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AR Fighter: Using HMDs to Create Vertigo Play Experiences (2018)
Presentation / Conference Contribution
Byrne, R., Marshall, J., & Mueller, F. ". (2018, October). AR Fighter: Using HMDs to Create Vertigo Play Experiences. Presented at CHI PLAY'18: 2018 Annual Symposium on Computer-Human Interaction in Play, Melbourne, Australia

Game designers working with Head-Mounted Displays (HMDs) are usually advised to avoid causing disorientation in players. However, we argue that disorientation is a key element of what makes “vertigo play” (such as spinning in circles until dizzy, bal... Read More about AR Fighter: Using HMDs to Create Vertigo Play Experiences.