Konstantinos Papangelis
"Get off my lawn!": Starting to understand territoriality in location based mobile games
Papangelis, Konstantinos; Metzger, Melvin; Sheng, Yiyang; Liang, Hai-Ning; Chamberlain, Alan; Khan, Vassilis-Javed
Authors
Melvin Metzger
Yiyang Sheng
Hai-Ning Liang
ALAN CHAMBERLAIN alan.chamberlain@nottingham.ac.uk
Principal Research Fellow
Vassilis-Javed Khan
Abstract
With the increasing popularity of mobile video games, game designers and developers are starting to integrate geolocation information into such games. Although popular location-based games (LBGs) such as Ingress and Pokémon Go have millions of users, research still needs to be carried out to fully understand the ways in which such games impact upon a player’s interaction with other players and their physical surroundings. Consequently, there is limited knowledge on how user behavior can be addressed and drawn upon as a design resource to further engage and motivate players to play. To further understand this, we developed a LBG called CityConqueror and have conducted an in ’the wild’ study. This initial study starts to unpack the ways that human territoriality can be expressed in LBGs to facilitate player motivation, engagement and can support the integration of the game in the player’s daily life. Based on our findings we propose a series of design implications for LBGs. The primary purpose of this paper is to draw attention to the importance of territoriality and the way that this can be drawn upon as a resource for design.
Citation
Papangelis, K., Metzger, M., Sheng, Y., Liang, H.-N., Chamberlain, A., & Khan, V.-J. (2017). "Get off my lawn!": Starting to understand territoriality in location based mobile games.
Conference Name | Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems |
---|---|
End Date | May 11, 2017 |
Acceptance Date | Dec 1, 2016 |
Publication Date | May 6, 2017 |
Deposit Date | Jul 31, 2017 |
Publicly Available Date | Jul 31, 2017 |
Peer Reviewed | Peer Reviewed |
Series Title | CHI EA '17 |
Keywords | game design, hybrid reality games, image of space, location-based mobile games, locative media, mobility, player, playful spaces, territoriality |
Public URL | https://nottingham-repository.worktribe.com/output/859428 |
Publisher URL | http://doi.acm.org/10.1145/3027063.3053154 |
Additional Information | Published in: CHI EA '17 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems Pages 1955-1961. Denver, Colorado, USA. May 06 - 11, 2017 New York : ACM, ©2017. ISBN: 9781450346566 http://doi.acm.org/10.1145/3027063.3053154 |
Contract Date | Jul 31, 2017 |
Files
Serious Games Pervasive HCI.pdf
(2.6 Mb)
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