Skip to main content

Research Repository

Advanced Search

Outputs (8)

Communication, Collaboration, and Coordination in a Co-located Shared Augmented Reality Game: Perspectives From Deaf and Hard of Hearing People (2024)
Presentation / Conference Contribution
Luna, S. M., Xu, J., Papangelis, K., Tigwell, G. W., Lalone, N., Saker, M., Chamberlain, A., Laato, S., Dunham, J., & Wang, Y. (2024, May). Communication, Collaboration, and Coordination in a Co-located Shared Augmented Reality Game: Perspectives From Deaf and Hard of Hearing People. Presented at CHI Conference on Human Factors in Computing Systems (CHI ’24), Honolulu, HI, USA

Co-located collaborative shared augmented reality (CS-AR) environments have gained considerable research attention, mainly focusing on design, implementation, accuracy, and usability. Yet, a gap persists in our understanding regarding the accessibili... Read More about Communication, Collaboration, and Coordination in a Co-located Shared Augmented Reality Game: Perspectives From Deaf and Hard of Hearing People.

FUTURE MACHINE: Making Myths & Designing Technology for a Responsible Future: Making Myths and Entanglement: Community engagement at the edge of participatory design and user experience (2023)
Presentation / Conference Contribution
Jacobs, R., Spence, J., Abbott, F., Chamberlain, A., Heim, W., Yemaoua Dayo, A., Kemp, D., Benford, S., Price, D., Shackford, R., Robson, J., Locke, C., & King, J. (2023, October). FUTURE MACHINE: Making Myths & Designing Technology for a Responsible Future: Making Myths and Entanglement: Community engagement at the edge of participatory design and user experience. Presented at Mindtrek '23: 26th International Academic Mindtrek Conference, Tampere, Finland

This paper explores the unique methods and strategies employed by a team of artists, in collaboration with engineers, programmers, a climate scientist, researchers and members of the public, who have come together to create the Future Machine, with t... Read More about FUTURE MACHINE: Making Myths & Designing Technology for a Responsible Future: Making Myths and Entanglement: Community engagement at the edge of participatory design and user experience.

Five Provocations for a More Creative TAS (2023)
Presentation / Conference Contribution
Benford, S., Hazzard, A., Vear, C., Webb, H., Chamberlain, A., Greenhalgh, C., Ramchurn, R., & Marshall, J. (2023, July). Five Provocations for a More Creative TAS. Presented at First International Symposium on Trustworthy Autonomous Systems (TAS 23), Edinburgh, UK

Conventional wisdom has it that trustworthy autonomous systems (AS) should be explainable, dependable, controllable and safe tools for humans to use. Reflecting on a portfolio of artistic applications of TAS leads us adopt an alternative stance and t... Read More about Five Provocations for a More Creative TAS.

Responsible AI and the Arts: The Ethical and Legal Implications of AI in the Arts and Creative Industries (2023)
Presentation / Conference Contribution
Piskopani, A. M., Chamberlain, A., & Ten Holter, C. (2023, July). Responsible AI and the Arts: The Ethical and Legal Implications of AI in the Arts and Creative Industries. Presented at First International Symposium on Trustworthy Autonomous Systems (TAS 23), Edinburgh, UK

This position piece starts to examine the ways in which AI-based autonomous technologies have begun to influence a range of human activities in the arts and creative industries.The rise of AI-generated art could potentially transform the act of creat... Read More about Responsible AI and the Arts: The Ethical and Legal Implications of AI in the Arts and Creative Industries.

Explainable AI for the Arts: XAIxArts (2023)
Presentation / Conference Contribution
Bryan-Kinns, N., Ford, C., Chamberlain, A., Benford, S. D., Kennedy, H., Li, Z., Qiong, W., Xia, G. G., & Rezwana, J. (2023, June). Explainable AI for the Arts: XAIxArts. Presented at 15th Conference on Creativity and Cognition (C&C 23), New York, NY

This first workshop on explainable AI for the Arts (XAIxArts) brings together a community of researchers and creative practitioners in Human-Computer Interaction (HCI), Interaction Design, AI, explainable AI (XAI), and Digital Arts to explore the rol... Read More about Explainable AI for the Arts: XAIxArts.

Ciao AI: the Italian adaptation and validation of the Chatbot Usability Scale (2023)
Journal Article
Borsci, S., Prati, E., Malizia, A., Schmettow, M., Chamberlain, A., & Federici, S. (2023). Ciao AI: the Italian adaptation and validation of the Chatbot Usability Scale. Personal and Ubiquitous Computing, 27(6), 2161-2170. https://doi.org/10.1007/s00779-023-01731-2

Chatbot-based tools are becoming pervasive in multiple domains from commercial websites to rehabilitation applications. Only recently, an eleven-item satisfaction inventory was developed (the ChatBot Usability Scale, BUS-11) to help designers in the... Read More about Ciao AI: the Italian adaptation and validation of the Chatbot Usability Scale.

From AI, creativity and music to IoT, HCI, musical instrument design and audio interaction: a journey in sound (2021)
Journal Article
(2021). From AI, creativity and music to IoT, HCI, musical instrument design and audio interaction: a journey in sound. Personal and Ubiquitous Computing, 25(4), 617-620. https://doi.org/10.1007/s00779-021-01554-z

This introduction brings together a range of research, a majority of which was presented at the Audio Mostly conference hosted at the University of Nottingham. The conference brings together a range of researchers, industry, designers and educators t... Read More about From AI, creativity and music to IoT, HCI, musical instrument design and audio interaction: a journey in sound.

A landscape of design: Interaction, interpretation and the development of experimental expressive interfaces (2018)
Presentation / Conference Contribution
Chamberlain, A., Bødker, M., De Roure, D., Willcox, P., Emsley, I., & Malizia, A. (2018, July). A landscape of design: Interaction, interpretation and the development of experimental expressive interfaces. Presented at HCI: International Conference on Human-Computer Interaction, Las Vegas, Nevada, USA

© Springer International Publishing AG, part of Springer Nature 2018. This short paper presents the initial research insights of an ongoing research project that focuses upon understanding the role of landscape, its use as a resource for designing in... Read More about A landscape of design: Interaction, interpretation and the development of experimental expressive interfaces.