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All Outputs (52)

Accountable Internet of things?: outline of the IoT Databox model (2017)
Presentation / Conference Contribution
Crabtree, A., Lodge, T., Colley, J., Greenhalgh, C., & Mortier, R. (2017). Accountable Internet of things?: outline of the IoT Databox model.

This paper outlines the IoT Databox model as a means of making the Internet of Things (IoT) accountable to individuals. Accountability is a key to building consumer trust and mandated in data protection legislation. We briefly outline the ‘external’... Read More about Accountable Internet of things?: outline of the IoT Databox model.

Repacking ‘privacy’ for a networked world (2017)
Journal Article
Crabtree, A., Tolmie, P., & Knight, W. (2017). Repacking ‘privacy’ for a networked world. Computer Supported Cooperative Work, 26(4-6), https://doi.org/10.1007/s10606-017-9276-y

In this paper we examine the notion of privacy as promoted in the digital economy and how it has been taken up as a design challenge in the fields of CSCW, HCI and Ubiquitous Computing. Against these prevalent views we present an ethnomethodological... Read More about Repacking ‘privacy’ for a networked world.

Challenges of using personal data to drive personalised electronic programme guides (2017)
Presentation / Conference Contribution
Sailaja, N., Crabtree, A., & Stenton, P. (2017). Challenges of using personal data to drive personalised electronic programme guides.

Media researchers are adopting personalisation in diverse ways to deliver increasingly context-sensitive and customised media experiences. This paper explores user attitudes towards a personalised Electronic Programme Guide which tailors media recomm... Read More about Challenges of using personal data to drive personalised electronic programme guides.

Personal data management with the Databox: What’s inside the box? (2016)
Presentation / Conference Contribution
Mortier, R., Zhao, J., Crowcroft, J., Wang, L., Qi, L., Haddadi, H., …Greenhalgh, C. (2016). Personal data management with the Databox: What’s inside the box?. In CAN 2016 - Proceedings of the 2016 ACM Workshop on Cloud-Assisted Networking (49-54). https://doi.org/10.1145/3010079.3010082

We are all increasingly the subjects of data collection and processing systems that use data generated both about and by us to provide and optimise a wide range of services. Means for others to collect and process data that concerns each of us – ofte... Read More about Personal data management with the Databox: What’s inside the box?.

Valorising the IoT Databox: creating value for everyone (2016)
Journal Article
Perera, C., Wakenshaw, S. Y., Baarslag, T., Haddadi, H., Bandara, A. K., Mortier, R., …Crowcroft, J. (2017). Valorising the IoT Databox: creating value for everyone. Transactions on Emerging Telecommunications Technologies, 28(1), Article e3125. https://doi.org/10.1002/ett.3125

The Internet of Things is expected to generate large amounts of heterogeneous data from diverse sources including physical sensors, user devices and social media platforms. Over the last few years, significant attention has been focused on personal d... Read More about Valorising the IoT Databox: creating value for everyone.

“We don’t sell blocks” exploring Minecraft’s commissioning market (2016)
Presentation / Conference Contribution
Koutsouras, P., Martindale, S., & Crabtree, A. (2016). “We don’t sell blocks” exploring Minecraft’s commissioning market.

In recent years, we have experienced the proliferation of videogames that have, as their main mode of play, the creation of in-game content. Even though existing literature has looked into various characteristics of these games, one of their aspects... Read More about “We don’t sell blocks” exploring Minecraft’s commissioning market.

Enabling the new economic actor: data protection, the digital economy, and the Databox (2016)
Journal Article
Crabtree, A., Lodge, T., Colley, J., Greenhalgh, C., Mortier, R., & Haddadi, H. (2016). Enabling the new economic actor: data protection, the digital economy, and the Databox. Personal and Ubiquitous Computing, 20(6), 947-957. https://doi.org/10.1007/s00779-016-0939-3

© 2016, The Author(s). This paper offers a sociological perspective on data protection regulation and its relevance to design. From this perspective, proposed regulation in Europe and the USA seeks to create a new economic actor—the consumer as perso... Read More about Enabling the new economic actor: data protection, the digital economy, and the Databox.

“Just whack it on until it gets hot”: working with IoT data in the home (2016)
Presentation / Conference Contribution
Fischer, J. E., Crabtree, A., Rodden, T., Colley, J. A., Costanza, E., Jewell, M. O., & Ramchurn, S. D. (2016). “Just whack it on until it gets hot”: working with IoT data in the home.

This paper presents findings from a co-design project that aims to augment the practices of professional energy advisors with environmental data from sensors deployed in clients’ homes. Premised on prior ethnographic observations we prototyped a sens... Read More about “Just whack it on until it gets hot”: working with IoT data in the home.

Searching for music: understanding the discovery, acquisition, processing and organization of music in a domestic setting for design (2016)
Journal Article
Chamberlain, A., & Crabtree, A. (in press). Searching for music: understanding the discovery, acquisition, processing and organization of music in a domestic setting for design. Personal and Ubiquitous Computing, https://doi.org/10.1007/s00779-016-0911-2

This series of studies make it clear that a wide range of both physical and digital resources are involved in domestic music consumption. The selection of digital resources is particularly evident, and it can be observed that domestic music consumpti... Read More about Searching for music: understanding the discovery, acquisition, processing and organization of music in a domestic setting for design.

