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Mr DOMINIC PRICE's Outputs (21)

FUTURE MACHINE: Making Myths & Designing Technology for a Responsible Future: Making Myths and Entanglement: Community engagement at the edge of participatory design and user experience (2023)
Presentation / Conference Contribution
Jacobs, R., Spence, J., Abbott, F., Chamberlain, A., Heim, W., Yemaoua Dayo, A., Kemp, D., Benford, S., Price, D., Shackford, R., Robson, J., Locke, C., & King, J. (2023, October). FUTURE MACHINE: Making Myths & Designing Technology for a Responsible Future: Making Myths and Entanglement: Community engagement at the edge of participatory design and user experience. Presented at Mindtrek '23: 26th International Academic Mindtrek Conference, Tampere, Finland

This paper explores the unique methods and strategies employed by a team of artists, in collaboration with engineers, programmers, a climate scientist, researchers and members of the public, who have come together to create the Future Machine, with t... Read More about FUTURE MACHINE: Making Myths & Designing Technology for a Responsible Future: Making Myths and Entanglement: Community engagement at the edge of participatory design and user experience.

“They’re not going to do all the tasks we do”: Understanding Trust and Reassurance towards a UV-C Disinfection Robot (2023)
Presentation / Conference Contribution
Trigo, M. J. G., Reyes-Cruz, G., Maior, H. A., Pepper, C., Price, D., Leonard, P., Tochia, C., Hyde, R., Watson, N., & Fischer, J. E. (2023, August). “They’re not going to do all the tasks we do”: Understanding Trust and Reassurance towards a UV-C Disinfection Robot. Presented at IEEE RO-MAN 2023, Busan, South Korea

Increasingly, robots are adopted for routine tasks such as cleaning and disinfection of public spaces, raising questions about attitudes and trust of professional cleaners who might in future have robots as teammates, and whether the general public f... Read More about “They’re not going to do all the tasks we do”: Understanding Trust and Reassurance towards a UV-C Disinfection Robot.

Digital twins for human-assistive robot teams in ambient assisted living (2023)
Presentation / Conference Contribution
Chen, J., Clos, J., Price, D., & Caleb-Solly, P. (2023, July). Digital twins for human-assistive robot teams in ambient assisted living. Presented at TAS '23: First International Symposium on Trustworthy Autonomous Systems, Edinburgh, UK

Digital twins are virtual replicas of physical systems that simulate real-world scenarios to optimize system performance, reduce physical losses, and ensure user safety. Although digital twins have been widely adopted in industrial settings, there is... Read More about Digital twins for human-assistive robot teams in ambient assisted living.

Augmented Robotic Telepresence (ART): A Prototype for Enhancing Remote Interaction and Participation (2023)
Presentation / Conference Contribution
Reyes-Cruz, G., Phypers, I., Boudouraki, A., Price, D., Fischer, J., Reeves, S., Galvez Trigo, M., & Maior, H. (2023, July). Augmented Robotic Telepresence (ART): A Prototype for Enhancing Remote Interaction and Participation. Presented at First International Symposium on Trustworthy Autonomous Systems, Edinburgh, United Kingdom

Mobile robotic telepresence (MRP) allows remote users' access and mobility in a range of local environments. MRP devices have been adopted in societally significant domains such as workplaces, museums, commerce, education, and healthcare, especially... Read More about Augmented Robotic Telepresence (ART): A Prototype for Enhancing Remote Interaction and Participation.

Somabotics Toolkit for Rapid Prototyping Human-Robot Interaction Experiences using Wearable Haptics (2023)
Presentation / Conference Contribution
Zhou, F., Price, D., Pacchierotti, C., & Kucukyilmaz, A. (2023, July). Somabotics Toolkit for Rapid Prototyping Human-Robot Interaction Experiences using Wearable Haptics. Poster presented at IEEE World Haptics Conference, Delft, Netherlands

This work-in-progress paper presents a prototyping toolkit developed to design haptic interaction experiences. With developments in wearable and sensor technologies, new opportunities arise everyday to create rich haptic interaction experiences acti... Read More about Somabotics Toolkit for Rapid Prototyping Human-Robot Interaction Experiences using Wearable Haptics.

Somabotics Toolkit for Rapid Prototyping Human-Robot Interaction Experiences using Wearable Haptics (2023)
Presentation / Conference Contribution
Zhou, F., Price, D., Pacchierotti, C., & Kucukyilmaz, A. (2023, July). Somabotics Toolkit for Rapid Prototyping Human-Robot Interaction Experiences using Wearable Haptics. Poster presented at IEEE World Haptics Conference, Delft, Netherlands

This work-in-progress paper presents a prototyping toolkit developed to design haptic interaction experiences. With developments in wearable and sensor technologies, new opportunities arise everyday to create rich haptic interaction experiences actin... Read More about Somabotics Toolkit for Rapid Prototyping Human-Robot Interaction Experiences using Wearable Haptics.

