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All Outputs (144)

From Director's Cut to User's Cut: to Watch a Brain-Controlled Film is to Edit it
Presentation / Conference Contribution
Ramchurn, R., Martindale, S., Wilson, M. L., & Benford, S. (2019, May). From Director's Cut to User's Cut: to Watch a Brain-Controlled Film is to Edit it. Presented at CHI '19: CHI Conference on Human Factors in Computing Systems, Glasgow, Scotland, UK

© 2019 Copyright held by the owner/author(s). Introducing interactivity to films has proven a longstanding and difficult challenge due to their narrative-driven, linear and theatre-based nature. Previous research has suggested that Brain-Computer Int... Read More about From Director's Cut to User's Cut: to Watch a Brain-Controlled Film is to Edit it.

Seeing with New Eyes: Designing for In-the-Wild Museum Gifting
Presentation / Conference Contribution
Spence, J., Bedwell, B., Coleman, M., Benford, S., Koleva, B. N., Adams, M., Row Farr, J., Tandavanitj, N., & Løvlie, A. S. (2019, May). Seeing with New Eyes: Designing for In-the-Wild Museum Gifting. Presented at CHI '19: CHI Conference on Human Factors in Computing Systems, Glasgow, Scotland, UK

This paper presents the GIFT smartphone app, an artist-led Research through Design project benefitting from a three-day in-the-wild deployment. The app takes as its premise the generative potential of combining the contexts of gifting and museum visi... Read More about Seeing with New Eyes: Designing for In-the-Wild Museum Gifting.

Object-focused mixed reality storytelling: technology-driven content creation and dissemination for engaging user experiences
Presentation / Conference Contribution
Darzentas, D., Flintham, M., & Benford, S. (2018, November). Object-focused mixed reality storytelling: technology-driven content creation and dissemination for engaging user experiences. Presented at 22nd Pan-Hellenic Conference on Informatics, Athens, Greece

In this paper we present the creation and deployment of a concerted set of Mixed Reality Technologies designed for creating engaging public experiences and enhanced storytelling opportunities focused on artefacts. Under the title of the Mixed Reality... Read More about Object-focused mixed reality storytelling: technology-driven content creation and dissemination for engaging user experiences.

Card Mapper: Enabling Data-Driven Reflections on Ideation Cards
Presentation / Conference Contribution
Darzentas, D., Velt, R., Wetzel, R., Craigon, P. J., Wagner, H. G., Urquhart, L. D., & Benford, S. (2019, May). Card Mapper: Enabling Data-Driven Reflections on Ideation Cards. Presented at 2019 CHI Conference on Human Factors in Computing Systems (CHI '19), Glasgow, Scotland Uk

We explore how usage data captured from ideation cards can enable reflection on design. We deployed a deck of ideation cards on a Masters level module over two years, developing the means to capture the students’ designs into a digital repository. We... Read More about Card Mapper: Enabling Data-Driven Reflections on Ideation Cards.

The Performative Mirror Space
Presentation / Conference Contribution
Jacobs, R., Schnadelbach, H., Jaeger, N., Leal, S., Shackford, R., Benford, S., & Patel, R. (2019, May). The Performative Mirror Space. Presented at CHI '19: CHI Conference on Human Factors in Computing Systems, Glasgow, Scotland, UK

Interactive mirrors, typically combining semi-transparent mirrors, digital screens and interaction mechanisms have been developed for a variety of application areas. Drawing on existing techniques to create interactive mirror spaces, we investigated... Read More about The Performative Mirror Space.

Improvising a Live Score to an Interactive Brain-Controlled Film
Presentation / Conference Contribution
Ramchurn, R., Martinez-Avila, J., Martindale, S., Chamberlain, A., Wilson, M. L., & Benford, S. (2019, June). Improvising a Live Score to an Interactive Brain-Controlled Film. Presented at International Conference on New Interfaces for Musical Expression (NIME), Porto Alegre, Brazil

We report on the design and deployment of systems for the performance of live score accompaniment to an interactive movie by a Networked Musical Ensemble. In this case, the audiovisual content of the movie is selected in real time based on user input... Read More about Improvising a Live Score to an Interactive Brain-Controlled Film.

Augmenting Guitars for Performance Preparation
Presentation / Conference Contribution
Martinez Avila, J. P. M., Hazzard, A., Greenhalgh, C., & Benford, S. (2019, September). Augmenting Guitars for Performance Preparation. Presented at AM'19: Audio Mostly Conference, Nottingham, UK

A substantial number of Digital Musical Instruments (DMIs) are built upon existing musical instruments by digitally and physi- cally intervening in their design and functionality to augment their sonic and expressive capabilities. These are commonly... Read More about Augmenting Guitars for Performance Preparation.

