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All Outputs (6)

Internet of Things in Health Trends Through Bibliometrics and Text Mining (2017)
Conference Proceeding
Konstantinidis, S., Billis, A., Wharrad, H., & Bamidis, P. D. (2017). Internet of Things in Health Trends Through Bibliometrics and Text Mining. In Informatics for Health: Connected Citizen-Led Wellness and Population Health (73-77). https://doi.org/10.3233/978-1-61499-753-5-73

Recently a new buzzword has slowly but surely emerged, namely the Internet of Things (IoT). The importance of IoT is identified worldwide both by organisations and governments and the scientific community with an incremental number of publications du... Read More about Internet of Things in Health Trends Through Bibliometrics and Text Mining.

A proposed learner activity taxonomy and a framework for analysing learner engagement versus performance using big educational data (2017)
Journal Article
Konstantinidis, S., Fecowycz, A., Coolin, K., Wharrad, H., Konstantinidis, G., & Bamidis, P. (in press). A proposed learner activity taxonomy and a framework for analysing learner engagement versus performance using big educational data. Proceedings / IEEE International Symposium on Computer-Based Medical Systems. IEEE International Symposium on Computer-Based Medical Systems,

The inclusion of information and communication technologies in Healthcare and Medical Education is a fact nowadays. Furthermore numerous virtual learning environments have been established in order to host both educational material and learner’s onli... Read More about A proposed learner activity taxonomy and a framework for analysing learner engagement versus performance using big educational data.

Actions to empower digital competences in healthcare workforce: a qualitative approach (2017)
Journal Article
Konstantinidis, S., Li, S., Traver, V., Zary, N., & Bamidis, P. (2017). Actions to empower digital competences in healthcare workforce: a qualitative approach. Studies in Health Technology and Informatics, 238, 253-256. https://doi.org/10.3233/978-1-61499-781-8-253

While healthcare systems are taking advantage of the ICT to improve healthcare services, healthcare workforce needs additional competencies in order to continue the provision of the best achievable care. In this paper emphasis is given to an active r... Read More about Actions to empower digital competences in healthcare workforce: a qualitative approach.

Semantic web, reusable learning objects, personal learning networks in health: key pieces for digital health literacy (2017)
Journal Article
Konstantinidis, S., Wharrad, H., Windle, R., & Bamidis, P. (2017). Semantic web, reusable learning objects, personal learning networks in health: key pieces for digital health literacy. Studies in Health Technology and Informatics, 238, https://doi.org/10.3233/978-1-61499-781-8-219

The knowledge existing in the World Wide Web is exponentially expanding, while continuous advancements in health sciences contribute to the creation of new knowledge. There are a lot of efforts trying to identify how the social connectivity can endor... Read More about Semantic web, reusable learning objects, personal learning networks in health: key pieces for digital health literacy.

Setting priorities for EU healthcare workforce IT skills competence improvement (2017)
Journal Article
Li, S., Bamidis, P., Konstantinidis, S. T., Traver, V., Car, J., & Zary, N. (2019). Setting priorities for EU healthcare workforce IT skills competence improvement. Health Informatics Journal, 25(1), 174-185. https://doi.org/10.1177/1460458217704257

© The Author(s) 2017. A major challenge for healthcare quality improvement is the lack of IT skills and knowledge of healthcare workforce, as well as their ambivalent attitudes toward IT. This article identifies and prioritizes actions needed to impr... Read More about Setting priorities for EU healthcare workforce IT skills competence improvement.

User-Centered Design of Serious Games for Older Adults Following 3 Years of Experience With Exergames for Seniors: A Study Design (2017)
Journal Article
Brox, E., KONSTANTINIDIS, S., & Evertsen, G. (2017). User-Centered Design of Serious Games for Older Adults Following 3 Years of Experience With Exergames for Seniors: A Study Design. JMIR Serious Games, 5(1), https://doi.org/10.2196/games.6254

Background: Seniors need sufficient balance and strength to manage in daily life, and sufficient physical activity is required to achieve and maintain these abilities. This can be a challenge, but fun and motivational exergames can be of help. Howeve... Read More about User-Centered Design of Serious Games for Older Adults Following 3 Years of Experience With Exergames for Seniors: A Study Design.