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A spatial analysis of the JBA headquarters in Splinter Cell: Double Agent

Martin, Paul

Authors

Paul Martin paul.martin@nottingham.edu.cn



Abstract

Three measures drawn from space syntax are proposed as means of describing game spaces with a view to a morphological critical analysis. These measures are: core integration and segregation, isovist area, and visibility/accessibility discrepancy (VAD). The measures are applied to the JBA headquarters levels in the stealth game Splinter Cell: Double Agent in order to evaluate the space in terms of the navigational challenges and affordances with which it presents the player and in terms of the rhythms of tension and relief inherent in its layout. It is demonstrated how these challenges and rhythms are married to the specific game tasks and events that each level contains.

Journal Article Type Article
Journal Entertainment Computing
Print ISSN 1875-9521
Electronic ISSN 1875-9521
Publisher Elsevier
Peer Reviewed Peer Reviewed
Volume 5
Issue 1
APA6 Citation Martin, P. (in press). A spatial analysis of the JBA headquarters in Splinter Cell: Double Agent. Entertainment Computing, 5(1), https://doi.org/10.1016/j.entcom.2013.12.001
DOI https://doi.org/10.1016/j.entcom.2013.12.001
Keywords Space syntax; Splinter Cell; Isovists; Visual analysis
Publisher URL http://www.sciencedirect.com/science/article/pii/S1875952113000268?via%3Dihub
Copyright Statement Copyright information regarding this work can be found at the following address: http://creativecommons.org/licenses/by-nc-nd/4.0

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Copyright Statement
Copyright information regarding this work can be found at the following address: http://creativecommons.org/licenses/by-nc-nd/4.0



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