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All Outputs (38)

Illusion of control or passive superstition? A comparison of two explanations for irrational gambling beliefs (2024)
Journal Article
Monson, A., James, R. J. E., Wootton, R. E., & Newall, P. (2024). Illusion of control or passive superstition? A comparison of two explanations for irrational gambling beliefs. Psychology of Addictive Behaviors, https://doi.org/10.1037/adb0001036

Objective:

The “illusion of control” is a dominant cognitive illusion in disordered gambling, but its role in shaping irrational gambling beliefs has been questioned by recent null experimental findings. Here, we aimed to test this recent work, i... Read More about Illusion of control or passive superstition? A comparison of two explanations for irrational gambling beliefs.

Examining the impact of mobile gambling harm minimisation features: a dualistic model of passion perspective (2024)
Journal Article
Whelan, E., Morvannou, A., Ma, X., James, R., Clohessy, T., & Turel, O. (in press). Examining the impact of mobile gambling harm minimisation features: a dualistic model of passion perspective. European Journal of Information Systems, 1-24. https://doi.org/10.1080/0960085x.2024.2396964

Driven by the ubiquity of smartphones, sports gambling has intensified globally. Most mobile gambling apps are mandated to offer harm minimisation features which are IT tools designed to help prevent harmful gambling activity. Existing research on th... Read More about Examining the impact of mobile gambling harm minimisation features: a dualistic model of passion perspective.

Investigating Gambling-Related Suicide (2024)
Journal Article
ROBERTS, A., ROGERS, J., PETROVSKAYA, E., ASHTON, A., BECK, E., RITCHIE, C., TURNBULL, P., JOHAL, G., JAMES, R., PARENTE, T., BOYCE, C., CHAMBERLAIN, S., BOWDEN-JONES, H., WONG, P., & SHARMAN, S. (in press). Investigating Gambling-Related Suicide. Addiction,

Disordered gambling, or dependence and consequences: a bifactor exploratory structural equation model analysis of the problem gambling severity index (2024)
Journal Article
James, R. J., Tillsley, J. E., Hitcham, L., Mou, C., Kim, H., & Tunney, R. J. (in press). Disordered gambling, or dependence and consequences: a bifactor exploratory structural equation model analysis of the problem gambling severity index. Addiction Research and Theory, https://doi.org/10.1080/16066359.2024.2352094

Background
The Problem Gambling Severity Index (PGSI) is a widely used assessment of disordered gambling. However, it has been claimed that instead of measuring a single factor of problem gambling severity, the PGSI measures two correlated factors o... Read More about Disordered gambling, or dependence and consequences: a bifactor exploratory structural equation model analysis of the problem gambling severity index.

The importance of need‐altruism and kin‐altruism to blood donor behaviour for black and white people (2024)
Journal Article
Ferguson, E., Dawe‐Lane, E., Ajayi, O., Osikomaiya, B., Mills, R., & Okubanjo, A. (2024). The importance of need‐altruism and kin‐altruism to blood donor behaviour for black and white people. Transfusion Medicine, 34(2), 112-123. https://doi.org/10.1111/tme.13032

Background
Need-altruism (a preference to help people in need) and kin-altruism (a preference to help kin over non-kin) underlie two hypotheses for voluntary blood donation: (i) Need-altruism underlies motivations for volunteer blood donation and (i... Read More about The importance of need‐altruism and kin‐altruism to blood donor behaviour for black and white people.

To screen, or not to screen: An experimental comparison of two methods for correlating video game loot box expenditure and problem gambling severity (2023)
Journal Article
Xiao, L. Y., Newall, P., & James, R. J. (2024). To screen, or not to screen: An experimental comparison of two methods for correlating video game loot box expenditure and problem gambling severity. Computers in Human Behavior, 151, Article 108019. https://doi.org/10.1016/j.chb.2023.108019

Loot boxes are gambling-like products found in video games that players can buy with real-world money to obtain random rewards. A positive correlation between loot box spending and problem gambling severity has been well-replicated. Some researchers... Read More about To screen, or not to screen: An experimental comparison of two methods for correlating video game loot box expenditure and problem gambling severity.

