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All Outputs (17)

Human AI conversational systems: when humans and machines start to chat (2024)
Journal Article
Borsci, S., Chamberlain, A., Nichele, E., Bødker, M., & Turchi, T. (2024). Human AI conversational systems: when humans and machines start to chat. Personal and Ubiquitous Computing, 28, 857–860. https://doi.org/10.1007/s00779-024-01837-1

When humans and machines start to chat: beyond anthropocentrism

Digital and embedded artificial intelligent (AI) agents with conversational capabilities have gained significant attention in recent years [1, 2]. Using natural language communication... Read More about Human AI conversational systems: when humans and machines start to chat.

What you hear is what you see? Perspectives on modalities in sound and music interaction (2024)
Journal Article
Iber, M., Enge, K., Rönnberg, N., Neidhardt, A., Schnell, N., Pollack, K., kallionpää, M., & Chamberlain, A. (2024). What you hear is what you see? Perspectives on modalities in sound and music interaction. Personal and Ubiquitous Computing, 28(5), 655-656. https://doi.org/10.1007/s00779-024-01835-3

Special issue: Perspectives on Modalities in Sound and Music Interaction

Issue Editors: Michael Iber, Kajetan Enge, Niklas Rönnberg, Annika Neidhardt, Norbert Schnell, Katharina Pollack, Maria Kallionpää, Alan Chamberlain

Full Contents
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When High Mental Workload is Good and Low Mental Workload is Bad (2023)
Presentation / Conference Contribution
Shaban, J., Roy, M., Stephens-Marsh, M., Wilson, M. L., & Sharples, S. (2023, September). When High Mental Workload is Good and Low Mental Workload is Bad. Paper presented at The Future of Cognitive Personal Informatics, Athens, Greece and online

Brain-related wearables are now freely available on the market, and with even wrist-worn devices making estimates about cognitive activity, understanding cognitive personal informatics has become a pressing issue. Mental Workload is an emotionally ag... Read More about When High Mental Workload is Good and Low Mental Workload is Bad.

Designing Apps to Track Mental Workload (2023)
Presentation / Conference Contribution
Wilson, M., Shaban, J., Ma, X., Shalliker, M., Midha, S., & Sharples, S. (2023, September). Designing Apps to Track Mental Workload. Paper presented at The Future of Cognitive Personal Informatics, Athens, Greece and online

Brain-related wearables are now freely available on the market, and with even wrist-worn devices making estimates about cognitive activity, understanding Cognitive Personal Informatics (CogPI) has become a pressing issue. In this paper, we present a... Read More about Designing Apps to Track Mental Workload.

Designing for Reflection on our Daily Mental Workload (2023)
Presentation / Conference Contribution
Shaban, J., Wilson, M. L., & Sharples, S. (2023, April). Designing for Reflection on our Daily Mental Workload. Presented at CHI Workshop 2023: Integrating Individual and Social Contexts into Self-Reflection Technologies, Hamburg, Germany

This paper presents a research plan, at the outset of new doctoral research, designing for reflection on cognitive personal informatics and self-tracking of Mental Workload. The research will build upon the Mental Workload cycle, considering how peop... Read More about Designing for Reflection on our Daily Mental Workload.

Resolving conflicts during human-robot co-manipulation (2023)
Presentation / Conference Contribution
Al-Saadi, Z., Hamad, Y. M., Aydin, Y., Kucukyilmaz, A., & Basdogan, C. (2023, March). Resolving conflicts during human-robot co-manipulation. Presented at ACM/IEEE International Conference on Human-Robot Interaction, Stockholm, Sweden

This paper proposes a machine learning (ML) approach to detect and resolve motion conflicts that occur between a human and a proactive robot during the execution of a physically collaborative task. We train a random forest classifier to distinguish b... Read More about Resolving conflicts during human-robot co-manipulation.

ScoutWav: Two-Step Fine-Tuning on Self-Supervised Automatic Speech Recognition for Low-Resource Environments (2022)
Presentation / Conference Contribution
Fatehi, K., Torres, M. T., & Kucukyilmaz, A. (2022, September). ScoutWav: Two-Step Fine-Tuning on Self-Supervised Automatic Speech Recognition for Low-Resource Environments. Presented at Interspeech 2022, Incheon, Korea

Recent improvements in Automatic Speech Recognition (ASR) systems obtain extraordinary results. However, there are specific domains where training data can be either limited or not representative enough, which are known as Low-Resource Environments (... Read More about ScoutWav: Two-Step Fine-Tuning on Self-Supervised Automatic Speech Recognition for Low-Resource Environments.

