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All Outputs (4)

Creativity Greenhouse: at-a-distance collaboration and competition over research funding (2015)
Journal Article
Schnädelbach, H., Sun, X., Kefalidou, G., Coughlan, T., Meese, R., Norris, J., & McAuley, D. (2016). Creativity Greenhouse: at-a-distance collaboration and competition over research funding. International Journal of Human-Computer Studies, 87, https://doi.org/10.1016/j.ijhcs.2015.10.006

This paper describes the design and evaluation of a novel mechanism to develop research proposals and distribute funding: Creativity Greenhouse (CG). Building on an established funding sandpit mechanism for co-located participants, communication tech... Read More about Creativity Greenhouse: at-a-distance collaboration and competition over research funding.

Evaluating a public display installation with game and video to raise awareness of Attention Deficit Hyperactivity Disorder (2015)
Conference Proceeding
Craven, M. P., Simons, L., Gillott, A., North, S., Schnädelbach, H., & Young, Z. (2015). Evaluating a public display installation with game and video to raise awareness of Attention Deficit Hyperactivity Disorder. In M. Kurosu (Ed.), Human-computer interaction: interaction technologies : 17th International Conference, HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings Part II (584–595). https://doi.org/10.1007/978-3-319-20916-6_54

Networked Urban Screens offer new possibilities for public health education and awareness. An information video about Attention Deficit Hyperactivity Disorder (ADHD) was combined with a custom browser-based video game and successfully deployed on an... Read More about Evaluating a public display installation with game and video to raise awareness of Attention Deficit Hyperactivity Disorder.

Creativity Bento Box: a physical resource pack to support interaction in virtual space (2015)
Journal Article
Schnädelbach, H., Coughlan, T., Kefalidou, G., McAuley, D., & Meese, R. (in press). Creativity Bento Box: a physical resource pack to support interaction in virtual space. International Journal of Human-Computer Interaction, 31(11), https://doi.org/10.1080/10447318.2015.1067478

The Creativity Bento Box is a physical resource pack, designed to support casual social interaction and break taking in an intensive, computer-mediated social activity. It was developed within the Creativity Greenhouse project, which piloted a mechan... Read More about Creativity Bento Box: a physical resource pack to support interaction in virtual space.

Fugacious Film: Exploring attentive interaction with ephemeral material (2015)
Conference Proceeding
Kwon, H., Jaiswal, S., Benford, S., Seah, S. A., Bennett, P. D., Koleva, B., & Schnadelbach, H. (2015). Fugacious Film: Exploring attentive interaction with ephemeral material. In CHI '15 Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. , (1285-1294). https://doi.org/10.1145/2702123.2702206

© Copyright 2015 ACM. This paper introduces FugaciousFilm, a soap film based touch display, as a platform for Attentive Interaction that encourages the user to be highly focused throughout the use of the interface. Previous work on ephemeral user int... Read More about Fugacious Film: Exploring attentive interaction with ephemeral material.