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All Outputs (34)

Culture and Sketching: Comparative Analysis of UK and Chinese Designers (2024)
Journal Article
Tang, P., Lawson, G., Sun, X., & Sharples, S. (in press). Culture and Sketching: Comparative Analysis of UK and Chinese Designers. Journal of Creative Behavior,

This research investigates the influence of culture on sketching by comparing UK and Chinese designers. We employed a novel dual-method approach: machine learning algorithms analysed a dataset of 2,090 digitised sketches from student designers, while... Read More about Culture and Sketching: Comparative Analysis of UK and Chinese Designers.

A systematic review of methodologies for human behavior modelling and routing optimization in large-scale evacuation planning (2024)
Journal Article
Aldahlawi, R. Y., Akbari, V., & Lawson, G. (2024). A systematic review of methodologies for human behavior modelling and routing optimization in large-scale evacuation planning. International Journal of Disaster Risk Reduction, 110, Article 104638. https://doi.org/10.1016/j.ijdrr.2024.104638

Frequent and escalating natural disasters pose an increasing threat to society and the environment. Effective disaster management strategies are crucial to mitigate their impact. This paper reviews recent methodologies for large-scale evacuation plan... Read More about A systematic review of methodologies for human behavior modelling and routing optimization in large-scale evacuation planning.

Defining human-centricity in Industry 5.0 and assessing the readiness of ergonomics/human factors communities in UK (2024)
Journal Article
Hermawati, S., Correa, R., Mohan, M., Lawson, G., & Houghton, R. (2024). Defining human-centricity in Industry 5.0 and assessing the readiness of ergonomics/human factors communities in UK. Ergonomics, 1-20. https://doi.org/10.1080/00140139.2024.2343947

There is a lack of a clear and consistent definition of human-centricity in Industry 5.0. This study identified the definition of human-centricity in Industry 5.0 through a systematic literature review and used it to assess the readiness of Ergonomic... Read More about Defining human-centricity in Industry 5.0 and assessing the readiness of ergonomics/human factors communities in UK.

Seeing Your Stories: Visualization for Narrative Medicine (2023)
Journal Article
Ma, H., Yuan, X., Sun, X., Lawson, G., & Wang, Q. (2024). Seeing Your Stories: Visualization for Narrative Medicine. Health Data Science, 4, Article 0103. https://doi.org/10.34133/hds.0103

Importance: Narrative medicine (NM), in which patient stories play a crucial role in their diagnosis and treatment, can potentially support a more holistic approach to patient care than traditional scientific ones. However, there are some challenges... Read More about Seeing Your Stories: Visualization for Narrative Medicine.

Visualising emotion in support of patient-physician communication: an empirical study (2022)
Journal Article
Ma, H., Sun, X., Lawson, G., Wang, Q., & Zhang, Y. (2022). Visualising emotion in support of patient-physician communication: an empirical study. Behaviour and Information Technology, 42(11), 1782-1800. https://doi.org/10.1080/0144929x.2022.2097954

Patient-physician communication is a crucial aspect of clinical diagnoses and treatments. However, there are barriers to effective empathic practices, including consciousness, busy working rhythms, and difficulties recognising patients’ implicit emot... Read More about Visualising emotion in support of patient-physician communication: an empirical study.

Cognitive and metabolic workload assessment techniques: A review in automotive manufacturing context (2021)
Journal Article
Dadashi, N., Lawson, G., Marshall, M., & Stokes, G. (2022). Cognitive and metabolic workload assessment techniques: A review in automotive manufacturing context. Human Factors and Ergonomics in Manufacturing and Service Industries, 32(1), 20-34. https://doi.org/10.1002/hfm.20928

Ergonomics assessment in the automotive industry has, to date, focused mainly on physical ergonomics, for example, manual handling and posture. However, workload and, in particular, metabolic and cognitive workload, contributes to worker efficiency b... Read More about Cognitive and metabolic workload assessment techniques: A review in automotive manufacturing context.