“This has to be the cats” - Personal Data Legibility in Networked Sensing Systems (2016)
Presentation / Conference Contribution
Tolmie, P., Crabtree, A., Rodden, T., Colley, J., & Luger, E. (2016). “This has to be the cats” - Personal Data Legibility in Networked Sensing Systems. In CSCW '16: Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing (491-502). https://doi.org/10.1145/2818048.2819992

© 2016 ACM. Notions like 'Big Data' and the 'Internet of Things' turn upon anticipated harvesting of personal data through ubiquitous computing and networked sensing systems. It is largely presumed that understandings of people's everyday interaction... Read More about “This has to be the cats” - Personal Data Legibility in Networked Sensing Systems.

"I’ve got a sheep with three legs if anybody wants it?’" - re-visioning the rural economy (2015)
Journal Article
Crabtree, A., Chamberlain, A., Valchovska, S., Davies, M., Glover, K., & Greenhalgh, C. (2015). "I’ve got a sheep with three legs if anybody wants it?’" - re-visioning the rural economy. Personal and Ubiquitous Computing, 19(8), https://doi.org/10.1007/s00779-015-0890-8

This paper reports on a study of 4CG, a cooperative enterprise located in rural Wales. 4CG operates for the good of the local economy and seeks to diversify its commercial portfolio through the creation of an online shop retailing goods and services... Read More about "I’ve got a sheep with three legs if anybody wants it?’" - re-visioning the rural economy.

Digital records and the Digital Replay System (2015)
Book Chapter
Crabtree, A., Tennent, P., Brundell, P., & Knight, D. (2015). Digital records and the Digital Replay System. In P. Halfpenny, & R. Procter (Eds.), Innovations in Digital Research Methods. SAGE Publications

Human data interaction: historical lessons from social studies and CSCW (2015)
Presentation / Conference Contribution
Crabtree, A., & Mortier, R. (2015). Human data interaction: historical lessons from social studies and CSCW.

Human Data Interaction (HDI) is an emerging field of research that seeks to support end-users in the day-to-day management of their personal digital data. This is a programmatic paper that seeks to elaborate foundational challenges that face HDI from... Read More about Human data interaction: historical lessons from social studies and CSCW.

The ethical challenges of experience sampling using wearable cameras (2015)
Presentation / Conference Contribution
Kwok, S. Y., Skatova, A., Shipp, V., & Crabtree, A. (2015). The ethical challenges of experience sampling using wearable cameras. In MobileHCI '15 Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct (1054-1057). https://doi.org/10.1145/2786567.2794325

Self-report methods such as experience sampling provide an important means of understanding individual behaviors. The arrival of wearable camera technologies opens up research opportunities to provoke and explore in-depth contextual self-reflection... Read More about The ethical challenges of experience sampling using wearable cameras.

House rules: the collaborative nature of policy in domestic networks (2015)
Journal Article
Crabtree, A., Rodden, T., Tolmie, P., Mortier, R., Lodge, T., Brundell, P., & Pantidi, N. (2015). House rules: the collaborative nature of policy in domestic networks. Personal and Ubiquitous Computing, 19(1), https://doi.org/10.1007/s00779-014-0771-6

We draw on ethnographic studies to understand the collaborative nature of network policies or rules in domestic settings. We outline the technical nature of network policy in enterprise domains and how this contrasts with the social or collaborative... Read More about House rules: the collaborative nature of policy in domestic networks.

Displaying locality: connecting with customers and visitors in-situ via their mobile devices (2014)
Presentation / Conference Contribution
Greenhalgh, C., Chamberlain, A., Davies, M., Glover, K., Valchovska, S., & Crabtree, A. (2014). Displaying locality: connecting with customers and visitors in-situ via their mobile devices. In PerDis '14 Proceedings of The International Symposium on Pervasive Displays. https://doi.org/10.1145/2611009.2611021

A large and growing proportion of the general population in the UK and similar nations routinely carry smart phones and access the Internet while on the go. However, especially in rural areas, mobile Internet access can be intermittent and slow, and... Read More about Displaying locality: connecting with customers and visitors in-situ via their mobile devices.

Placebooks: Participation, Community, Design, and Ubiquitous Data Aggregation ‘In the Wild’ (2013)
Presentation / Conference Contribution
Chamberlain, A., Crabtree, A., Davies, M., Glover, K., Reeves, S., Tolmie, P., & Jones, M. (2013). Placebooks: Participation, Community, Design, and Ubiquitous Data Aggregation ‘In the Wild’. In Human Interface and the Management of Information. Information and Interaction Design; Lecture Notes in Computer Science (411-420). https://doi.org/10.1007/978-3-642-39209-2_47

This paper outlines and describes the development of a multi-media data aggregation system called Placebooks. Placebooks was developed as a ubiquitous toolkit aimed at allowing people in rural areas to create and share digital books that contained a... Read More about Placebooks: Participation, Community, Design, and Ubiquitous Data Aggregation ‘In the Wild’.