VRtefacts: Performative Substitutional Reality with Museum Objects
Presentation / Conference Contribution
Spence, J., Darzentas, D. P., Huang, Y., Cameron, H. R., Beestin, E., & Benford, S. (2020, July). VRtefacts: Performative Substitutional Reality with Museum Objects. Presented at DIS '20: Designing Interactive Systems Conference 2020, Eindhoven Netherlands

We explore how a combination of manipulations and transitions can extend Substitutional Reality to create a highly personal Virtual Reality experience. Our design aimed to meet two challenges faced by museums: the limitations of object handling and t... Read More about VRtefacts: Performative Substitutional Reality with Museum Objects.

From sharing to gifting: A web app for deepening engagement
Presentation / Conference Contribution
Adams, M., Spence, J., Clark, S., Farr, J. R., Benford, S., & Tandavanitj, N. (2020, July). From sharing to gifting: A web app for deepening engagement. Presented at EVA London 2020, London, UK

Visitors currently use social media to share their experiences in museums, but these interactions are often short, quick and superficial. Is it possible to transform the impulse to share into an act of generosity, deepening engagement with museum col... Read More about From sharing to gifting: A web app for deepening engagement.

Producing Liveness: The Trials of Moving Folk Clubs Online During the Global Pandemic
Presentation / Conference Contribution
Benford, S., Mansfield, P., & Spence, J. (2021, May). Producing Liveness: The Trials of Moving Folk Clubs Online During the Global Pandemic. Presented at 2021 ACM CHI Virtual Conference on Human Factors in Computing Systems, Online Virtual Conference

The global pandemic has driven musicians online. We report an ethnographic account of how two traditional folk clubs with little previous interest in digital platforms transitioned to online experiences. They followed very different approaches: one a... Read More about Producing Liveness: The Trials of Moving Folk Clubs Online During the Global Pandemic.

Explainable AI for the Arts: XAIxArts
Presentation / Conference Contribution
Bryan-Kinns, N., Ford, C., Chamberlain, A., Benford, S. D., Kennedy, H., Li, Z., Qiong, W., Xia, G. G., & Rezwana, J. (2023, June). Explainable AI for the Arts: XAIxArts. Presented at 15th Conference on Creativity and Cognition (C&C 23), New York, NY

This first workshop on explainable AI for the Arts (XAIxArts) brings together a community of researchers and creative practitioners in Human-Computer Interaction (HCI), Interaction Design, AI, explainable AI (XAI), and Digital Arts to explore the rol... Read More about Explainable AI for the Arts: XAIxArts.

Patterns of network and user activity in an inhabited television event
Presentation / Conference Contribution
Greenhalgh, C., Benford, S., & Craven, M. (1999, December). Patterns of network and user activity in an inhabited television event. Presented at ACM Symposium on Virtual Reality Software and Technology, Proceedings, VRST, London, UK

Inhabited Television takes traditional broadcast television and combines it with multiuser virtual reality, to give new possibilities for interaction and participation in and around shows or channels. 'Out Of This World' was an experimental inhabited... Read More about Patterns of network and user activity in an inhabited television event.

Sensitive Pictures: Emotional Interpretation in the Museum
Presentation / Conference Contribution
Benford, S., Sundnes Løvlie, A., Ryding, K., Rajkowska, P., Bodiaj, E., Paris Darzentas, D., Cameron, H., Spence, J., Egede, J., & Spanjevic, B. (2022, April). Sensitive Pictures: Emotional Interpretation in the Museum. Presented at CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA

Museums are interested in designing emotional visitor experiences to complement traditional interpretations. HCI is interested in the relationship between Affective Computing and Affective Interaction. We describe Sensitive Pictures, an emotional vis... Read More about Sensitive Pictures: Emotional Interpretation in the Museum.

Broadcasting On-Line Social Interaction as Inhabited Television
Presentation / Conference Contribution
Benford, S., Greenhalgh, C., Craven, M., Walker, G., Regan, T., Morphett, J., Wyver, J., & Bowers, J. (1999, September). Broadcasting On-Line Social Interaction as Inhabited Television. Presented at Sixth European Conference on Computer Supported Cooperative Work, Copenhagen, Denmark

Inhabited TV combines collaborative virtual environments (CVEs) with broadcast TV so that on-line audiences can participate in TV shows within shared virtual worlds. Three early experiments with inhabited TV raised fundamental questions concerning th... Read More about Broadcasting On-Line Social Interaction as Inhabited Television.