Probing cultural differences in product design and consumer evaluation using repertory grid analysis (2021)
Journal Article
Tang, P., Lawson, G., Sun, X., & Sharples, S. (2022). Probing cultural differences in product design and consumer evaluation using repertory grid analysis. International Journal of Technology and Design Education, 32, 1875-1894. https://doi.org/10.1007/s10798-021-09663-9

Culture plays an essential role in the success of product design, especially in the age of a global economy where there is a high probability of discrepancy between the designer's intention and the consumer's response. However, the role of culture is... Read More about Probing cultural differences in product design and consumer evaluation using repertory grid analysis.

SHION (Smart tHermoplastic InjectiON): An Interactive Digital Twin Supporting Real-Time Shopfloor Operations (2020)
Journal Article
Hermawati, S., & Lawson, G. (2022). SHION (Smart tHermoplastic InjectiON): An Interactive Digital Twin Supporting Real-Time Shopfloor Operations. IEEE Internet Computing, 26(3), 23-32. https://doi.org/10.1109/MIC.2020.3047349

Injection molding is widely used to produce plastic components with large lot size. However, guaranteeing consistency and quality of parts in injection molding is challenging. Failures occur due to variation during injection cycles. Thus, real-time d... Read More about SHION (Smart tHermoplastic InjectiON): An Interactive Digital Twin Supporting Real-Time Shopfloor Operations.

Physiological Indicators of Task Demand, Fatigue, and Cognition in Future Digital Manufacturing Environments (2020)
Journal Article
Argyle, E. M., Marinescu, A., Wilson, M. L., Lawson, G., & Sharples, S. (2021). Physiological Indicators of Task Demand, Fatigue, and Cognition in Future Digital Manufacturing Environments. International Journal of Human-Computer Studies, 145, Article 102522. https://doi.org/10.1016/j.ijhcs.2020.102522

As Digital Manufacturing transforms traditionally physical work into more system-monitoring tasks, new methods are required for understanding people's mental workload and prolonged capacity for focused attention.

Many physiological measures have... Read More about Physiological Indicators of Task Demand, Fatigue, and Cognition in Future Digital Manufacturing Environments.

Multimodal virtual environments: an opportunity to improve fire safety training? (2020)
Journal Article
Lawson, G., Roper, T., Shaw, E., Hsieh, M.-K., & Cobb, S. V. (2020). Multimodal virtual environments: an opportunity to improve fire safety training?. Policy and Practice in Health and Safety, 18(2), 155-168. https://doi.org/10.1080/14773996.2020.1796085

Fires and fire-related fatalities remain a tragic and frequent occurrence. Evidence has shown that humans adopt sub-optimal behaviours during fire incidents and, therefore, training is one possible means to improve occupant survival rates. We present... Read More about Multimodal virtual environments: an opportunity to improve fire safety training?.

Participatory ergonomics in Indonesian tin mining (2018)
Journal Article
Soejadi, P. P., Lawson, G., Ryan, B., & Hermawati, S. (2018). Participatory ergonomics in Indonesian tin mining. https://doi.org/10.21008/j.0239-9415.2017.075.20

Thousands of small and medium enterprises’ (SMEs) employees in Indonesian tin mining companies work in dangerous environments without sufficient safety and health protections. This study’s aim was to investigate the identified factors, such as diffic... Read More about Participatory ergonomics in Indonesian tin mining.

Perceptions of an automotive load space in a virtual environment (2017)
Journal Article
Lawson, G., Roper, T., Herriotts, P., Malcolm, L., & Salanitri, D. (2017). Perceptions of an automotive load space in a virtual environment. International Journal of Vehicle Design, 74(2), https://doi.org/10.1504/IJVD.2017.085456

A study was conducted to investigate the accuracy of perceptions of a car load space in a CAVE virtual environment. A total of 46 participants rated load space width, height, depth, usability and overall capacity after viewing either a virtual Range... Read More about Perceptions of an automotive load space in a virtual environment.

