Burak S. Tekin
Ways of Spectating: Unravelling Spectator Participation in Kinect Play
Tekin, Burak S.; Reeves, Stuart
Abstract
We explore spectating on video game play as an interactional and participatory activity. Drawing on a corpus of video recordings capturing 'naturally occurring' Kinect gaming within home settings, we detail how the analytic 'work' of spectating is interactionally accomplished as a matter of collaborative action with players and engagement in the game. We examine: spectators supporting players with continuous 'scaffolding'; spectators critiquing player technique during and between moments of play; spectators recognising and complimenting competent player conduct; and spectators reflecting on prior play to build instructions for the player. From this we draw out a number of points that shift the conversation in HCI about 'the spectator' towards understanding and designing for spectating as an interactional activity; that is, sequentially ordered and temporally coordinated. We also discuss bodily conduct and the particular ways of 'seeing' involved in spectating, and conclude with remarks on conceptual and design implications for HCI.
Citation
Tekin, B. S., & Reeves, S. (2017, May). Ways of Spectating: Unravelling Spectator Participation in Kinect Play. Presented at CHI '17: CHI Conference on Human Factors in Computing Systems, Denver, Colorado, USA
Presentation Conference Type | Edited Proceedings |
---|---|
Conference Name | CHI '17: CHI Conference on Human Factors in Computing Systems |
Start Date | May 6, 2017 |
End Date | May 11, 2017 |
Acceptance Date | Dec 12, 2016 |
Online Publication Date | May 2, 2017 |
Publication Date | May 2, 2017 |
Deposit Date | Feb 20, 2017 |
Publicly Available Date | May 2, 2017 |
Publisher | Association for Computing Machinery (ACM) |
Peer Reviewed | Peer Reviewed |
Volume | 2017-May |
Pages | 1558–1570 |
Book Title | CHI '17: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems |
ISBN | 978-1-4503-4655-9 |
DOI | https://doi.org/10.1145/3025453.3025813 |
Keywords | Spectatorship, Spectating, Kinect, Video gaming, Participation, Ethnomethodology, Conversation analysis |
Public URL | https://nottingham-repository.worktribe.com/output/860116 |
Publisher URL | https://dl.acm.org/doi/10.1145/3025453.3025813 |
Related Public URLs | https://chi2017.acm.org/ |
Additional Information | Note that PDF contains animated figures. CHI 2017, May 6-11, 2017. ACM 978-1-4503-4655-9. doi: 10.1145/3025453.3025813 |
Contract Date | Feb 20, 2017 |
Files
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(5.2 Mb)
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