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Provenance for the people: an HCI perspective on the W3C PROV standard through an online game
Presentation / Conference Contribution
Bachour, K., Wetzel, R., Flintham, M., Huynh, T. D., Rodden, T. A., & Moreau, L. (2015, April). Provenance for the people: an HCI perspective on the W3C PROV standard through an online game. Presented at 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI'15), Seoul, Republic of Korea

In the information age, tools for examining the validity of data are invaluable. Provenance is one such tool, and the PROV model proposed by the World Wide Web Consortium in 2013 offers a means of expressing provenance in a machine readable format. I... Read More about Provenance for the people: an HCI perspective on the W3C PROV standard through an online game.

Adaptive Data Communication Interface: A User-Centric Visual Data Interpretation Framework
Presentation / Conference Contribution
Figueredo, G. P., Wagner, C., Garibaldi, J. M., & Aickelin, U. (2015, August). Adaptive Data Communication Interface: A User-Centric Visual Data Interpretation Framework. Presented at Proceedings - 14th IEEE International Conference on Trust, Security and Privacy in Computing and Communications, TrustCom 2015, Helsinki, Finland

In this position paper, we present ideas about creating a next generation framework towards an adaptive interface for data communication and visualisation systems. Our objective is to develop a system that accepts large data sets as inputs and provid... Read More about Adaptive Data Communication Interface: A User-Centric Visual Data Interpretation Framework.

Sculpting a mobile musical soundtrack
Presentation / Conference Contribution
Hazzard, A., Benford, S., & Burnett, G. Sculpting a mobile musical soundtrack. Presented at Proceedings of the 33rd annual ACM conference on Human factors in computing systems

We present an in-the-wild project to design and study a mobile musical soundtrack that enhances the experience of visiting a sculpture park. As with soundtracks for films and games, the goal was to enhance the emotional and narrative aspects of the e... Read More about Sculpting a mobile musical soundtrack.

Grand Push Auto: a car based exertion game
Presentation / Conference Contribution
Marshall, J., Loesche, F., Linehan, C., Johnson, D., & Martelli, B. (2015, October). Grand Push Auto: a car based exertion game. Presented at CHI PLAY '15: The annual symposium on Computer-Human Interaction in Play, London United Kingdom

Grand Push Auto is an exertion game in which players aim to push a full sized car to ever increasing speeds. The re-appropriation of a car as essentially a large weight allows us to create a highly portable and distributable exertion game in which th... Read More about Grand Push Auto: a car based exertion game.

Inter-social-networking: Accounting for multiple identities
Presentation / Conference Contribution
Price, D., McAuley, D., Mortier, R., Greenhalgh, C., Brown, M., & Angelopoulos, S. (2015, August). Inter-social-networking: Accounting for multiple identities. Presented at 7th International Conference, SCSM 2015, Los Angeles, California, USA

We argue that the current approaches to online social networking give rise to numerous challenges regarding the management of the multiple facets of people’s digital identities within and around social networking sites (SNS). We propose an architectu... Read More about Inter-social-networking: Accounting for multiple identities.

HAC-ER: A Disaster Response System based on Human-Agent Collectives
Presentation / Conference Contribution
Ramchurn, S. D., Huynh, T. D., Ikuno, Y., Flann, J., Wu, F., Moreau, L., Jennings, N. R., Fischer, J. E., Jiang, W., Rodden, T., Simpson, E., Reece, S., & Roberts, S. (2015, May). HAC-ER: A Disaster Response System based on Human-Agent Collectives. Presented at 2015 International Conference on Autonomous Agents and Multiagent Systems, Istanbul, Turkey

This paper proposes a novel disaster management system called HAC-ER that addresses some of the challenges faced by emergency responders by enabling humans and agents, using state-of-the-art algorithms, to collaboratively plan and carry out tasks in... Read More about HAC-ER: A Disaster Response System based on Human-Agent Collectives.

