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All Outputs (6)

To screen, or not to screen: An experimental comparison of two methods for correlating video game loot box expenditure and problem gambling severity (2023)
Journal Article
Xiao, L. Y., Newall, P., & James, R. J. (2024). To screen, or not to screen: An experimental comparison of two methods for correlating video game loot box expenditure and problem gambling severity. Computers in Human Behavior, 151, Article 108019. https://doi.org/10.1016/j.chb.2023.108019

Loot boxes are gambling-like products found in video games that players can buy with real-world money to obtain random rewards. A positive correlation between loot box spending and problem gambling severity has been well-replicated. Some researchers... Read More about To screen, or not to screen: An experimental comparison of two methods for correlating video game loot box expenditure and problem gambling severity.

Tracking online searches for gambling activities and operators in the United Kingdom during the COVID-19 pandemic: A Google Trends™ analysis (2023)
Journal Article
Houghton, S., Boy, F., Bradley, A., James, R., Wardle, H., & Dymond, S. (2023). Tracking online searches for gambling activities and operators in the United Kingdom during the COVID-19 pandemic: A Google Trends™ analysis. Journal of Behavioral Addictions, 12(4), 983-991. https://doi.org/10.1556/2006.2023.00055

Background: Whilst some research has explored the impact of COVID-19 on gambling behaviour, little is yet known about online search behaviours for gambling during this period. The current study explored gambling-related online searches before, during... Read More about Tracking online searches for gambling activities and operators in the United Kingdom during the COVID-19 pandemic: A Google Trends™ analysis.

The relationship between smartphone use and smartphone addiction: An examination of logged and self-reported behavior in a pre-registered, two-wave sample (2023)
Journal Article
Hitcham, L., Jackson, H., & J.E. James, R. (2023). The relationship between smartphone use and smartphone addiction: An examination of logged and self-reported behavior in a pre-registered, two-wave sample. Computers in Human Behavior, 146, Article 107822. https://doi.org/10.1016/j.chb.2023.107822

There has been a growing literature that has utilized logged behavior from smartphones to study the impacts of technology use on individuals. One of these proposed impacts has been that people become addicted to their smartphones. Measurements of sma... Read More about The relationship between smartphone use and smartphone addiction: An examination of logged and self-reported behavior in a pre-registered, two-wave sample.

How does the phrasing of house edge information affect gamblers’ perceptions and level of understanding? A Registered Report (2023)
Journal Article
Newall, P. W. S., James, R. J., & Maynard, O. M. (2024). How does the phrasing of house edge information affect gamblers’ perceptions and level of understanding? A Registered Report. Addiction Research and Theory, 32(1), Article 2195171. https://doi.org/10.1080/16066359.2023.2195171

The provision of information to consumers is a common input to tackling various public health issues. By comparison to the information given on food and alcohol products, information on gambling products is either not given at all, or shown in low-pr... Read More about How does the phrasing of house edge information affect gamblers’ perceptions and level of understanding? A Registered Report.

Depression, Cognition, and Pain: Exploring Individual, Cultural and Country-Level Effects Across Europe (2023)
Journal Article
James, R. J., & Ferguson, E. (2023). Depression, Cognition, and Pain: Exploring Individual, Cultural and Country-Level Effects Across Europe. Journal of Pain, 24(6), 1104-1115. https://doi.org/10.1016/j.jpain.2023.03.006

The aim of this paper was to investigate the role of economic (eg, GDP per capita), political (eg, healthcare spending), cultural (country-level aggregates norms) and individual correlates (eg, depression) of pain in a secondary analysis of a sample... Read More about Depression, Cognition, and Pain: Exploring Individual, Cultural and Country-Level Effects Across Europe.