Applications of temporal links: recording and replaying virtual environments
Presentation / Conference Contribution
Greenhalgh, C., Flintham, M., Purbrick, J., Benford, S., & Craven, M. (2002, March). Applications of temporal links: recording and replaying virtual environments. Presented at IEEE Virtual Reality 2002 (VR '02), Orlando, FL, USA

Temporal links allow recordings of multi-user sessions to be dynamically inserted into current virtual worlds in a flexible and principled way. We explore key applications of temporal links, showing how they can add new content to virtual worlds, sup... Read More about Applications of temporal links: recording and replaying virtual environments.

Designing for Trust: Autonomous Animal-Centric Robotic & AI Systems
Presentation / Conference Contribution
Chamberlain, A., Benford, S., Fischer, J., Barnard, P., Greenhalgh, C., Row Farr, J., Tandavanitj, N., & Adams, M. (2022, December). Designing for Trust: Autonomous Animal-Centric Robotic & AI Systems. Presented at Proceedings of the Ninth International Conference on Animal-Computer Interaction, Newcastle, UK

From cat feeders and cat flaps to robot toys, humans are deploying increasingly autonomous systems to look after their pets. In parallel, industry is developing the next generation of autonomous systems to look after humans in the home – most notably... Read More about Designing for Trust: Autonomous Animal-Centric Robotic & AI Systems.

Five Provocations for a More Creative TAS
Presentation / Conference Contribution
Benford, S., Hazzard, A., Vear, C., Webb, H., Chamberlain, A., Greenhalgh, C., Ramchurn, R., & Marshall, J. (2023, July). Five Provocations for a More Creative TAS. Presented at First International Symposium on Trustworthy Autonomous Systems (TAS 23), Edinburgh, UK

Conventional wisdom has it that trustworthy autonomous systems (AS) should be explainable, dependable, controllable and safe tools for humans to use. Reflecting on a portfolio of artistic applications of TAS leads us adopt an alternative stance and t... Read More about Five Provocations for a More Creative TAS.

TAS for Cats: An Artist-led Exploration of Trustworthy Autonomous Systems for Companion Animals
Presentation / Conference Contribution
Schneiders, E., Chamberlain, A., Fischer, J. E., Benford, S., Castle-Green, S., Ngo, V., Kucukyilmaz, A., Barnard, P., Row Farr, J., Adams, M., Tandavanitj, N., Devlin, K., Mancini, C., & Mills, D. (2023, July). TAS for Cats: An Artist-led Exploration of Trustworthy Autonomous Systems for Companion Animals. Presented at First International Symposium on Trustworthy Autonomous Systems (TAS 23), Edinburgh, UK

Cat Royale is an artist-led exploration of trustworthy autonomous systems (TAS) created by the TAS Hub's creative ambassadors Blast Theory. A small community of cats inhabits a purpose built 'cat utopia' at the centre of which a robot arm tries to en... Read More about TAS for Cats: An Artist-led Exploration of Trustworthy Autonomous Systems for Companion Animals.

Human-AI Musicking: A Framework for Designing AI for Music Co-creativity
Presentation / Conference Contribution
Vear, C., Benford, S., Avila, J. M., & Moroz, S. (2023, August). Human-AI Musicking: A Framework for Designing AI for Music Co-creativity. Presented at Artificial Intelligence and Music Creativity 2023, Sussex University

In this paper, we present a framework for understanding human-AI musicking. This framework prompts a series of questions for reflecting on various aspects of the creative interrelationships between musicians and AI and thus can be used as a tool for... Read More about Human-AI Musicking: A Framework for Designing AI for Music Co-creativity.

FUTURE MACHINE: Making Myths & Designing Technology for a Responsible Future: Making Myths and Entanglement: Community engagement at the edge of participatory design and user experience
Presentation / Conference Contribution
Jacobs, R., Spence, J., Abbott, F., Chamberlain, A., Heim, W., Yemaoua Dayo, A., Kemp, D., Benford, S., Price, D., Shackford, R., Robson, J., Locke, C., & King, J. (2023, October). FUTURE MACHINE: Making Myths & Designing Technology for a Responsible Future: Making Myths and Entanglement: Community engagement at the edge of participatory design and user experience. Presented at Mindtrek '23: 26th International Academic Mindtrek Conference, Tampere, Finland

This paper explores the unique methods and strategies employed by a team of artists, in collaboration with engineers, programmers, a climate scientist, researchers and members of the public, who have come together to create the Future Machine, with t... Read More about FUTURE MACHINE: Making Myths & Designing Technology for a Responsible Future: Making Myths and Entanglement: Community engagement at the edge of participatory design and user experience.