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All Outputs (9)

Under construction – contemporary opera in the crossroads between new aesthetics, techniques, and technologies (2018)
Conference Proceeding
Kallionpää, M., Chamberlain, A., & Gasselseder, H. (2018). Under construction – contemporary opera in the crossroads between new aesthetics, techniques, and technologies. . https://doi.org/10.1145/3243274.3243306

Despite of its long history, opera as an art form is constantly evolving. Composers have never lost their fascination about it and keep exploring with innovative aesthetics, techniques, and modes of expression. New technologies, such as Virtual Reali... Read More about Under construction – contemporary opera in the crossroads between new aesthetics, techniques, and technologies.

Designing musical soundtracks for Brain Controlled Interface (BCI) systems (2018)
Conference Proceeding
Ramchurn, R., Chamberlain, A., & Benford, S. (2018). Designing musical soundtracks for Brain Controlled Interface (BCI) systems. https://doi.org/10.1145/3243274.3243288

This paper presents research based on the creation and development of two Brain Controlled Interface (BCI) based film experiences. The focus of this research is primarily on the audio in the films; the way that the overall experiences were designed,... Read More about Designing musical soundtracks for Brain Controlled Interface (BCI) systems.

Surfing with sound: an ethnography of the art of no-input mixing (2018)
Conference Proceeding
Chamberlain, A. (2018). Surfing with sound: an ethnography of the art of no-input mixing. https://doi.org/10.1145/3243274.3243289

The idea of No-Input Mixing may appear at first difficult to understand, after all there is no input, yet artists, performers and sound designers have used a variety of approaches using such feedback systems to create music. This paper uses ethnograp... Read More about Surfing with sound: an ethnography of the art of no-input mixing.

The design of future music technologies: ‘sounding out’ AI, immersive experiences & brain controlled interfaces (2018)
Conference Proceeding
Chamberlain, A., Bødker, M., Kallionpää, M., Ramchurn, R., De Roure, D., Benford, S., …Gasselseder, H. (2018). The design of future music technologies: ‘sounding out’ AI, immersive experiences & brain controlled interfaces. In n/a. https://doi.org/10.1145/3243274.3243314

This paper outlines some of the issues that we will be discussing in the workshop “The Design of Future Music Technologies: ‘Sounding Out’ AI, Immersive Experiences & Brain Controlled Interfaces.” Musical creation, performance and consumption is at a... Read More about The design of future music technologies: ‘sounding out’ AI, immersive experiences & brain controlled interfaces.

An AI-based design framework to support musicians' practices (2018)
Conference Proceeding
Martinez-Avila, J., Hazzard, A., Chamberlain, A., Greenhalgh, C., & Benford, S. (2018). An AI-based design framework to support musicians' practices. In AM '18: Proceedings of the Audio Mostly 2018 on Sound in Immersion and Emotion (1–5). https://doi.org/10.1145/3243274.3275381

The practice of working musicians extends beyond the act of performing musical works at a concert. Rather, a significant degree of individual and collaborative preparation is necessitated prior to the moment of presentation to an audience. Increasing... Read More about An AI-based design framework to support musicians' practices.

From design fiction to design fact: developing future user experiences with proto-tools (2018)
Book Chapter
Malizia, A., Chamberlain, A., & Willcock, I. (2018). From design fiction to design fact: developing future user experiences with proto-tools. In Human-Computer Interaction. Theories, Methods, and Human Issues 20th International Conference, HCI International 2018, Las Vegas, NV, USA, July 15–20, 2018, Proceedings, Part I (159-168). Springer Publishing Company. https://doi.org/10.1007/978-3-319-91238-7_14

Envision a future where the physical and digital become seamlessly intertwined producing unbounded possibilities from interactions with autonomous cars to the advent of smart cities. Tools and methods to explore the design and development of such eme... Read More about From design fiction to design fact: developing future user experiences with proto-tools.

A landscape of design: Interaction, interpretation and the development of experimental expressive interfaces (2018)
Conference Proceeding
Chamberlain, A., Bødker, M., De Roure, D., Willcox, P., Emsley, I., & Malizia, A. (2018). A landscape of design: Interaction, interpretation and the development of experimental expressive interfaces. In M. Kurosu (Ed.), Human-Computer Interaction. Theories, Methods, and Human Issues (24-34). https://doi.org/10.1007/978-3-319-91238-7_3

© Springer International Publishing AG, part of Springer Nature 2018. This short paper presents the initial research insights of an ongoing research project that focuses upon understanding the role of landscape, its use as a resource for designing in... Read More about A landscape of design: Interaction, interpretation and the development of experimental expressive interfaces.

Sounding Out Ethnography and Design: Developing Metadata Frameworks for Designing Personal Heritage Soundscapes (2018)
Journal Article
Chamberlain, A., Bødker, M., & Papangelis, K. (2018). Sounding Out Ethnography and Design: Developing Metadata Frameworks for Designing Personal Heritage Soundscapes. Journal of the Audio Engineering Society, 66(6), 468-477. https://doi.org/10.17743/jaes.2018.0025

© 2018 Audio Engineering Society. All rights reserved. The paper presents reflections on understanding the issues of designing locative sonic memory-scapes. As physical space and digital media become ever more intertwined, together forming and augmen... Read More about Sounding Out Ethnography and Design: Developing Metadata Frameworks for Designing Personal Heritage Soundscapes.

Designing the Audience Journey through Repeated Experiences (2018)
Conference Proceeding
Benford, S., Greenhalgh, C., Hazzard, A., Chamberlain, A., Kallionpää, M., Weigl, D. M., …Lin, M. (2018). Designing the Audience Journey through Repeated Experiences. In CHI '18: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (1-12). https://doi.org/10.1145/3173574.3174142

We report on the design, premiere and public evaluation of a multifaceted audience interface for a complex non-linear musical performance called Climb! which is particularly suited to being experienced more than once. This interface is designed to en... Read More about Designing the Audience Journey through Repeated Experiences.