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Framework for BIM-Based Simulation of Construction Operations Implemented in a Game Engine

Osorio-Sandoval, Carlos A.; Tizani, Walid; Pereira, Estacio; Ninić, Jelena; Koch, Christian

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Authors

Estacio Pereira

Jelena Ninić

Christian Koch



Abstract

Construction simulation has been widely used in academia for research purposes. However, it has been neglected by the industry for various reasons, including the amount of data, skills, effort, and time required to develop complex simulation models, the difficulty of model reuse, and the abstract and confusing way in which simulation results are usually presented. This article demonstrates how BIM can be employed to facilitate the development of a construction simulation model that considers constraints related to resource allocation and task interdependencies. Furthermore, it shows how a game engine can be used as a platform to implement the proposed framework for the integration of BIM and construction simulation and to produce animations from simulation results. The feasibility of the framework is demonstrated through a case study on masonry construction. Results of implementing the framework reveal that BIM-based simulations can reduce the skills, effort, and time required to develop simulation models and enable model reuse. The integration of simulation-based animations provides a model verification and validation mechanism and a means to communicate model results to stakeholders unfamiliar with simulation.

Citation

Osorio-Sandoval, C. A., Tizani, W., Pereira, E., Ninić, J., & Koch, C. (2022). Framework for BIM-Based Simulation of Construction Operations Implemented in a Game Engine. Buildings, 12(8), Article 1199. https://doi.org/10.3390/buildings12081199

Journal Article Type Article
Acceptance Date Aug 3, 2022
Online Publication Date Aug 10, 2022
Publication Date Aug 10, 2022
Deposit Date Aug 10, 2022
Publicly Available Date Aug 11, 2022
Journal Buildings
Electronic ISSN 2075-5309
Publisher MDPI
Peer Reviewed Peer Reviewed
Volume 12
Issue 8
Article Number 1199
DOI https://doi.org/10.3390/buildings12081199
Keywords BIM, discrete-event simulation, simulation-based animation, game engine
Public URL https://nottingham-repository.worktribe.com/output/9901721
Publisher URL https://www.mdpi.com/2075-5309/12/8/1199

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