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All Outputs (4)

Identifying Aircraft Passenger Postures and Factors Influencing Body Part Discomfort (2019)
Conference Proceeding
Sharafkhani, M., Argyle, E., Cobb, S., Tennent, P., & Houghton, R. (2019). Identifying Aircraft Passenger Postures and Factors Influencing Body Part Discomfort. In Proceedings of The Second International Conference on Comfort ICC2019

Aircraft passengers’ physical activity levels are often limited during flight for extended periods of time, which can have serious impact on health, comfort, and passenger experience. Passengers are generally advised to walk around the plane and do c... Read More about Identifying Aircraft Passenger Postures and Factors Influencing Body Part Discomfort.

How Stress and Mental Workload are Connected (2019)
Conference Proceeding
Alsuraykh, N. H., Wilson, M. L., Tennent, P., & Sharples, S. (2019). How Stress and Mental Workload are Connected. In PervasiveHealth'19: Proceedings of the 13th EAI International Conference on Pervasive Computing Technologies for Healthcare (371-376). https://doi.org/10.1145/3329189.3329235

Mental Workload (MWL) can be both good and bad; we can thrive under high MWL, or our performance can drop if the demands become either too low or too high. Similarly, stress is not always bad, short term stress can be beneficial to overcome a challen... Read More about How Stress and Mental Workload are Connected.

Sensory Alignment in Immersive Entertainment (2019)
Conference Proceeding
Marshall, J., Benford, S., Byrne, R., & Tennent, P. (2019). Sensory Alignment in Immersive Entertainment. In CHI '19 Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. https://doi.org/10.1145/3290605.3300930

When we use digital systems to stimulate the senses, we typically stimulate only a subset of users' senses, leaving other senses stimulated by the physical world. This creates potential for misalignment between senses, where digital and physical stim... Read More about Sensory Alignment in Immersive Entertainment.

Abstract Machines: Overlaying Virtual Worlds on Physical Rides (2019)
Conference Proceeding
Tennent, P., Marshall, J., Brundell, P., Walker, B., & Benford, S. (2019). Abstract Machines: Overlaying Virtual Worlds on Physical Rides. In CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (1–12). https://doi.org/10.1145/3290605.3300811

Overlaying virtual worlds onto existing physical rides and altering the sensations of motion can deliver new experiences of thrill, but designing how motion is mapped between physical ride and virtual world is challenging. In this paper , we present... Read More about Abstract Machines: Overlaying Virtual Worlds on Physical Rides.