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All Outputs (4)

Play SMILE Game with ERiSA: a user study on game companions (2015)
Conference Proceeding
Chowanda, A., Blanchfield, P., Flintham, M. D., & Valstar, M. F. (2015). Play SMILE Game with ERiSA: a user study on game companions. . https://doi.org/10.13140/RG.2.1.1211.3766

This paper describes the evaluation of our fully integrated virtual game companions framework (ERiSA) [4]. We conducted three user studies with different scenarios using two versions of The Smile Game[4] in semi-public and public spaces. In our study... Read More about Play SMILE Game with ERiSA: a user study on game companions.

Provenance for the people: an HCI perspective on the W3C PROV standard through an online game (2015)
Conference Proceeding
Bachour, K., Wetzel, R., Flintham, M., Huynh, T. D., Rodden, T. A., & Moreau, L. (2015). Provenance for the people: an HCI perspective on the W3C PROV standard through an online game. In CHI '15 Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (2437-2446). https://doi.org/10.1145/2702123.2702455

In the information age, tools for examining the validity of data are invaluable. Provenance is one such tool, and the PROV model proposed by the World Wide Web Consortium in 2013 offers a means of expressing provenance in a machine readable format. I... Read More about Provenance for the people: an HCI perspective on the W3C PROV standard through an online game.

I'd Hide You: Performing Live Broadcasting in Public (2015)
Conference Proceeding
Reeves, S., Greiffenhagen, C., Flintham, M., Benford, S., Adams, M., Farr, J. R., & Tandavantij, N. (2015). I'd Hide You: Performing Live Broadcasting in Public. In CHI '15: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (2573-2582). https://doi.org/10.1145/2702123.2702257

We present a study of a mixed reality game called 'I'd Hide You' that involves live video streaming from the city streets. We chart the significant challenges facing performers on the streets who must simultaneously engage in the game, stream compell... Read More about I'd Hide You: Performing Live Broadcasting in Public.