Human behaviour in emergency situations: Comparisons between aviation and rail domains (2017)
Journal Article
Stedmon, A., Lawson, G., Lewis, L., Richards, D., & Grant, R. (2017). Human behaviour in emergency situations: Comparisons between aviation and rail domains. Security Journal, 30(3), 963-978. https://doi.org/10.1057/sj.2015.34

This article presents a comparative review of the knowledge base regarding human behaviour in emergencies for both aviation and rail domains. Generic models of human behaviour in emergency situations are introduced and specific attention is then focu... Read More about Human behaviour in emergency situations: Comparisons between aviation and rail domains.

User-centred design of a portable fire extinguisher (2017)
Journal Article
Amos, M., & Lawson, G. (2017). User-centred design of a portable fire extinguisher. Ergonomics in Design, 25(3), 20-27. https://doi.org/10.1177/1064804617707871

This case study documents the process followed to produce an alternative design of fire extinguisher. The work focuses on how informative data can be gathered for an ethically challenging product scenario through the use of a range of user-centred re... Read More about User-centred design of a portable fire extinguisher.

Multimodal “sensory illusions” for improving spatial awareness in virtual environments (2016)
Presentation / Conference Contribution
Lawson, G., Roper, T., & Abdullah, C. (2016). Multimodal “sensory illusions” for improving spatial awareness in virtual environments. In ECCE '16: proceedings of the European Conference on Cognitive Ergonomics. https://doi.org/10.1145/2970930.2970945

Inaccurate judgement of distances in virtual environments (VEs) restricts their usefulness for engineering development, in which engineers must have a good understanding of the spaces they are designing. Multimodal feedback can improve depth percept... Read More about Multimodal “sensory illusions” for improving spatial awareness in virtual environments.

Enhancing the design process with drama-related methods (2016)
Journal Article
Lawson, G., Brown, M., Coughlan, T., Floyde, A., Baurley, S., Elliott, M., …Tsai, A. (in press). Enhancing the design process with drama-related methods. Design Journal, 19(4), https://doi.org/10.1080/14606925.2016.1176341

This paper presents a critical review of several applications of drama-related methods to design, discussing their benefits and limitations and providing comment on practical aspects of their implementation. Drama-related methods can shed light on th... Read More about Enhancing the design process with drama-related methods.

Establishing usability heuristics for heuristics evaluation in a specific domain: is there a consensus? (2016)
Journal Article
Hermawati, S., & Lawson, G. (2016). Establishing usability heuristics for heuristics evaluation in a specific domain: is there a consensus?. Applied Ergonomics, 56, https://doi.org/10.1016/j.apergo.2015.11.016

Heuristics evaluation is frequently employed to evaluate usability. While general heuristics are suitable to evaluate most user interfaces, there is still a need to establish heuristics for specific domains to ensure that their specific usability iss... Read More about Establishing usability heuristics for heuristics evaluation in a specific domain: is there a consensus?.

Future directions for the development of Virtual Reality within an automotive manufacturer (2016)
Journal Article
Lawson, G., Salanitri, D., & Waterfield, B. (2016). Future directions for the development of Virtual Reality within an automotive manufacturer. Applied Ergonomics, 53(B), https://doi.org/10.1016/j.apergo.2015.06.024

Virtual Reality (VR) can reduce time and costs, and lead to increases in quality, in the development of a product. Given the pressure on car companies to reduce time-to-market and to continually improve quality, the automotive industry has championed... Read More about Future directions for the development of Virtual Reality within an automotive manufacturer.

Effectiveness of a multi-device 3D virtual environment application to train car service maintenance procedures (2016)
Journal Article
Borsci, S., Lawson, G., Jha, B., Burgess, M., & Salanitri, D. (2016). Effectiveness of a multi-device 3D virtual environment application to train car service maintenance procedures. Virtual Reality, 2016(20), 41-55. https://doi.org/10.1007/s10055-015-0281-5

This paper reports a study which demonstrates the advantages of using virtual-reality based systems for training automotive assembly tasks. Sixty participants were randomly assigned to one of the following three training experience to learn a car ser... Read More about Effectiveness of a multi-device 3D virtual environment application to train car service maintenance procedures.