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ParticleTracker: a gui based particle tracking software (2021)
Journal Article
Smith, M. I., & Downs, J. G. (2021). ParticleTracker: a gui based particle tracking software. Journal of Open Source Software, 6(66), https://doi.org/10.21105/joss.03611

Tracking the motion of objects in a video is an important part of the analysis in a diverse range of subject disciplines (Meijering, 2012; Rahman, 2019; Rose, 2020). It enables one to automate the extraction of quantitative information about size, sh... Read More about ParticleTracker: a gui based particle tracking software.

Teachers’ Perspectives on the Adoption of an Adaptive Learning System Based on Multimodal Affect Recognition for Students with Learning Disabilities and Autism (2021)
Conference Proceeding
Standen, P. J., Brown, D. J., Kwiatkowska, G. M., Belmonte, M. K., Galvez Trigo, M. J., Boulton, H., …Traversi, M. (2021). Teachers’ Perspectives on the Adoption of an Adaptive Learning System Based on Multimodal Affect Recognition for Students with Learning Disabilities and Autism. In R. A. Sottilare, & J. Schwarz (Eds.), Adaptive Instructional Systems. Design and Evaluation : Third International Conference, AIS 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part Ihttps://doi.org/10.1007/978-3-030-77857-6

Adoption of e-learning for those with special needs lags that for mainstream learners. Not much is known about barriers and facilitators that drive this disparity. The present study used focus groups and interviews to collect the views of 21 teachers... Read More about Teachers’ Perspectives on the Adoption of an Adaptive Learning System Based on Multimodal Affect Recognition for Students with Learning Disabilities and Autism.

Adaptive Musical Soundtracks: from in-game to on the street (2019)
Conference Proceeding
Hazzard, A., & Greenhalgh, C. (2019). Adaptive Musical Soundtracks: from in-game to on the street. In AM'19: Proceedings of the 14th International Audio Mostly Conference: A Journey in Sound. https://doi.org/10.1145/3356590.3356597

We describe the challenges of creating location-based adaptive musical soundtracks, which we try to address via the iterative development of daoplayer, a tool to create such media experiences. Daoplayer is broadly modelled on the functionality of com... Read More about Adaptive Musical Soundtracks: from in-game to on the street.