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Push-to-See: Learning Non-Prehensile Manipulation to Enhance Instance Segmentation via Deep Q-Learning

Serhan, Baris; Pandya, Harit; Kucukyilmaz, Ayse; Neumann, Gerhard

Push-to-See: Learning Non-Prehensile Manipulation to Enhance Instance Segmentation via Deep Q-Learning Thumbnail


Authors

Baris Serhan

Harit Pandya

Gerhard Neumann



Abstract

Efficient robotic manipulation of objects for sorting and searching often rely upon how well the objects are perceived and the available grasp poses. The challenge arises when the objects are irregular, have similar visual features (e.g., textureless objects) and the scene is densely cluttered. In such cases, non-prehensile manipulation (e.g., pushing) can facilitate grasping or searching by improving object perception and singulating the objects from the clutter via physical interaction. The current robotics literature in interactive segmentation focuses solely on isolated cases, where the central aim is on searching or singulating a single target object, or segmenting sparsely cluttered scenes, mainly through matching visual futures in successive scenes before and after the robotic interaction. On the other hand, in this paper, we introduce the first interactive segmentation model in the literature that can autonomously enhance the instance segmentation of such challenging scenes as a whole via optimising a Q-value function that predicts appropriate pushing actions for singulation. We achieved this by training a deep reinforcement learning model with reward signals generated by a Mask-RCNN trained solely on depth images. We evaluated our model in experiments by comparing its success on segmentation quality with a heuristic baseline, as well as the state-of-the-art Visual Pushing and Grasping (VPG) model [1]. Our model significantly outperformed both baselines in all benchmark scenarios. Furthermore, decreasing the segmentation error inherently enabled the autonomous singulation of the scene as a whole. Our evaluation experiments also serve as a benchmark for interactive segmentation research.

Citation

Serhan, B., Pandya, H., Kucukyilmaz, A., & Neumann, G. (2022). Push-to-See: Learning Non-Prehensile Manipulation to Enhance Instance Segmentation via Deep Q-Learning. In IEEE International Conference on Robotics and Automation (ICRA 2022) (1513-1519). https://doi.org/10.1109/ICRA46639.2022.9811645

Conference Name IEEE International Conference on Robotics and Automation (ICRA 2022)
Conference Location Philadelphia, USA
Start Date May 23, 2022
End Date May 27, 2022
Acceptance Date Jan 31, 2022
Online Publication Date May 27, 2022
Publication Date Jul 12, 2022
Deposit Date Mar 3, 2022
Publicly Available Date May 27, 2022
Publisher IEEE
Pages 1513-1519
Series Title IEEE International Conference on Robotics and Automation (ICRA)
Series ISSN 1050-4729
Book Title IEEE International Conference on Robotics and Automation (ICRA 2022)
ISBN 9781728196824
DOI https://doi.org/10.1109/ICRA46639.2022.9811645
Public URL https://nottingham-repository.worktribe.com/output/7534992
Publisher URL https://ieeexplore.ieee.org/document/9811645
Related Public URLs https://www.icra2022.org/
Additional Information © 2022 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.

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