Tracking online searches for gambling activities and operators in the United Kingdom during the COVID-19 pandemic: A Google Trends™ analysis (2023)
Journal Article
Houghton, S., Boy, F., Bradley, A., James, R., Wardle, H., & Dymond, S. (2023). Tracking online searches for gambling activities and operators in the United Kingdom during the COVID-19 pandemic: A Google Trends™ analysis. Journal of Behavioral Addictions, 12(4), 983-991. https://doi.org/10.1556/2006.2023.00055

Background: Whilst some research has explored the impact of COVID-19 on gambling behaviour, little is yet known about online search behaviours for gambling during this period. The current study explored gambling-related online searches before, during... Read More about Tracking online searches for gambling activities and operators in the United Kingdom during the COVID-19 pandemic: A Google Trends™ analysis.

The relationship between smartphone use and smartphone addiction: An examination of logged and self-reported behavior in a pre-registered, two-wave sample (2023)
Journal Article
Hitcham, L., Jackson, H., & J.E. James, R. (2023). The relationship between smartphone use and smartphone addiction: An examination of logged and self-reported behavior in a pre-registered, two-wave sample. Computers in Human Behavior, 146, Article 107822. https://doi.org/10.1016/j.chb.2023.107822

There has been a growing literature that has utilized logged behavior from smartphones to study the impacts of technology use on individuals. One of these proposed impacts has been that people become addicted to their smartphones. Measurements of sma... Read More about The relationship between smartphone use and smartphone addiction: An examination of logged and self-reported behavior in a pre-registered, two-wave sample.

How does the phrasing of house edge information affect gamblers’ perceptions and level of understanding? A Registered Report (2023)
Journal Article
Newall, P. W. S., James, R. J., & Maynard, O. M. (2024). How does the phrasing of house edge information affect gamblers’ perceptions and level of understanding? A Registered Report. Addiction Research and Theory, 32(1), Article 2195171. https://doi.org/10.1080/16066359.2023.2195171

The provision of information to consumers is a common input to tackling various public health issues. By comparison to the information given on food and alcohol products, information on gambling products is either not given at all, or shown in low-pr... Read More about How does the phrasing of house edge information affect gamblers’ perceptions and level of understanding? A Registered Report.

Depression, Cognition, and Pain: Exploring Individual, Cultural and Country-Level Effects Across Europe (2023)
Journal Article
James, R. J., & Ferguson, E. (2023). Depression, Cognition, and Pain: Exploring Individual, Cultural and Country-Level Effects Across Europe. Journal of Pain, 24(6), 1104-1115. https://doi.org/10.1016/j.jpain.2023.03.006

The aim of this paper was to investigate the role of economic (eg, GDP per capita), political (eg, healthcare spending), cultural (country-level aggregates norms) and individual correlates (eg, depression) of pain in a secondary analysis of a sample... Read More about Depression, Cognition, and Pain: Exploring Individual, Cultural and Country-Level Effects Across Europe.

Individual differences in decision-making: evidence for the scarcity hypothesis from the English Longitudinal Study of Ageing (2022)
Journal Article
Tunney, R. J., & James, R. (2022). Individual differences in decision-making: evidence for the scarcity hypothesis from the English Longitudinal Study of Ageing. Royal Society Open Science, 9(10), Article 220102. https://doi.org/10.1098/rsos.220102

We report the results of a pre-registered analysis of data from the English Longitudinal Study of Ageing that was designed to test the hypothesis that economic scarcity is associated with individual differences in decision-making. We tested this hypo... Read More about Individual differences in decision-making: evidence for the scarcity hypothesis from the English Longitudinal Study of Ageing.

Understanding the construction of ‘behavior’ in smartphone addiction: A scoping review (2022)
Journal Article
James, R. J., Dixon, G., Dragomir, M. G., Thirlwell, E., & Hitcham, L. (2023). Understanding the construction of ‘behavior’ in smartphone addiction: A scoping review. Addictive Behaviors, 137, Article 107503. https://doi.org/10.1016/j.addbeh.2022.107503

It has been claimed that smartphone usage constitutes a behavioral addiction, characterised by compulsive, excessive use of one's phone and psychological withdrawal or distress when the phone is absent. However, there is uncertainty about key phenome... Read More about Understanding the construction of ‘behavior’ in smartphone addiction: A scoping review.

