PAUL TENNENT PAUL.TENNENT@NOTTINGHAM.AC.UK
Associate Professor
Abstract Machines: Overlaying Virtual Worlds on Physical Rides
Tennent, Paul; Marshall, Joe; Brundell, Patrick; Walker, Brendan; Benford, Steve
Authors
JOE MARSHALL Joe.Marshall@nottingham.ac.uk
Assistant Professor
PAT BRUNDELL PAT.BRUNDELL@NOTTINGHAM.AC.UK
Research Fellow
Brendan Walker
STEVE BENFORD steve.benford@nottingham.ac.uk
Dunford Chair in Computer Science
Contributors
PAUL TENNENT PAUL.TENNENT@NOTTINGHAM.AC.UK
Contact Person
JOE MARSHALL Joe.Marshall@nottingham.ac.uk
Researcher
PAT BRUNDELL PAT.BRUNDELL@NOTTINGHAM.AC.UK
Researcher
Brendan Walker
Performer
STEVE BENFORD steve.benford@nottingham.ac.uk
Project Member
Abstract
Overlaying virtual worlds onto existing physical rides and altering the sensations of motion can deliver new experiences of thrill, but designing how motion is mapped between physical ride and virtual world is challenging. In this paper , we present the notion of an abstract machine, a new form of intermediate design knowledge that communicates motion mappings at the level of metaphor, mechanism and implementation. Following a performance-led, in-the-wild approach we report lessons from creating and touring VR Playground, a ride that overlays four distinct abstract machines and virtual worlds on a playground swing. We compare the artist's rationale with riders' reported experiences and analysis of their physical behaviours to reveal the distinct thrills of each abstract machine. Finally, we discuss how to make and use abstract machines in terms of heuristics for designing motion mappings, principles for virtual world design and communicating experiences to riders. CCS CONCEPTS • Human-centered computing → Empirical studies in interaction design;
Citation
Tennent, P., Marshall, J., Brundell, P., Walker, B., & Benford, S. (2019, May). Abstract Machines: Overlaying Virtual Worlds on Physical Rides. Presented at CHI '19: CHI Conference on Human Factors in Computing Systems, Glasgow, Scotland, UK
Presentation Conference Type | Edited Proceedings |
---|---|
Conference Name | CHI '19: CHI Conference on Human Factors in Computing Systems |
Start Date | May 4, 2019 |
End Date | May 9, 2019 |
Acceptance Date | Jan 9, 2019 |
Online Publication Date | May 2, 2019 |
Publication Date | May 2, 2019 |
Deposit Date | Jan 9, 2019 |
Publicly Available Date | Jan 23, 2019 |
Publisher | Association for Computing Machinery (ACM) |
Pages | 1–12 |
Book Title | CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems |
ISBN | 9781450359702 |
DOI | https://doi.org/10.1145/3290605.3300811 |
Keywords | Virtual Reality; Rides; Thrill; Abstract Machines; Design Knowledge; Visual Kinaesthetic Experiences |
Public URL | https://nottingham-repository.worktribe.com/output/1457472 |
Publisher URL | https://dl.acm.org/doi/10.1145/3290605.3300811 |
Contract Date | Jan 9, 2019 |
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