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Comparison of AR and physical experiential learning environment in supporting product innovation

Liu, C; Lu, J; Kao, Y; Chung, L; Tan, Kim

Authors

C Liu

J Lu

Y Kao

L Chung

KIM TAN kim.tan@nottingham.ac.uk
Professor of Operations and Innovation Management



Abstract

This article compares how virtual and physical learning aids enhance learners’ product innovation capability, i.e., design experiences and domain knowledge. The virtual aid utilises augmented reality (AR) allowing learners to experience a range of animated mechanisms using smart devices. The legacy physical aid mechanisms were made using 3D printers. We studied the effects both manipulatives on learners’ understanding of mechanical movements e.g., rack and pinion, and Geneva mechanism. To investigate learning impact of each aid, we compared the experimental results derived from two learners groups (thirteen participants each). This study provides a case to support product innovation education under an experiential learning environment. The outcomes showed that both aids were useful in enhancing design experiences and domain knowledge. Pre-and-post attention, relevance, confidence, and satisfaction (ARCS) motivation of both aids were found to be similar. However, distinctive differences were observed in term of divergent search for ideation, suggesting for further research in combining both aids. We also found that learners’ learning motivation is lower in AR-based aid.

Citation

Liu, C., Lu, J., Kao, Y., Chung, L., & Tan, K. (2019). Comparison of AR and physical experiential learning environment in supporting product innovation. International Journal of Engineering Business Management, 11, https://doi.org/10.1177/1847979019839578

Journal Article Type Article
Acceptance Date Feb 28, 2019
Online Publication Date Apr 15, 2019
Publication Date Apr 15, 2019
Deposit Date May 15, 2019
Publicly Available Date Mar 29, 2024
Journal International Journal of Engineering Business Management
Electronic ISSN 1847-9790
Publisher SAGE Publications
Peer Reviewed Peer Reviewed
Volume 11
DOI https://doi.org/10.1177/1847979019839578
Keywords experiential learning theory, AR-based aid, legacy physical aid, design innovations, intelligent learning environment
Public URL https://nottingham-repository.worktribe.com/output/2056224
Publisher URL https://journals.sagepub.com/doi/full/10.1177/1847979019839578

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