I'd Hide You: Performing Live Broadcasting in Public
Presentation / Conference Contribution
Reeves, S., Greiffenhagen, C., Flintham, M., Benford, S., Adams, M., Farr, J. R., & Tandavantij, N. (2015, April). I'd Hide You: Performing Live Broadcasting in Public. Presented at CHI '15: CHI Conference on Human Factors in Computing Systems, Seoul, Republic of Korea

We present a study of a mixed reality game called 'I'd Hide You' that involves live video streaming from the city streets. We chart the significant challenges facing performers on the streets who must simultaneously engage in the game, stream compell... Read More about I'd Hide You: Performing Live Broadcasting in Public.

HOG active appearance models
Presentation / Conference Contribution
Antonakos, E., Alabort-i-Medina, J., Tzimiropoulos, G., & Zafeiriou, S. (2014, October). HOG active appearance models. Presented at 2014 IEEE International Conference on Image Processing (ICIP), Paris, France

We propose the combination of dense Histogram of Oriented Gradients (HOG) features with Active Appearance Models (AAMs). We employ the efficient Inverse Compositional optimization technique and show results for the task of face fitting. By taking adv... Read More about HOG active appearance models.

Tuning a multiple classifier system for side effect discovery using genetic algorithms
Presentation / Conference Contribution
Reps, J. M., Aickelin, U., & Garibaldi, J. M. (2014, July). Tuning a multiple classifier system for side effect discovery using genetic algorithms. Presented at Proceedings of the 2014 IEEE Congress on Evolutionary Computation, CEC 2014, Beijing, China

In previous work, a novel supervised framework implementing a binary classifier was presented that obtained excellent results for side effect discovery. Interestingly, unique side effects were identified when different binary classifiers were used wi... Read More about Tuning a multiple classifier system for side effect discovery using genetic algorithms.

Some constructions on ω-groupoids
Presentation / Conference Contribution
Altenkirch, T., Li, N., & Ondřej, R. (2014, July). Some constructions on ω-groupoids. Presented at International Workshop on Logical Frameworks and Meta-Languages: Theory and Practice (LFMTP '14), Vienna, Austria

Weak ω-groupoids are the higher dimensional generalisation of setoids and are an essential ingredient of the construc- tive semantics of Homotopy Type Theory [10]. Following up on our previous formalisation [3] and Brunerie’s notes [5], we present a... Read More about Some constructions on ω-groupoids.

Variability of behaviour in electricity load profile clustering: who does things at the same time each day?
Presentation / Conference Contribution
Dent, I., Craig, T., Aickelin, U., & Rodden, T. (2014, July). Variability of behaviour in electricity load profile clustering: who does things at the same time each day?. Presented at 14th Industrial Conference, ICDM 2014, St. Petersburg, Russia

UK electricity market changes provide opportunities to alter households' electricity usage patterns for the benefit of the overall electricity network. Work on clustering similar households has concentrated on daily load profiles and the variability... Read More about Variability of behaviour in electricity load profile clustering: who does things at the same time each day?.

Verifying heterogeneous multi-agent programs
Presentation / Conference Contribution
Doan, T. T., Yuan, Y., Alechina, N., & Logan, B. (2014, May). Verifying heterogeneous multi-agent programs. Presented at 13th International Conference on Autonomous Agents and Multi-Agent Systems AAMAS 2014, Paris, France

We present a new approach to verifying heterogeneous multi-agent programs — multi-agent systems in which the agents are implemented in different (BDI-based) agent programming languages. Our approach is based on meta-APL, a BDI-based agent programming... Read More about Verifying heterogeneous multi-agent programs.

Fuzzy adaptive parameter control of a late acceptance hyper-heuristic
Presentation / Conference Contribution
Jackson, W. G., Özcan, E., & John, R. I. (2014, September). Fuzzy adaptive parameter control of a late acceptance hyper-heuristic. Presented at 14th UK Workshop on Computational Intelligence UKCI2014

A traditional iterative selection hyper-heuristic which manages a set of low level heuristics relies on two core components, a method for selecting a heuristic to apply at a given point, and a method to decide whether or not to accept the result of t... Read More about Fuzzy adaptive parameter control of a late acceptance hyper-heuristic.

