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Hyper-Heuristics based on Reinforcement Learning, Balanced Heuristic Selection and Group Decision Acceptance

Santiago J�nior, Valdivino Alexandre de; �zcan, Ender; Carvalho, Vinicius Renan de

Hyper-Heuristics based on Reinforcement Learning, Balanced Heuristic Selection and Group Decision Acceptance Thumbnail


Authors

Valdivino Alexandre de Santiago J�nior

Vinicius Renan de Carvalho



Abstract

In this paper, we introduce a multi-objective selection hyper-heuristic approach combining Reinforcement Learning, (meta)heuristic selection, and group decision-making as acceptance methods, referred to as Hyper-Heuristic based on Reinforcement LearnIng, Balanced Heuristic Selection and Group Decision AccEptance (HRISE), controlling a set of Multi-Objective Evolutionary Algorithms (MOEAs) as Low-Level (meta)Heuristics (LLHs). Along with the use of multiple MOEAs, we believe that having a robust LLH selection method as well as several move acceptance methods at our disposal would lead to an improved general-purpose method producing most adequate solutions to the problem instances across multiple domains. We present two learning hyper-heuristics based on the HRISE framework for multi-objective optimisation, each embedding a group decision-making acceptance method under a different rule: majority rule (HRISE_M) and responsibility rule (HRISE_R). A third hyper-heuristic is also defined where both a random LLH selection and a random move acceptance strategy are used. We also propose two variants of the late acceptance method and a new quality indicator supporting the initialisation of selection hyper-heuristics using low computational budget. An extensive set of experiments were performed using 39 multi-objective problem instances from various domains where 24 are from four different benchmark function classes, and the remaining 15 instances are from four different real-world problems. The cross-domain search performance of the proposed learning hyper-heuristics indeed turned out to be the best, particularly HRISE_R, when compared to three other selection hyper-heuristics, including a recently proposed one, and all low-level MOEAs each run in isolation.

Citation

Santiago Júnior, V. A. D., Özcan, E., & Carvalho, V. R. D. (2020). Hyper-Heuristics based on Reinforcement Learning, Balanced Heuristic Selection and Group Decision Acceptance. Applied Soft Computing, 97(Part A), Article 106760. https://doi.org/10.1016/j.asoc.2020.106760

Journal Article Type Article
Acceptance Date Sep 25, 2020
Online Publication Date Oct 1, 2021
Publication Date Dec 1, 2020
Deposit Date Dec 2, 2021
Publicly Available Date Dec 7, 2021
Journal Applied Soft Computing
Print ISSN 1568-4946
Electronic ISSN 1872-9681
Publisher Elsevier
Peer Reviewed Peer Reviewed
Volume 97
Issue Part A
Article Number 106760
DOI https://doi.org/10.1016/j.asoc.2020.106760
Keywords Software, Artificial Intelligence
Public URL https://nottingham-repository.worktribe.com/output/4948353
Publisher URL https://www.sciencedirect.com/science/article/abs/pii/S1568494620306980?via%3Dihub
Additional Information This article is maintained by: Elsevier; Article Title: Hyper-Heuristics based on Reinforcement Learning, Balanced Heuristic Selection and Group Decision Acceptance; Journal Title: Applied Soft Computing; CrossRef DOI link to publisher maintained version: https://doi.org/10.1016/j.asoc.2020.106760; Content Type: article; Copyright: © 2020 Elsevier B.V. All rights reserved.

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