely diagnosis of dementia respectively. Cognitive training technologies may help to reduce the lifetime risk of dementia by helping... Read More about Using Patient and Public Involvement to Elicit Opinion on Cognitive Training Games and Assessment Technologies for Dementia.

Exploring User Opinion on the Benefits of Cognitive Games Through an Online Walkthrough and Interview (2021)
Book Chapter
Harrington, K., Craven, M. P., Wilson, M. L., & Landowska, A. (2021). Exploring User Opinion on the Benefits of Cognitive Games Through an Online Walkthrough and Interview. In Human Aspects of IT for the Aged Population. Technology Design and Acceptance (21-32). Switzerland: Springer Nature. https://doi.org/10.1007/978-3-030-78108-8_2

Online walkthrough interviews were conducted via internet video-calling, which formed part of wider Patient and Public Involvement activities investigating perceptions of digital and gamified cognitive assessment and training/coaching applications. P... Read More about Exploring User Opinion on the Benefits of Cognitive Games Through an Online Walkthrough and Interview.

Exploring User Expectations of Brain-Training and Coaching Technologies for Cognitive Health (2020)
Book Chapter
Harrington, K., Craven, M. P., Wilson, M. L., & Landowska, A. (2020). Exploring User Expectations of Brain-Training and Coaching Technologies for Cognitive Health. . Springer Verlag. https://doi.org/10.1007/978-3-030-49065-2_4

User-centred evaluation of brain-training and coaching applications is discussed, with a focus on dementia. A brief outline of outcomes measures used for cognitive training is presented. The design of a set of four patient and public involvement work... Read More about Exploring User Expectations of Brain-Training and Coaching Technologies for Cognitive Health.

To Please in a Pod: Employing an Anthropomorphic Agent-Interlocutor to Enhance Trust and User Experience in an Autonomous, Self-Driving Vehicle (2019)
Presentation / Conference Contribution
Large, D., Harrington, K., Burnett, G., Luton, J., Thomas, P., & Bennett, P. (2019). To Please in a Pod: Employing an Anthropomorphic Agent-Interlocutor to Enhance Trust and User Experience in an Autonomous, Self-Driving Vehicle. In AutomotiveUI'19 Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (49-59). https://doi.org/10.1145/3342197.3344545

Recognising that one of the aims of conversation is to build, maintain and strengthen positive relationships with others, the study explores whether passengers in an autonomous vehicle display similar behaviour during transactions with an on-board co... Read More about To Please in a Pod: Employing an Anthropomorphic Agent-Interlocutor to Enhance Trust and User Experience in an Autonomous, Self-Driving Vehicle.

"It's small talk, jim, but not as we know it.": engendering trust through human-agent conversation in an autonomous, self-driving car (2019)
Presentation / Conference Contribution
Large, D. R., Clark, L., Burnett, G., Harrington, K., Luton, J., Thomas, P., & Bennett, P. (2019). "It's small talk, jim, but not as we know it.": engendering trust through human-agent conversation in an autonomous, self-driving car. In CUI '19 Proceedings of the 1st International Conference on Conversational User Interfaces Article No. 22 (1–7). https://doi.org/10.1145/3342775.3342789

The use of speech has been popularised as a human-vehicle interface in the automotive domain. While this is most often associated with alleviating concerns of driver distraction and cognitive load, the study explores whether the presence of conversat... Read More about "It's small talk, jim, but not as we know it.": engendering trust through human-agent conversation in an autonomous, self-driving car.

Feel the noise: Mid-air ultrasound haptics as a novel human-vehicle interaction paradigm (2019)
Journal Article
Large, D., Harrington, K., Burnett, G., & Georgiou, O. (2019). Feel the noise: Mid-air ultrasound haptics as a novel human-vehicle interaction paradigm. Applied Ergonomics, 81, Article 102909. https://doi.org/10.1016/j.apergo.2019.102909

Focussed ultrasound can be used to create the sensation of touch in mid-air. Combined with gestures, this can provide haptic feedback to guide users, thereby overcoming the lack of agency associated with pure gestural interfaces, and reducing the nee... Read More about Feel the noise: Mid-air ultrasound haptics as a novel human-vehicle interaction paradigm.

Exploring the Use of Mid-Air Ultrasonic Feedback to Enhance Automotive User Interfaces (2018)
Presentation / Conference Contribution
Harrington, K., Large, D. R., Burnett, G., & Georgiou, O. (2018). Exploring the Use of Mid-Air Ultrasonic Feedback to Enhance Automotive User Interfaces. In AutomotiveUI '18: Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (11-20). https://doi.org/10.1145/3239060.3239089

© 2018 ACM. Employing a 2×2 within-subjects design, forty-eight experienced drivers (28 male, 20 female) undertook repeated button selection and 'slider-bar' manipulation tasks, to compare a traditional touchscreen with a virtual mid-air gesture inte... Read More about Exploring the Use of Mid-Air Ultrasonic Feedback to Enhance Automotive User Interfaces.

Decision-making within missing person search (2018)
Journal Article
Harrington, K., Brown, M., Pinchin, J., & Sharples, S. (2018). Decision-making within missing person search. Cognition, Technology and Work, 20(4), 665-680. https://doi.org/10.1007/s10111-018-0515-x

This paper reports the findings of a series of interviews with search and rescue volunteers. Participants were asked to recall accounts of particular incidents which involved searching for a missing adult who could be considered ‘vulnerable’. The pur... Read More about Decision-making within missing person search.