Gauss-Newton deformable part models for face alignment in-the-wild
Presentation / Conference Contribution
Tzimiropoulos, G., & Pantic, M. (2014, June). Gauss-Newton deformable part models for face alignment in-the-wild. Presented at 2014 IEEE Conference on Computer Vision and Pattern Recognition, Columbus, Ohio

Arguably, Deformable Part Models (DPMs) are one of the most prominent approaches for face alignment with impressive results being recently reported for both controlled lab and unconstrained settings. Fitting in most DPM methods is typically formulate... Read More about Gauss-Newton deformable part models for face alignment in-the-wild.

Wearables or infrastructure: contrasting approaches to collecting behavioural data in the home
Presentation / Conference Contribution
Victoria, S., Tim, C., Sarah, M., Kher Hui, N., Elizabeth, E., Richard, M., & Stuart, R. (2014, September). Wearables or infrastructure: contrasting approaches to collecting behavioural data in the home. Presented at HomeSys 2014, Seattle, USA

This paper examines and contrasts two approaches to collecting behavioural data within the home. The first of these involves filming from static video cameras combined with network logging to capture media consumption activities across multiple scree... Read More about Wearables or infrastructure: contrasting approaches to collecting behavioural data in the home.

Finding information about mental health in microblogging platforms: a case study of depression
Presentation / Conference Contribution
Wilson, M. L., Ali, S. A., & Valstar, M. F. (2014, August). Finding information about mental health in microblogging platforms: a case study of depression. Presented at 5th Information Interaction in Context Symposium (IIiX'14), Regensburg, Germany

Searching for online health information has been well studied in web search, but social media, such as public microblogging services, are well known for different types of tacit information: personal experience and shared information. Finding useful... Read More about Finding information about mental health in microblogging platforms: a case study of depression.

Online learning and fusion of orientation appearance models for robust rigid object tracking
Presentation / Conference Contribution
Marras, I., Medina, J. A., Tzimiropoulos, G., Zafeiriou, S., & Pantic, M. (2013, April). Online learning and fusion of orientation appearance models for robust rigid object tracking. Presented at 2013 10th IEEE International Conference and Workshops on Automatic Face and Gesture Recognition, FG 2013, Shanghai, China

We present a robust framework for learning and fusing different modalities for rigid object tracking. Our method fuses data obtained from a standard visual camera and dense depth maps obtained by low-cost consumer depths cameras such as the Kinect. T... Read More about Online learning and fusion of orientation appearance models for robust rigid object tracking.

Tension space analysis: Exploring community requirements for networked urban screens
Presentation / Conference Contribution
North, S., Schnädelbach, H., Fatah gen Schieck, A., Motta, W., Ye, L., Behrens, M., & Kostopoulou, E. (2013, September). Tension space analysis: Exploring community requirements for networked urban screens. Presented at 14th IFIP TC 13 International Conference, Cape Town, South Africa

This paper draws on the design process, implementation and early evaluation results of an urban screens network to highlight the tensions that emerge at the boundary between the technical and social aspects of design. While public interactive screens... Read More about Tension space analysis: Exploring community requirements for networked urban screens.

Generic active appearance models revisited
Presentation / Conference Contribution
Tzimiropoulos, G., Alabort-i-Medina, J., Zafeiriou, S., & Pantic, M. (2012, November). Generic active appearance models revisited. Presented at Computer Vision -- ACCV 2012, Daejeon, South Korea

The proposed Active Orientation Models (AOMs) are generative models of facial shape and appearance. Their main differences with the well-known paradigm of Active Appearance Models (AAMs) are (i) they use a different statistical model of appearance, (... Read More about Generic active appearance models revisited.

Understanding Retail Productivity by Simulating Management Practices
Presentation / Conference Contribution
Siebers, P.-O., Aickelin, U., Celia, H., & Clegg, C. (2007, September). Understanding Retail Productivity by Simulating Management Practices. Presented at EUROSIM Congress on Modelling and Simulation (EUROSIM07), Ljubljana, Slovenia

Intelligent agents offer a new and exciting way of understanding the world of work. In this paper we apply agent-based modeling and simulation to investigate a set of problems in a retail context. Specifically, we are working to understand the relati... Read More about Understanding Retail Productivity by Simulating Management Practices.