“It’s not just for the Past but it’s for the Here and Now”: Gift-Giver Perspectives on the Memory Machine to Gift Digital Memories (2023)
Presentation / Conference Contribution
Gibson, R., Babbage, C. M., Wagner, H. G., Price, D. J., Martindale, S., Chadborn, N. H., Ito-Jaeger, S., Darzentas, D. P., Webb, H., Jacobs, R., Atabey, A., Koleva, B., Flintham, M., Winklhofer, H., Urquhart, L. D., & Perez Vallejos, E. (2023, July). “It’s not just for the Past but it’s for the Here and Now”: Gift-Giver Perspectives on the Memory Machine to Gift Digital Memories. Presented at DIS '23: Designing Interactive Systems Conference, Pittsburgh, USA

We present the design of the Memory Machine (MeMa), a technology probe that can store, contextualise, and document media to represent memories. We accumulate vast physical and digital possessions throughout our lives, making it difficult to distingui... Read More about “It’s not just for the Past but it’s for the Here and Now”: Gift-Giver Perspectives on the Memory Machine to Gift Digital Memories.

Feasibility and acceptability of an Internet of Things-enabled sedentary behavior intervention: mixed-methods study (2023)
Journal Article
Huang, Y., Benford, S., Price, D., Li, B., & Blake, H. (2023). Feasibility and acceptability of an Internet of Things-enabled sedentary behavior intervention: mixed-methods study. Journal of Medical Internet Research, 25, Article e43502. https://doi.org/10.2196/43502

Background:

Encouraging office workers to break up prolonged sedentary behavior (SB) at work with regular micro-breaks can be beneficial yet challenging. Internet of Things (IoT) offers great promise for delivering more subtle and hence acceptable... Read More about Feasibility and acceptability of an Internet of Things-enabled sedentary behavior intervention: mixed-methods study.

Feasibility and Acceptability of an Internet of Things–Enabled Sedentary Behavior Intervention: Mixed Methods Study (Preprint) (2022)
Preprint / Working Paper
Huang, Y., Benford, S., Li, B., Price, D., & Blake, H. Feasibility and Acceptability of an Internet of Things–Enabled Sedentary Behavior Intervention: Mixed Methods Study (Preprint)

Background:
Encouraging office workers to break up prolonged sedentary behavior (SB) at work with regular micro-breaks can be beneficial yet challenging. Internet of Things (IoT) offers great promise for delivering more subtle and hence acceptable b... Read More about Feasibility and Acceptability of an Internet of Things–Enabled Sedentary Behavior Intervention: Mixed Methods Study (Preprint).

Design and Evaluation of Virtual Human Mediated Tasks for Assessment of Depression and Anxiety (2021)
Presentation / Conference Contribution
Egede, J. O., Jaiswal, S., Galvez Trigo, M. J., Price, D., Elliot, N., Nixon, N., Krishnan, D. B., Morriss, R., Liddle, P., Greenhalgh, C., & Valstar, M. (2021, September). Design and Evaluation of Virtual Human Mediated Tasks for Assessment of Depression and Anxiety. Presented at 21st ACM International Conference on Intelligent Virtual Agents (IVA ’21), Virtual Event, Kyoto, Japan

Virtual human technologies are now being widely explored as therapy tools for mental health disorders including depression and anxiety. These technologies leverage the ability of the virtual agents to engage in naturalistic social interactions with a... Read More about Design and Evaluation of Virtual Human Mediated Tasks for Assessment of Depression and Anxiety.

Crowdsourcing Formulaic Phrases: towards a new type of spoken corpus (2020)
Journal Article
Adolphs, S., Knight, D., Smith, C., & Price, D. (2020). Crowdsourcing Formulaic Phrases: towards a new type of spoken corpus. Corpora, 15(2), 141-168. https://doi.org/10.3366/cor.2020.0192

Corpora have revolutionised the way we describe and analyse language in use. The sheer scale of collections of texts, along with the appropriate software for structuring and analysing this data, has led to a fuller understanding of the characteristic... Read More about Crowdsourcing Formulaic Phrases: towards a new type of spoken corpus.

Using Internet of Things to Reduce Office Workers’ Sedentary Behavior: Intervention Development Applying the Behavior Change Wheel and Human-Centered Design Approach (2020)
Journal Article
Huang, Y., Benford, S., Price, D., Patel, R., Li, B., Ivanov, A., & Blake, H. (2020). Using Internet of Things to Reduce Office Workers’ Sedentary Behavior: Intervention Development Applying the Behavior Change Wheel and Human-Centered Design Approach. JMIR mHealth and uHealth, 8(7), Article e17914. https://doi.org/10.2196/17914

Background: Sedentary behavior (SB) is associated with various adverse health outcomes. The prevalence of prolonged sitting at work among office workers makes a case for SB interventions to target this setting and population. Everyday mundane objects... Read More about Using Internet of Things to Reduce Office Workers’ Sedentary Behavior: Intervention Development Applying the Behavior Change Wheel and Human-Centered Design Approach.