Quantile regression analysis of in-play betting in a large online gambling dataset (2022)
Journal Article
Whiteford, S., Hoon, A. E., James, R., Tunney, R., & Dymond, S. (2022). Quantile regression analysis of in-play betting in a large online gambling dataset. Computers in Human Behavior Reports, 6, Article 100194. https://doi.org/10.1016/j.chbr.2022.100194

In-play betting involves making multiple bets during a sporting event and is an increasingly popular form of gambling. Behavioural analysis of large datasets of in-play betting may aid in the prediction of at-risk patterns of gambling. However, datas... Read More about Quantile regression analysis of in-play betting in a large online gambling dataset.

The Use of Social Media in Research on Gambling: a Systematic Review (2021)
Journal Article
James, R. J. E., & Bradley, A. (2021). The Use of Social Media in Research on Gambling: a Systematic Review. Current Addiction Reports, 8, 235–245. https://doi.org/10.1007/s40429-021-00364-w

Purpose of Review
Social media enables a range of possibilities in the way gamblers and gambling operators interact and content communicate with gambling. The purpose of this systematic review was to synthesise the extant literature to identify the... Read More about The Use of Social Media in Research on Gambling: a Systematic Review.

Using heterogeneity in disease to understand the relationship between health and personality (2021)
Journal Article
James, R., Walsh, D., & Ferguson, E. (2022). Using heterogeneity in disease to understand the relationship between health and personality. Psychology, Health and Medicine, 27(7), 1582-1595. https://doi.org/10.1080/13548506.2021.1903057

The aim of this study was to compare the relationship between two health outcomes (pain and self-reported health) and personality while accounting for heterogeneity in arthritic disease. Traditionally health psychology and other health research has t... Read More about Using heterogeneity in disease to understand the relationship between health and personality.

The Central Aspects of Pain in the Knee (CAP-Knee) questionnaire; a mixed-methods study of a self-report instrument for assessing central mechanisms in people with knee pain (2021)
Journal Article
Akin-Akinyosoye, K., James, R. J. E., Mcwilliams, D. F., Millar, B., Das Nair, R., Ferguson, E., & Walsh, D. A. (2021). The Central Aspects of Pain in the Knee (CAP-Knee) questionnaire; a mixed-methods study of a self-report instrument for assessing central mechanisms in people with knee pain. Osteoarthritis and Cartilage, 29(6), 802-814. https://doi.org/10.1016/j.joca.2021.02.562

OBJECTIVES: Pain is the prevailing symptom of knee osteoarthritis. Central sensitisation creates discordance between pain and joint pathology. We previously reported a central pain mechanisms trait derived from 8 discrete characteristics: neuropathic... Read More about The Central Aspects of Pain in the Knee (CAP-Knee) questionnaire; a mixed-methods study of a self-report instrument for assessing central mechanisms in people with knee pain.

Defining the key issues discussed by problematic gamblers on web-based forums: a data-driven approach (2020)
Journal Article
Bradley, A., & James, R. (2021). Defining the key issues discussed by problematic gamblers on web-based forums: a data-driven approach. International Gambling Studies, 21(1), 59-73. https://doi.org/10.1080/14459795.2020.1801793

Online forums can be a source of support for people with gambling-related problems. Forum threads contain detailed information about these gamblers’ experiences. However, because of limitations in data collection and analysis, there have been few sys... Read More about Defining the key issues discussed by problematic gamblers on web-based forums: a data-driven approach.

Towards a cross-cultural assessment of binge-watching: Psychometric evaluation of the “watching TV series motives” and “binge-watching engagement and symptoms” questionnaires across nine languages (2020)
Journal Article
Flayelle, M., Castro-Calvo, J., Vögele, C., Astur, R., Ballester-Arnal, R., Challet-Bouju, G., …Billieux, J. (2020). Towards a cross-cultural assessment of binge-watching: Psychometric evaluation of the “watching TV series motives” and “binge-watching engagement and symptoms” questionnaires across nine languages. Computers in Human Behavior, 111, Article 106410. https://doi.org/10.1016/j.chb.2020.106410

In view of the growing interest regarding binge-watching (i.e., watching multiple episodes of television (TV) series in a single sitting) research, two measures were developed and validated to assess binge-watching involvement (“Binge-Watching Engage... Read More about Towards a cross-cultural assessment of binge-watching: Psychometric evaluation of the “watching TV series motives” and “binge-watching engagement and symptoms” questionnaires across nine languages.