KYLE HARRINGTON KYLE.HARRINGTON@NOTTINGHAM.AC.UK
Assistant Professor
Exploring User Opinion on the Benefits of Cognitive Games Through an Online Walkthrough and Interview
Harrington, Kyle; Craven, Michael P.; Wilson, Max L.; Landowska, Aleksandra
Authors
MICHAEL CRAVEN michael.craven@nottingham.ac.uk
Principal Research Fellow
Dr MAX WILSON MAX.WILSON@NOTTINGHAM.AC.UK
Associate Professor
ALEKSANDRA LANDOWSKA Aleksandra.Landowska@nottingham.ac.uk
research Fellow - Fnirs Nci Longitudinal Studies
Abstract
Online walkthrough interviews were conducted via internet video-calling, which formed part of wider Patient and Public Involvement activities investigating perceptions of digital and gamified cognitive assessment and training/coaching applications. Participants were invited to play a series of mobile mini-games which have been developed for the purposes of training of executive functions and the assessment of memory, whilst verbalizing their thought processes, using a process based on the Think-Aloud Protocol and Cognitive Walkthrough principles, before concluding with a semi-structured interview. The enquiry was particularly interested in wider motivational aspects surrounding these technologies, including identifying potential barriers to engagement and facilitators of adoption. In general, there was broad acceptance of digital cognitive assessments and training, although issues of data handling and trust were raised by participants. Several usability issues were also captured.
Citation
Harrington, K., Craven, M. P., Wilson, M. L., & Landowska, A. (2021). Exploring User Opinion on the Benefits of Cognitive Games Through an Online Walkthrough and Interview. In Human Aspects of IT for the Aged Population. Technology Design and Acceptance (21-32). Switzerland: Springer Nature. https://doi.org/10.1007/978-3-030-78108-8_2
Acceptance Date | Dec 12, 2020 |
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Online Publication Date | Jul 3, 2021 |
Publication Date | 2021 |
Deposit Date | May 18, 2021 |
Publicly Available Date | Jul 4, 2022 |
Publisher | Springer International Publishing |
Pages | 21-32 |
Series Title | Information Systems and Applications, incl. Internet/Web, and HCI |
Series Number | 12786 |
Book Title | Human Aspects of IT for the Aged Population. Technology Design and Acceptance |
ISBN | 9783030781071 |
DOI | https://doi.org/10.1007/978-3-030-78108-8_2 |
Keywords | User-centered design, evaluation, pervasive healthcare |
Public URL | https://nottingham-repository.worktribe.com/output/5560256 |
Publisher URL | https://link.springer.com/book/10.1007/978-3-030-78108-8 |
Additional Information | 7th International Conference, ITAP 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I. Also published as: Harrington K., Craven M.P., Wilson M.L., Landowska A. (2021) Exploring User Opinion on the Benefits of Cognitive Games Through an Online Walkthrough and Interview. In: Gao Q., Zhou J. (eds) Human Aspects of IT for the Aged Population. Technology Design and Acceptance. HCII 2021. Lecture Notes in Computer Science, vol 12786. Springer, Cham. https://doi.org/10.1007/978-3-030-78108-8_2 |
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