Using digitally augmented objects to reduce sedentary behavior in office workers: design and development of the WorkMyWay intervention (2020)
Preprint / Working Paper
Huang, Y., Price, D., Benford, S., & Blake, H. Using digitally augmented objects to reduce sedentary behavior in office workers: design and development of the WorkMyWay intervention

Background:

Sedentary behavior (SB) is associated with various adverse health outcomes. The prevalence of prolonged sitting at work among office workers makes a case for SB interventions to target this setting and population. Everyday mundane obje... Read More about Using digitally augmented objects to reduce sedentary behavior in office workers: design and development of the WorkMyWay intervention.

Using digitally augmented objects to reduce sedentary behavior in office workers: design and development of the WorkMyWay intervention (2020)
Preprint / Working Paper
Huang, Y., Price, D., Benford, S., Patel, R., & Blake, H. Using digitally augmented objects to reduce sedentary behavior in office workers: design and development of the WorkMyWay intervention

Background:

Sedentary behavior (SB) is associated with various adverse health outcomes. The prevalence of prolonged sitting at work among office workers makes a case for SB interventions to target this setting and population. Everyday mundane obje... Read More about Using digitally augmented objects to reduce sedentary behavior in office workers: design and development of the WorkMyWay intervention.

MeMa: Designing the Memory Machine (2019)
Presentation / Conference Contribution
Price, D., Jacobs, R., Darzentas, D., Perez Vallejos, E., Chadborn, N., Martindale, S., & Urquhart, L. (2019, June). MeMa: Designing the Memory Machine. Presented at DIS '19: Designing Interactive Systems Conference 2019, San Diego CA USA

The Memory Machine is an ambitious project that aims to develop a device to capture people's memories to create a blend of personal and factual data that builds identities, and contextualizes personal recollections. The Memory Machine has been guided... Read More about MeMa: Designing the Memory Machine.

Domesticating data: socio-legal perspectives on smart homes and good data design (2019)
Book Chapter
FLINTHAM, M., GOULDEN, M., PRICE, D., & Urquhart, L. (2019). Domesticating data: socio-legal perspectives on smart homes and good data design. In A. Daly, S. K. Devitt, & M. Mann (Eds.), Good data (343 -360). Institute of Network Cultures

In this chapter, we focus on the so-called ‘smart home’ as an archetypal group space into which the Internet of Things is spreading. As most homes are shared spaces we focus on what ‘good data’ might look like in a space that is essentially defined b... Read More about Domesticating data: socio-legal perspectives on smart homes and good data design.

Small fish in a big pond: an architectural approach to users privacy, rights and security in the age of big data (2016)
Presentation / Conference Contribution
Angelopoulos, S., McAuley, D., Merali, Y., Mortier, R., & Price, D. Small fish in a big pond: an architectural approach to users privacy, rights and security in the age of big data. Presented at 37th International Conference on Information Systems 2016

We focus on the challenges and issues associated with Big Data, and propose a novel architecture that uses the principles of Separation of Concerns and distributed computing to overcome many of the challenges associated with storage, analysis and int... Read More about Small fish in a big pond: an architectural approach to users privacy, rights and security in the age of big data.

Run spot run: capturing and tagging footage of a race by crowds of spectators (2015)
Presentation / Conference Contribution
Flintham, M. D., Velt, R., Wilson, M. L., Anstead, E. J., Benford, S., Brown, A., Pearce, T., Price, D., & Sprinks, J. (2015, April). Run spot run: capturing and tagging footage of a race by crowds of spectators. Presented at Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, Seoul, Republic of Korea

There has been a massive growth in the number of people who film and upload amateur footage of events to services such as Facebook and Youtube, or even stream live to services such as LiveStream. We present an exploratory study that investigates the... Read More about Run spot run: capturing and tagging footage of a race by crowds of spectators.

ArtMaps: Interpreting the spatial footprints of artworks (2015)
Presentation / Conference Contribution
Coughlan, T., Carletti, L., Giannachi, G., Benford, S., McAuley, D., Price, D., Locatelli, C., Sinker, R., & Stack, J. (2015, April). ArtMaps: Interpreting the spatial footprints of artworks. Presented at Conference on Human Factors in Computing Systems - Proceedings, Seoul, Rebublic of Korea

© Copyright 2015 ACM. Creating and utilizing simple links between items and locations in map-based systems has become a mainstream component of modern computing. In this paper, we explore support for 'art mapping', an activity that requires considera... Read More about ArtMaps: Interpreting the spatial footprints of artworks.

Inter-social-networking: Accounting for multiple identities (2015)
Presentation / Conference Contribution
Price, D., McAuley, D., Mortier, R., Greenhalgh, C., Brown, M., & Angelopoulos, S. (2015, August). Inter-social-networking: Accounting for multiple identities. Presented at 7th International Conference, SCSM 2015, Los Angeles, California, USA

We argue that the current approaches to online social networking give rise to numerous challenges regarding the management of the multiple facets of people’s digital identities within and around social networking sites (SNS). We propose an architectu... Read More about Inter-social-networking: Accounting for multiple identities.