Virtual Humanity: empathy, embodiment and disorientation in humanitarian VR experience design
(2018)
Journal Article
Kennedy, H. W., & Atkinson, S. (2018). Virtual Humanity: empathy, embodiment and disorientation in humanitarian VR experience design. Refractory: A Journal of Entertainment Media, 30, 12
With 360-degree filmmaking and Virtual Reality (VR) – the audience can now be immersed in the milieu of the filmed location. Hitherto hard to reach territories, and hard to portray narratives can now be realised and experienced first hand – rendering... Read More about Virtual Humanity: empathy, embodiment and disorientation in humanitarian VR experience design.