Nottingham Robotic Mobility Assistant (NoRMA): An Affordable DIY Robotic Wheelchair Platform (2022)
Presentation / Conference Contribution
Brand, L. C., & Kucukyilmaz, A. (2022, August). Nottingham Robotic Mobility Assistant (NoRMA): An Affordable DIY Robotic Wheelchair Platform. Presented at UKRAS22: The 5th UK Robotics and Autonomous Systems Conference, Aberystwyth, UK

A significant portion of the population requires a wheelchair to improve mobility, independence, and dignity but not all users are able to use a traditional manual one. Powered wheelchairs offer a more effortless experience but still present difficul... Read More about Nottingham Robotic Mobility Assistant (NoRMA): An Affordable DIY Robotic Wheelchair Platform.

From AI, creativity and music to IoT, HCI, musical instrument design and audio interaction: a journey in sound (2021)
Journal Article
(2021). From AI, creativity and music to IoT, HCI, musical instrument design and audio interaction: a journey in sound. Personal and Ubiquitous Computing, 25(4), 617-620. https://doi.org/10.1007/s00779-021-01554-z

This introduction brings together a range of research, a majority of which was presented at the Audio Mostly conference hosted at the University of Nottingham. The conference brings together a range of researchers, industry, designers and educators t... Read More about From AI, creativity and music to IoT, HCI, musical instrument design and audio interaction: a journey in sound.

How Stress and Mental Workload are Connected (2019)
Presentation / Conference Contribution
Alsuraykh, N. H., Wilson, M. L., Tennent, P., & Sharples, S. (2019, May). How Stress and Mental Workload are Connected. Presented at PervasiveHealth'19: The 13th International Conference on Pervasive Computing Technologies for Healthcare, Trento, Italy

Mental Workload (MWL) can be both good and bad; we can thrive under high MWL, or our performance can drop if the demands become either too low or too high. Similarly, stress is not always bad, short term stress can be beneficial to overcome a challen... Read More about How Stress and Mental Workload are Connected.

Tracking the Consumption of Home Essentials (2019)
Presentation / Conference Contribution
Fuentes, C., Porcheron, M., Fischer, J. E., Costanza, E., Malik, O., & Ramchurn, S. D. (2019, May). Tracking the Consumption of Home Essentials. Presented at CHI '19: CHI Conference on Human Factors in Computing Systems, Glasgow, Scotland Uk

Predictions of people's behaviour increasingly drive interactions with a new generation of IoT services designed to support everyday life in the home, from shopping to heating. Based on the premise that such automation is difficult due to the conting... Read More about Tracking the Consumption of Home Essentials.

From Director's Cut to User's Cut: to Watch a Brain-Controlled Film is to Edit it (2019)
Presentation / Conference Contribution
Ramchurn, R., Martindale, S., Wilson, M. L., & Benford, S. (2019, May). From Director's Cut to User's Cut: to Watch a Brain-Controlled Film is to Edit it. Presented at CHI '19: CHI Conference on Human Factors in Computing Systems, Glasgow, Scotland, UK

© 2019 Copyright held by the owner/author(s). Introducing interactivity to films has proven a longstanding and difficult challenge due to their narrative-driven, linear and theatre-based nature. Previous research has suggested that Brain-Computer Int... Read More about From Director's Cut to User's Cut: to Watch a Brain-Controlled Film is to Edit it.

The Multi-Stage Experience: the Simulated Work Task Approach to Studying Information Seeking Stages (2019)
Presentation / Conference Contribution
Huurdeman, H., Kamps, J., & Wilson, M. L. (2019, March). The Multi-Stage Experience: the Simulated Work Task Approach to Studying Information Seeking Stages. Presented at Barriers to Interactive IR Resources Re-use 2019, Glasgow, UK

This experience paper shines more light on a simulated work task approach to studying information seeking stages. This explicit multistage approach was first utilized in Huurdeman, Wilson, and Kamps [14] to investigate the utility of search user inte... Read More about The Multi-Stage Experience: the Simulated Work Task Approach to Studying Information Seeking Stages.

fNIRS and Neurocinematics (2018)
Presentation / Conference Contribution
Ramchurn, R., Maior, H. A., Wilson, M. L., Martindale, S., Benford, S., & Cai, M. (2018, October). fNIRS and Neurocinematics. Poster presented at fNIRS2018, Tokyo, Japan